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  6. An update for 2024 compatibility please

An update for 2024 compatibility please

Scheduled Pinned Locked Moved Piston & Turbine Dukes
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  • M micstatic

    I noticed in 24 it almost looks like the gauges have a film on them or something. It's hard to explain but it looks different than the 2020. You seeing that too?

    OrlaamO Offline
    OrlaamO Offline
    Orlaam
    wrote on last edited by
    #34

    @micstatic said in An update for 2024 compatibility please:

    I noticed in 24 it almost looks like the gauges have a film on them or something. It's hard to explain but it looks different than the 2020. You seeing that too?

    Yes, it looks like it was water spotted or something. I have to admit it adds a little character to the otherwise very clean gauges we had in 2020. Unfortunately, the problem with the Duke is at night. The lighting is not the same so the gauges are borked at night.

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    • Black SquareB Offline
      Black SquareB Offline
      Black Square
      Black Square Developer
      wrote on last edited by Black Square
      #35

      Yes, Asobo completely changed the way that one of the color channels in the material properties texture is interpreted for glass, breaking reverse compatibility. Luckily, this is an easy fix. The lighting on the other hand, is also completely different between the two simulators with little documentation of the minute changes. Lighting intensities appeared to be in flux until SU2. I've had to essentially redo all lighting on all my aircraft in MSFS 2024, and I believe the result is still worse than MSFS 2020. In fact, I believe many aspects of my aircraft were degraded by 2024, which is hard to watch, as a developer. I'm glad that you have all been saying that my aircraft are "mostly working in 2024", because all the minute details that were changed have been devastating for me.

      I plan on publishing a news update on Just Flight's website at the beginning of this week where I will share more. Thank you all for being patient while MSFS 2024 is still changing significantly.

      J 1 Reply Last reply
      2
      • OrlaamO Offline
        OrlaamO Offline
        Orlaam
        wrote on last edited by
        #36

        Hopefully 2024 will allow improvements as it becomes updated more. SU2 seems to be the only stable build its had. SU3 will allow local content downloads which I think will bring a lot more users over from 2020. 2020/2024 has become the P3D of modern times. Each update breaks things, and that is not good for developers. The sky, ground and many things are so much better in 2024 though. I think it'll become a better replacement for 2020 in time. 2020 was a mess when it released too, lol.

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        • Black SquareB Black Square

          Yes, Asobo completely changed the way that one of the color channels in the material properties texture is interpreted for glass, breaking reverse compatibility. Luckily, this is an easy fix. The lighting on the other hand, is also completely different between the two simulators with little documentation of the minute changes. Lighting intensities appeared to be in flux until SU2. I've had to essentially redo all lighting on all my aircraft in MSFS 2024, and I believe the result is still worse than MSFS 2020. In fact, I believe many aspects of my aircraft were degraded by 2024, which is hard to watch, as a developer. I'm glad that you have all been saying that my aircraft are "mostly working in 2024", because all the minute details that were changed have been devastating for me.

          I plan on publishing a news update on Just Flight's website at the beginning of this week where I will share more. Thank you all for being patient while MSFS 2024 is still changing significantly.

          J Offline
          J Offline
          jasmits
          wrote last edited by
          #37

          @Black-Square long time lurker, maybe my first comment, but ya I’ve seen many/most of the issues that you and others are bringing up, but fundamentally the Dukes are great in 2024 in my experience. Although as also a software dev and perfectionist, can totally relate. Not for flight sims or even video games in general, but nothing is worse than a platform breaking your hard work and nobody notices as much as you if you’re a good one, which you clearly are.

          I understand why devs don’t like to do this but I would love if the update included a vague timeframe on roughly when to expect the first of the Professional Bonanza/Baron/Caravans. No pressure, just curious how far on the edge of my seat I should be for them 😂.

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          • Black SquareB Offline
            Black SquareB Offline
            Black Square
            Black Square Developer
            wrote last edited by
            #38

            Thank you for your message, long time lurker! It sounds like you really do understand the plight of modern software development, which makes your message meaningful. We're going to be publishing an update on all Black Square development this week (possibly later today), which has just a small mention of those three Professional Series aircraft. The Baron and Bonanza look like they will be first to release, followed by the Caravan. I expect them all to be released this year, but you never know what might come up. They are all nearly complete, so they shouldn't be too much trouble. Thanks for asking! I'm glad to hear so many people are interested in the Professional Series, because it makes me happy to bring such vast improvements to my existing fleet.

            J 2 Replies Last reply
            2
            • Black SquareB Black Square

              Thank you for your message, long time lurker! It sounds like you really do understand the plight of modern software development, which makes your message meaningful. We're going to be publishing an update on all Black Square development this week (possibly later today), which has just a small mention of those three Professional Series aircraft. The Baron and Bonanza look like they will be first to release, followed by the Caravan. I expect them all to be released this year, but you never know what might come up. They are all nearly complete, so they shouldn't be too much trouble. Thanks for asking! I'm glad to hear so many people are interested in the Professional Series, because it makes me happy to bring such vast improvements to my existing fleet.

              J Offline
              J Offline
              jasmits
              wrote last edited by jasmits
              #39

              @Black-Square Yeah it can take a frustratingly large amount of time and effort to just make something look and work …exactly like it used to and completely indiscernible to the user, except it works properly on the new platform.

              Very excited for them! I have some but not all of the steam gauge overhauls, and the Dukes. I like doing challenging bad weather/high altitude etc takeoffs and landings, I’m excited for some GA planes at that same level of detail as the Dukes, but actually somewhat less capable while still being bad weather capable. The Dukes almost make it too easy! Side question, planning on having drive capability on the Bonanza or no?

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              • P ploodovic

                FWIW, I’m on Xbox and SU2 beta, and my custom registration does not work. It’s either black or white squares, sometimes flickering, or the lettering is so big, it’s displaying like two characters.

                But here’s a fun one. I spawned at Monterrey (KMRY), and as soon as I took off, I was picking up an ATIS from nearby Salinas (KSNS). I thought it must be the COM2, because I had been talking to ATC on COM1. Switched over to standby frequency on COM2, still picking up ATIS. Sometimes ATIS can be a bit bugged, tried switching back and forth a couple times. Changed all four frequencies, standby and active, still picking up ATIS. Tried to turn down the volume, switch off the COMs on audio panel, changed avionics, same problem. The only way to stop the message was to completely shut down avionics, which is… not practical.

                I ended the flight, and after a little bit of investigating, I found out, that default planes spawn in, with their radios tuned to 124.850 MHz. Which happens to be the frequency of the KSNS ATIS. Now, the Dukes, of course, remember your frequencies from the previous flight, and therefore don’t spawn with this default 124.850MHz. I’m not super technical, and obviously have no idea how it works, but I wonder if the default frequency somehow still gets loaded “underneath“? Even if it’s not shown to the user? Which could cause the problem?

                I tried to recreate the problem in other planes, but I couldn’t. And I couldn’t either in the Duke. I thought it was a one-time fluke. After the recent city update, though, I was flying around San Francisco and when I went to land at KSFO, I started to pick up the Salinas ATIS again. And neither of my frequencies were tuned to 124.850MHz. Just weird.

                M Offline
                M Offline
                Mark 0
                wrote last edited by
                #40

                @ploodovic

                I noticed this exact same thing too yesterday.

                Let’s hope they get it sorted.

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                • S Offline
                  S Offline
                  SebAvi
                  wrote last edited by
                  #41

                  @Black-Square so we need to wait after Flight Sim Expo for Dukes update? After you'll release Starship first ? It's that correct ?

                  V 1 Reply Last reply
                  0
                  • Black SquareB Black Square

                    Thank you for your message, long time lurker! It sounds like you really do understand the plight of modern software development, which makes your message meaningful. We're going to be publishing an update on all Black Square development this week (possibly later today), which has just a small mention of those three Professional Series aircraft. The Baron and Bonanza look like they will be first to release, followed by the Caravan. I expect them all to be released this year, but you never know what might come up. They are all nearly complete, so they shouldn't be too much trouble. Thanks for asking! I'm glad to hear so many people are interested in the Professional Series, because it makes me happy to bring such vast improvements to my existing fleet.

                    J Offline
                    J Offline
                    jasmits
                    wrote last edited by
                    #42

                    @Black-Square also props(pun intended) again man!!! Already started skimming the Starship manual and just incredible work. Can’t imagine doing that all by myself. Cannot wait to dig into all those weird not-quite-vintage but not-quite-modern full glass avionics

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                    0
                    • S SebAvi

                      @Black-Square so we need to wait after Flight Sim Expo for Dukes update? After you'll release Starship first ? It's that correct ?

                      V Offline
                      V Offline
                      Voice of Reason
                      JF Staff
                      wrote last edited by
                      #43

                      @SebAvi Yep that's the current plan.

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