Marketplace and Xbox
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@jmarkows I'll give it another go tonight, certainly a bit of a learning curve for the Starship avionics. Could've been user error on my first hack at an ILS approach that just gave me the impression it didn't automatically switch from FMS to radio, I at least now know that I know how to configure everything properly from successfully capturing from HDG mode
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@jmarkows You were right, and it's the current version on MP, I tried letting it switch automatically on capture and it worked that time. Not honestly entirely sure what I did wrong the first time, maybe forgot to preselect the course(?) but you'd think that it would still follow the localizer(unless that messes it up?).
Dunno, it was my first instrument approach and second flight in the Starship so brain was quite busy. Appreciate the comment though, otherwise I probably would've just assumed it doesn't auto swap being a rather antiquated fully integrated avionics system and been swapping manually for who knows how long.
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@Black-Square Seems to be a couple bugs with the Xbox version on 2024 only.
- The Screen's "textures" (smudges, scratches,etc) shake when reflecting any sort of light.
- Trim is reversed. I use the Turtle Beach Velocity One Yoke, so it may be a hardware issue, but other aircraft have the same problem so it may be a Sim issue.
- There's an odd Pitch Behavior when either Nose or Nose Down. Nose up, the plane will tend to "get away" from the user when engaging AP. Nose Down, when engaging Flaps, the plane will begin a severe AOA that is unrecoverable unless the AP is disengaged.
I personally believe these are issues relegated to 2024 specifically, as I've not encountered them in 2020 (or they aren't as severe). They are also not necessarily "game breaking" because the product itself is Top Class inside and out, I just figured I'd pass along my findings.
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@Black-Square Seems to be a couple bugs with the Xbox version on 2024 only.
- The Screen's "textures" (smudges, scratches,etc) shake when reflecting any sort of light.
- Trim is reversed. I use the Turtle Beach Velocity One Yoke, so it may be a hardware issue, but other aircraft have the same problem so it may be a Sim issue.
- There's an odd Pitch Behavior when either Nose or Nose Down. Nose up, the plane will tend to "get away" from the user when engaging AP. Nose Down, when engaging Flaps, the plane will begin a severe AOA that is unrecoverable unless the AP is disengaged.
I personally believe these are issues relegated to 2024 specifically, as I've not encountered them in 2020 (or they aren't as severe). They are also not necessarily "game breaking" because the product itself is Top Class inside and out, I just figured I'd pass along my findings.
- Screen dirt shaking: Present in all versions of MSFS, and a limitation of their rendering engine.
- Very unlikely to be an issue with the aircraft, since all code related to controls are unchanged between versions.
- I haven't seen anything like this reported, but it's possible there could be changes to the aerodynamics model in MSFS 2024. Although there haven't been any that I'm aware of in 2020, or 2024, you just never know.
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- Screen dirt shaking: Present in all versions of MSFS, and a limitation of their rendering engine.
- Very unlikely to be an issue with the aircraft, since all code related to controls are unchanged between versions.
- I haven't seen anything like this reported, but it's possible there could be changes to the aerodynamics model in MSFS 2024. Although there haven't been any that I'm aware of in 2020, or 2024, you just never know.
@Black-Square True. As I said, they in no way take away from the core product, as I believe these are just "2024'isms" that create an undesirable effect.
Thanks for the response and thanks again for an amazing product, Nick!
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Thanks for the appreciation! It always makes the late nights more worthwhile. I'll be on my look out for anything suspicious, and let know know if I see anything.
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@Black-Square @KAPA-Flyer +1 on thanks for an amazing product! Absolutely love it.
As a user on the same platform with the same peripherals:
- it's more annoying on 2024 because while the aircraft works, the textures are a little off. Fingerprints are much more visible on the screens so the shaking is more noticeable. I've just been using it in 2020 till the native xbox version comes to MP, I'm guessing the textures will be right on that. The CRTs are just so beautiful I need them in their full glory.
2, and actually also 3: Our trim wheel is always wonky, I only actually use it on GA aircraft that just feel wrong without the wheel. On most bigger and more complex aircraft, and really anything with electric trim at all and have the switches on the yoke even if it has a wheel also, it feels much, much better to bind one of the up/down axises on the 4-way hat switches to be trim up/down(I recommend left hand side, so you can work the trim and throttles at the same time). That's how I have it configured on everything from the Dukes to this to the 777.
As to the also actually 3, I'm guessing again that you're using the trim wheel. Ever notice how as soon as you touch the trim wheel after coming off autopilot it wildly pitches you up or down because it's yanking the trim back to where it was when you engaged autopilot? Yeah... I have never encountered this with the Velocity One trim wheel unbound, using the hat switches for trimming, my educated guess is that your trim wheel is fighting with the autopilot.
- it's more annoying on 2024 because while the aircraft works, the textures are a little off. Fingerprints are much more visible on the screens so the shaking is more noticeable. I've just been using it in 2020 till the native xbox version comes to MP, I'm guessing the textures will be right on that. The CRTs are just so beautiful I need them in their full glory.
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@Black-Square
Oh also I did actually find I think one bug unless it's supposed to work like this, obviously no way to be sure if it's present on PC as well, but the EICAS works with the battery off(no external power, engines off, crash bar on battery and gens closed). First time I noticed I'd just forgotten to turn it off before cutting the battery, but I tried toggling it from cold and dark and it does come on. -
@Black-Square
Oh also I did actually find I think one bug unless it's supposed to work like this, obviously no way to be sure if it's present on PC as well, but the EICAS works with the battery off(no external power, engines off, crash bar on battery and gens closed). First time I noticed I'd just forgotten to turn it off before cutting the battery, but I tried toggling it from cold and dark and it does come on.@jasmits The EICAS has its own backup battery to be used in the event of failure, and while starting the engines (to avoid voltage drop). You can follow the circuit on the live electrical schematic, and get an idea for the EICAS' many power supplies by pulling the breakers in the bottom left row of the co-pilot's circuit breaker panel.
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@jasmits The EICAS has its own backup battery to be used in the event of failure, and while starting the engines (to avoid voltage drop). You can follow the circuit on the live electrical schematic, and get an idea for the EICAS' many power supplies by pulling the breakers in the bottom left row of the co-pilot's circuit breaker panel.
@Black-Square wow, cool! Great to know!
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Thanks for the appreciation! It always makes the late nights more worthwhile. I'll be on my look out for anything suspicious, and let know know if I see anything.
@Black-Square Sounds great! Can't wait for more from you!
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- Screen dirt shaking: Present in all versions of MSFS, and a limitation of their rendering engine.
- Very unlikely to be an issue with the aircraft, since all code related to controls are unchanged between versions.
- I haven't seen anything like this reported, but it's possible there could be changes to the aerodynamics model in MSFS 2024. Although there haven't been any that I'm aware of in 2020, or 2024, you just never know.
I also have reversed trim, it's an aircraft issue as very few other planes has this reversed. Also I'm in MSFS2020, so it's not connected to sim version. This comes up with only a few planes, and only if the trim is on an axis like my controls or the Turtle Beach controllers; it's been like this since the release of the Starship. You can reproduce it with any hardware axis (eg throttle) bound to the trim axis, just compare Starship to other planes eg. the default 172.