V.1.0.3 Released
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@elpix said in V.1.0.3 Released:
e movements on the ground but no takeoff/landing before deboarding. So it seems movement of AI aircrafts at arrival airport starts too late
I would recommend changing your ground services to fast turn around. With MSFS we can only spawn in and activate an aircraft at a certain distance from the airport. With that setting I often see traffic taxiing out to the runway whilst I'm landing.
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@sebastiano148 What problems haven't been fixed that you were expecting to see with 1.0.3?
John - Just Flight.
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Departure timetable from FS traffic control center doesn't match with departures of traffic injected into the sim.
1 over 2 or over 3 of injected traffic really departs compared to FS traffic control center. This ratio is even lower at arrival airportIn many departure airports where previous to latest release there was arriving traffic now there is zero arriving traffic. I've been staying spotting for more than 1 hour with zero arrival traffic. I'm talking about for example LIME - Bergamo, but also many other airports
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@sebastiano148 said in V.1.0.3 Released:
In many departure airports where previous to latest release there was arriving traffic now there is zero arriving traffic. I've been staying spotting for more than 1 hour with zero arrival traffic. I'm talking about for example LIME - Bergamo, but also many other airports
I've just checked this out for you and it seems the default LIME has an issue with the ground services not pushing back all active aircraft. According to Asobo's SU12 beta release notes this issue is fixed. I wouldn't recommend updating to SU12 yet though.
One thing you can try is turning off all ground services and see if pushbacks are more consistent.
We will look into arrivals for you. During testing we found them to be much more consistent but we obviously didn't have chance to test every airport.
John - Just Flight.
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@jf-john
Thank you for your reply. Please note that I'm not using default LIME but tailstrike design.
Anyway the main issue is zero arrivals.
Regarding the departures those are random also in other airports I've tried, such as LFPO, LIMC... -
This is just more difficult than it should be to get going now. At EGLL I have about 10 aircraft parked up,10! That's pathetic for a major airport. Far from an improvements its worse that it was before. I dont mind saying I am pretty disappointed about the amount of jumping through hoops I have had to do to get it working like the previous version did. On top of that the installer for the actual planes managed to create a folder and put precisely nothing in it after telling me it had successfully installed the models. That caused an error and the traffic control centre issue reported in my ticket.
Apart from the above the problem is that your system default to settings that minimise airport traffic from the outset. It should install with the Aircraft manager set to the default settings but it doesn't, it sets it to some peculiar values instead which makes things look far worse than default settings in the previous version setup.. So I had to mess around for some time trying to find out why we are seeing few if any planes at really large airports.
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@sebastian148
My observations at LIML at 6.30pm (scenery by Jetstream):- aircraft departed after 5 minutes
- first final approach after 12 minutes, second after 24 minutes
@cbcdesign
My observations at EGLL at 2.30pm (scenery by iniBuilds):I have stopped counting after I regognized 35 aircraft. ;)
Patric
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@pscharff Its very odd. I had just 10 aircraft at EGLL, I counted them. I then opened the control centre and clicked the default setting in the ground services menu which ticked a whole load of options that were previously blank, left the sim, re-started and now have a lot more than that. It seemed to default after installation to a set up that put very few aircraft on the ground until I re-set the ground services settings.
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@jf-john I have tried the new version for 6 different flights, mainly in Europe, and I must say it is now a very convincing addon. I find it very useful since I live in north America and fly mainly in Europe, so the use of timetables is really appreciated, unlike other addons Ive tried. And the last fixes make it work pretty well for me. I am looking forward to see how it will work with the new AI mechanics of SU12. Thanks
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@sebastiano148 I had that problem. I uninstalled FS-Traffic via settings/apps. I then deleted the remaining FS-Traffic folders from the Community folder and did a new install. It all worked fine after that.
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@sebastiano148 Hello again.
I've checked out the default LIML and LIME and arrival traffic spawned at both.
Do you use Little Nav Map at all? This can help get a clearer picture of what's going on. Depending on the airport, landing traffic can take a while to join the approach, but that's down to how the sim handles the AI.Another reason you might not see AI landing at the airport is if there's a scenery issue that causing AI to despawn before landing.
John - Just Flight.
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@jf-john
I tried to uninstall and reinstall Fs Traffic. At first run I had arriving traffic, then I closed the sim, restarted the PC and the sim. And again no arriving traffic at LIML.I use Little Navmap to monitor it. The only thing I changed in the 2 tests is that on the first one (when I had arriving traffic after uninstall and reinstall) I run the FS traffic Control Center after seeing the first arriving traffic in Little Navmap, on the second one (when I had no arriving traffic again) is that I run the FS traffic Control Center immediately after starting the sim (when the flight was loaded at the airport).
Last change is that I changed from default to Fast Gate Turnarounds in Ground Services.