You need to then assign the cargo plane's Parking ID to the Parking Spot using an external program that will allow you to edit the FSDT LAX parking codes assignment. This is an issue with Addon airports as almost all cargo locations are already assigned.
I personally don't have that problem with LAX but do with other (standard) airports. You just have to make sure you have enough unassigned Cargo area gates that are big enough for said crago OR assign the parking codes.
The overriding priority is the continued health of you all and of your families. Though I'm certain that we all appreciate the fact that you're all doing that you can to continue working on your products, some delay in their release is most definitely very understandable.
I'm afraid it won't solve the fact that the TG program will not work properly for you, but if you just want to get some planes buzzing around, it should work!
Alternatively, contact Just Flight support and we can get it working properly for you. It is designed to run with FSX Steam Edition and so no reason why it shouldn't. Issues are usually down to older versions of FSX hanging around, although that has been resolved so it may be something else.
In a nutshell you have to add them yourself, one way you can do this is at your addon airports you will have flightplans not compiling due not enough gates, you can open TG click the departure tab at the top scroll down to the CODE for your airport then edit a plan, example change the aircraft from EasyJet 737 to ABY FDX FedEx A300-600 or any cargo you like, recompile then check, I have added over 1500 Cargo aircraft using this method.
Hi Derek, I never got a reply to my question 6th December regarding ATR-72 Aer Lingus not appearing in TG FSX Steam.
Can you advise when next update will be rolled out to fix the issue? Also, you said that the S340 propeller problem would get solved in the update.