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PA-28R Arrow III

618 Topics 3.9k Posts
  • Current state of the plane

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    FSF_UKF
    Certainly the autopilot is broken - support say they know about it and are working on it. I find it too twitchy now as well. It certainly doesn't feel as solid and heavy as it used to be. Maybe that will be addressed when the update comes out. Have you filed a ticket with support? If enough of us do then they will address it I'm sure.
  • Roller Coaster

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    FSF_UKF
    Are you using the autopilot at all? It is currently not working properly and they are working on a fix. Asking it to control altitude is causing a dramatic nose up pitch until it stalls. I have found recently the phugoid oscillation (how much the nose goes up and down before settling, after the pilot makes a power/pitch change) to be rather sensitive and if the turbulence setting in the sim is set to anything but "low" it pitches up and down so much I can't really take my hands off the yoke. I can't say I have experienced the violent jerks you are describing though.
  • Arrow III autopilot

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  • This topic is deleted!

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  • Autopilot

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  • Piper Arrow Bundle Incompatible With Working Title GNS 430/530

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    N
    The problem is fixed now
  • Turbulence behaviour in real weather

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    D
    There is a ditch at the end of Bidford Gliding Centre furthest from the main road. I have flown in and out of there in real life in both gliders and powered. In MSFS, the addon for Bidford has this ditch and every time you fly over it you get bumped up and down. Didn't have that happen once in real life. I don't think the atmospheric interaction with the aircraft is overdone. I do, however, think that there is too much in the way of extreme updrafts from minor geographical features and that these go to a considerable height. Perhaps that is a part of the problem?
  • Pitch "jerks"

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    DerekD
    @ajbarber said in Pitch "jerks": Looking at https://www.flightsimulator.com/marketplace/, I don't see the Turbo Arrow listed in the updates, I guess it didn't make it in? No - 4th or 11th now. Unfortunately not something we have any control over.
  • Normal maps for the skin of the aircraft

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    A
    @derek Thank you Derek for the reply. I of course respect that the decision is on your side.
  • Rotary Starter Flight Panel Logitech don't work

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    S
    @hama thanks a lot
  • Navigraph Charts V8 in EFB

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  • Heading bug changing when toggle landing gear using binded key

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    P
    @martyn You're right - it's fixed ! Thank you.
  • GPS Selection in EFB

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    B
    @martyn Thank you. TDS has been in contact to provide support.
  • Turning off Altitude Hold

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    MartynM
    Please submit a support ticket if you haven't already done so, as we'll need to investigate further to find the cause (assuming you're not using the TDS GTNXi).
  • New Map in EFB often not loading after zoom/pan

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    D
    @thtanner Yeah definitely not plane breaking at all, but nice to know its not just me then Thank you for checking!
  • SIMBRIEF OFP

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  • Would be great, if trim sensitivity could be saved as well

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    D
    Would be a nice thing indeed
  • CG can't be adjusted

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    A
    Next I changed to the livery G-BGKU. Same CG as before: [image: e073b22c-8cc4-4dbd-96cc-5583f3058361.jpg] Then I changed the weight for the back row and the passengers. But no change in indication of CG: [image: 852f4a9c-9c0f-4c48-add8-ee1bfe3f0034.jpg] After closing and opening the weight settings again, the old values re-appeared: [image: aa80bd6b-e4dc-451b-aaa0-e82e83939408.jpg] That is quite strange and in my opinion broken. Please have a look and provide a fix for this behavior.
  • Amps go to 0 when cycling the prop

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    P
    Ok. I’m embarrassed to admit this but I must have pulled the mixture lever instead the propeller rpm. ‍️. I’m sorry about that. But still the amps are going to 0 even though the engine is still spinning. That shouldn’t happen either should it?
  • Error/bugs in flight controls.

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    A
    @martyn I did some more research. The slow motion rudder was due to wrong setting for the reactivity in msfs, so my bad. I checked some of the default aircrafts in regard to yoke animation and the elevators. They also show the same behaviour, so obviously the fault is not on your side. Sorry for the inconvenience and I will delete this post a little later.