An update for 2024 compatibility please
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I have not observed any differences between MSFS 2020 and 2024 regarding engine degradation or state saving. Engine condition is entirely dependent on your operation of the engines, so they will not necessarily degrade with only time in service. All "wear" is baked into the MTBF. If you fly enough, you will encounter failures eventually, and you can increase their likelihood with the global failure rate slider. I find that 10x and 25x produce failures often enough to be interesting for home simulation, since you can fly a real aircraft for hundreds of hours without a single incident.
I chose this combination of methods, as I considered it to be the more realistic way to depict failures than the performance-only methods used in some other aircraft, at least for the failures I was trying to depict. For instance, a hard landing should not really have an impact on your navigation lights circuit, nor is a factory new airplane guaranteed not to suffer infant mortality of its engine in the first five hours, not matter how well you treat it.
As for the delays with my updates, I am quick to admit that I have a curse, which makes me uncomfortable with releasing unfinished or knowingly subpar software. Unfortunately, MSFS 2024 has been my worst nightmare in that respect, because important things (like lighting) are still changing frequently on the SU2 Beta. There are also still bugs in MSFS 2024 that have a detrimental impact on my aircraft that are still not fixed, despite the simulator being released six months ago. I'm very sorry to keep you waiting, but every time I think my aircraft are ready for their official MSFS 2024 debut, something new presents itself. I have considered workarounds for these issues, in addition to the many I have already implemented, but I have left the most difficult and time consuming for last, hoping I wouldn't be forced to implement them just to overcome bugs in the core simulator. I will be releasing Starship in MSFS 2020 and 2024 regardless, so that will be the catalyst for all the other updates if the simulator's bugs are not fixed by then. I hope you understand, and thank you for being patient with me.
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@micstatic said in An update for 2024 compatibility please:
I noticed in 24 it almost looks like the gauges have a film on them or something. It's hard to explain but it looks different than the 2020. You seeing that too?
Yes, it looks like it was water spotted or something. I have to admit it adds a little character to the otherwise very clean gauges we had in 2020. Unfortunately, the problem with the Duke is at night. The lighting is not the same so the gauges are borked at night.
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Yes, Asobo completely changed the way that one of the color channels in the material properties texture is interpreted for glass, breaking reverse compatibility. Luckily, this is an easy fix. The lighting on the other hand, is also completely different between the two simulators with little documentation of the minute changes. Lighting intensities appeared to be in flux until SU2. I've had to essentially redo all lighting on all my aircraft in MSFS 2024, and I believe the result is still worse than MSFS 2020. In fact, I believe many aspects of my aircraft were degraded by 2024, which is hard to watch, as a developer. I'm glad that you have all been saying that my aircraft are "mostly working in 2024", because all the minute details that were changed have been devastating for me.
I plan on publishing a news update on Just Flight's website at the beginning of this week where I will share more. Thank you all for being patient while MSFS 2024 is still changing significantly.
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Hopefully 2024 will allow improvements as it becomes updated more. SU2 seems to be the only stable build its had. SU3 will allow local content downloads which I think will bring a lot more users over from 2020. 2020/2024 has become the P3D of modern times. Each update breaks things, and that is not good for developers. The sky, ground and many things are so much better in 2024 though. I think it'll become a better replacement for 2020 in time. 2020 was a mess when it released too, lol.
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@Black-Square long time lurker, maybe my first comment, but ya I’ve seen many/most of the issues that you and others are bringing up, but fundamentally the Dukes are great in 2024 in my experience. Although as also a software dev and perfectionist, can totally relate. Not for flight sims or even video games in general, but nothing is worse than a platform breaking your hard work and nobody notices as much as you if you’re a good one, which you clearly are.
I understand why devs don’t like to do this but I would love if the update included a vague timeframe on roughly when to expect the first of the Professional Bonanza/Baron/Caravans. No pressure, just curious how far on the edge of my seat I should be for them 😂.
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Thank you for your message, long time lurker! It sounds like you really do understand the plight of modern software development, which makes your message meaningful. We're going to be publishing an update on all Black Square development this week (possibly later today), which has just a small mention of those three Professional Series aircraft. The Baron and Bonanza look like they will be first to release, followed by the Caravan. I expect them all to be released this year, but you never know what might come up. They are all nearly complete, so they shouldn't be too much trouble. Thanks for asking! I'm glad to hear so many people are interested in the Professional Series, because it makes me happy to bring such vast improvements to my existing fleet.
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@Black-Square Yeah it can take a frustratingly large amount of time and effort to just make something look and work …exactly like it used to and completely indiscernible to the user, except it works properly on the new platform.
Very excited for them! I have some but not all of the steam gauge overhauls, and the Dukes. I like doing challenging bad weather/high altitude etc takeoffs and landings, I’m excited for some GA planes at that same level of detail as the Dukes, but actually somewhat less capable while still being bad weather capable. The Dukes almost make it too easy! Side question, planning on having drive capability on the Bonanza or no?
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@Black-Square so we need to wait after Flight Sim Expo for Dukes update? After you'll release Starship first ? It's that correct ?