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ANC Question

Scheduled Pinned Locked Moved Starship
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  • Black SquareB Black Square

    There are no default sounds in Starship at all. It's good in the code, so looks like a simple oversight from my sound designer. Easy fix, hopefully.

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    sternn
    wrote last edited by
    #14

    @Black-Square Hey Nick, thanks for the detailed response. My issue is that I am actually in the modern mode, not legacy, not sure if I am doing something wrong here or if the feature is just bugged atm

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    • Black SquareB Online
      Black SquareB Online
      Black Square
      Black Square Developer
      wrote last edited by
      #15

      Interesting. I've only seen the behavior you're describing with legacy interaction mode. Looking at my controls setup in the MSFS menu, do you have "Cockpit Interaction -Increase" bound to your mouse wheel? Do other knobs in the cockpit work when you scroll on them?

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      • Black SquareB Black Square

        Interesting. I've only seen the behavior you're describing with legacy interaction mode. Looking at my controls setup in the MSFS menu, do you have "Cockpit Interaction -Increase" bound to your mouse wheel? Do other knobs in the cockpit work when you scroll on them?

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        sternn
        wrote last edited by
        #16

        @Black-Square Yes, everything works when i scroll on it in the cockpit, altimeter, altitude, comm panels the whole nine yards, just not the headphones. When you say legacy I assume the option your referring to is in the Settings ---> general ---> Flight model. Correct?

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        • Black SquareB Online
          Black SquareB Online
          Black Square
          Black Square Developer
          wrote last edited by Black Square
          #17

          Ah. We are referring to General -> Accessibility-> Cockpit Interaction System.

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          • Black SquareB Black Square

            I looked at how I could make this work in legacy mode, but the deep level interaction code is hardly readable by terrestrial minds. I will come back to this one as soon as I take care of any more pressing issues.

            For pure entertainment value, here is a snipped of related interaction code. I actually have no idea how I'm going to make this work yet, but I will figure it out.

            (M:Event) 'Lock' scmi 0 == if{
            	(M:Relative#AXIS#) (>O:_Last#AXIS#)
            } els{
            	(M:Event) 'Unlock' scmi 0 == if{
            		0 (>O:_Last#AXIS#)
            	} els{
            	(M:Event) 'LeftDrag' scmi 0 == if{ 
            		(M:Relative#AXIS#) (O:_Last#AXIS#) - sp0
            		#THRESHOLD# (>O:_InputThreshold)
            		l0 abs (O:_InputThreshold) > if{
            			l0 (O:_InputThreshold) / abs flr sp1
            			l0 (O:_InputThreshold) % abs sp2
            			:1 (* for loop *)
            			l1 0 <= if{ g2 }
            			l1 -- sp1
            			l0 0 > if{
            				#CLOCKWISE_CODE_DRAG_IM#
            			} els{
            				#ANTICLOCKWISE_CODE_DRAG_IM#
            			}
            			g1
            			:2 
            			l0 0 > if{
            				(M:Relative#AXIS#) l2 - (>O:_Last#AXIS#)
            			} els{
            				(M:Relative#AXIS#) l2 + (>O:_Last#AXIS#)
            			}
            		}
            	} } } } }
            quit
            
            Black SquareB Online
            Black SquareB Online
            Black Square
            Black Square Developer
            wrote last edited by Black Square
            #18

            All done. That was much easier than expect. Just a few (M:RelativeX)'s here, and some scmi's there.

            It will now also show the knob rotation cursor in Lock interaction mode, which is a nice way of telling users who didn't read every page of the manual that it can be adjusted. Thanks for the little push, guys! Sometimes that's all you need.

            I learn something about the community with each aircraft I release, and with this one, it was how many of you use Legacy interaction mode! There are mods to remove the blue highlight, which I know many find objectionable. In general, I find Lock mode to be better implemented. If anyone finds themselves really enjoying flight planning on the MFD screen as I do, I highly recommend you try it with Lock mode. You can modify a route and replace waypoints in literally seconds.

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            • Black SquareB Black Square

              Ah. We are referring to General -> Accessibility-> Cockpit Interaction System.

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              sternn
              wrote last edited by
              #19

              @Black-Square Apologies i should have clarified, im on MSFS2024

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              • S Offline
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                sternn
                wrote last edited by
                #20

                not sure if that is a major change or difference, but the flight model is in Modern currently. also I do have the bindings for Cockpit interaction increase/decrease

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                • Black SquareB Online
                  Black SquareB Online
                  Black Square
                  Black Square Developer
                  wrote last edited by
                  #21

                  The flight model has nothing to do with the noise cancelation. There is an option in the Accessibility Settings to choose either "Legacy" or "Lock" as the interaction system. The "Legacy" mode shows more cursors and the "Lock" mode highlights the knobs/switches in blue. If you're not seeing blue highlights, then you are probably on "Legacy" mode, which will be fixed when I update Starship very soon.

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                  • Black SquareB Black Square

                    The flight model has nothing to do with the noise cancelation. There is an option in the Accessibility Settings to choose either "Legacy" or "Lock" as the interaction system. The "Legacy" mode shows more cursors and the "Lock" mode highlights the knobs/switches in blue. If you're not seeing blue highlights, then you are probably on "Legacy" mode, which will be fixed when I update Starship very soon.

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                    sternn
                    wrote last edited by
                    #22

                    @Black-Square Hey not seeing that section, in msfs2024, the only tabs in accessibility are User interface, narration,n subtitles and effects, none of which have that option

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                    • Black SquareB Black Square

                      The flight model has nothing to do with the noise cancelation. There is an option in the Accessibility Settings to choose either "Legacy" or "Lock" as the interaction system. The "Legacy" mode shows more cursors and the "Lock" mode highlights the knobs/switches in blue. If you're not seeing blue highlights, then you are probably on "Legacy" mode, which will be fixed when I update Starship very soon.

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                      sternn
                      wrote last edited by
                      #23

                      @Black-Square Looking forward to it! Happy to send screenshots of the interface if that is useful but don't see those on 24, looking forward to utilizing the anc hopefully soon ;)

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                      • Black SquareB Online
                        Black SquareB Online
                        Black Square
                        Black Square Developer
                        wrote last edited by
                        #24

                        Sorry, in MSFS 2024, it's General -> Flight Interface-> Cockpit Interaction System.

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