PA-28R Arrow III

603 Topics 3.8k Posts
  • 4 Votes
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    Would be a nice thing indeed :)

  • CG can't be adjusted

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    Next I changed to the livery G-BGKU. Same CG as before:

    PA-28 Arrow III CG-04.jpg

    Then I changed the weight for the back row and the passengers. But no change in indication of CG:

    PA-28 Arrow III CG-05.jpg

    After closing and opening the weight settings again, the old values re-appeared:

    PA-28 Arrow III CG-06.jpg

    That is quite strange and in my opinion broken.

    Please have a look and provide a fix for this behavior.

  • Amps go to 0 when cycling the prop

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    Ok. I’m embarrassed to admit this but I must have pulled the mixture lever instead the propeller rpm. 🤦🏻‍♂️. I’m sorry about that.

    But still the amps are going to 0 even though the engine is still spinning. That shouldn’t happen either should it?

  • Error/bugs in flight controls.

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    @martyn I did some more research. The slow motion rudder was due to wrong setting for the reactivity in msfs, so my bad.

    I checked some of the default aircrafts in regard to yoke animation and the elevators. They also show the same behaviour, so obviously the fault is not on your side. Sorry for the inconvenience and I will delete this post a little later.

  • Physical flight behaviour

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  • Xbox compatibility

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    Ah wel,l thanks for your help

  • V0.10.6

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    @berniev Thanks Bernie, glad to hear that you're enjoying it

  • Scrolling on the new iPad

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  • ATC no incoming entry

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    @flyme2dunoon
    Hi, flyme. Thanks for chiming in as well. I tried the GTN 750 settings as well. Still nothing. I think you're on to something though. It happened after the latest update but I must be the only one having the issue which is a bit odd.

  • NAV/GPS switch with AU1 Garmin 530

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    Various GPS compatibility issues introduced by AAU 1 will be addressed in the update that we're aiming to release next week.

  • 0 Votes
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    Hi weptburrito

    Thank you! It works well.

    Regards

    Richard

  • Performance comparison

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    @ghrasko
    I am also experiencing the same discrepancies when comparing against the published performance tables.

    Can anyone let us know if there are any plans in tweaking the performances to match as close as possible the ones found on the POH?

    It does have a big impact when working on the Navlog...

    Many thanks for any feedback.
    Julian

  • No pilot in external view

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  • Paint kit guide or tutorial.

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    @derek Thank you much.

  • Landing lights

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    Thank you, i had not been notified about that.
    Will have a look if my version is up to date.

  • Flight model updates

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    @martyn I’d love to help with this (and mainly the warrior as I have real time on type).

  • GPS GNS 530

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    @florence You are welcome.
    If you want to use the old version of these Systems, you can uninstall the WT ones in the content manager.

  • 6 Votes
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    @martyn I think it's great that MSFS is on it's way on a highly needed metamorphose on it's physics and flight dynamics systems. Coming from X-plane; MSFS often feels pre-programmed, animated, static and dull, and ground interaction seems way off.

    I understand that the new features don't always work as most developers would hope from the get-go, but maybe you could consider adding it's implementation as an experimental feature? Customers who would like; could install an NPS-CFD-SBS-(etc-) enabled version. Undesirable behaviours could be documented and get evolved through user feedback and further development of the new physics simulations at Asobo/Microsoft.

    Note: Personally I'm holding off buying any GA-addon not utilising the new systems.

  • 0 Votes
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    @shutts Can you check if the autopilot is engaged? That behaviour suggests the autopilot is engaged and is controlling the yoke once electrical power is available.

  • Help me understand ... thanks

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    @vulcanb2

    The ground physics in MSFS is completely wrong and it's impossible not to notice, at least I thought. Until I pointed out the problem and some real pilot told me that to take off or land in crosswind conditions you need to have greater "skills" and therefore it was me who was not capable. Despite some videos in which I have shown that practically with almost all MSFS aircraft (even pay) it is impossible to take off / land while maintaining the centerline of the runway, with a wind equal to or even lower than the maximum declared by the manufacturer, these alleged real pilots continued to support the opposite.

    Let's move on to the weather issue: from the SU10 Asobo has introduced a completely wrong system of gusts / turbulences (I'm talking only and exclusively about Live Weather). In fact, before in live weather the gusts were completely absent, while now they are everywhere. Now when I pointed out that having gusts everywhere is unrealistic, many real pilots replied: "That's not true, I once in 95, I had strong gusts etc ...". This is an unscientific approach because this opinion is useless and proves nothing. Virtually now if there is a wind of 4 knots in the metar, the MSFS live weather puts wind up to 9 knots with gusts every millisecond. Absolutely terrible. But for some alleged real pilots this is the case because flying a plane is difficult, as if the greater effort to fly an aircraft correctly equates to greater realism