MSFS2024 compatibility?
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@Black-Square said in MSFS2024 compatibility?:
Hopefully you can all understand how this affects us developers, and why I'm not rushing to update my code in twelve aircraft across two simulators for such a fundamental oversight.
Very understandable. Having to update all of those uses of the operation when they'll likely fix it would be a waste of valuable time. Good luck!
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@Black-Square I understand it's quite the job to change it. And am willing to pay for it. Not sure for others but I surely will if the time is very consuming. I love the dynamic engine parts of it so that is worth a lot in my books.
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If the problem is with the host application and one of the libraries. I belive BKSQ probably has more interesting stuff to do (that we will enjoy more too), than spending a vast amount of resources on a workaround that may not be needed in a week or two.
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@SwissairMD11 Asobo wrote on their developer forum less than 24 hours ago, that the bug has been logged and that a fix is being implemented. Let's hope the correction can make it in one of the first patches that are coming.
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Doesn't look like it's made it into 1.1.10.0 :-(
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@Black-Square seems like a big miss on Asobo's part!
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The patch notes for the latest update (1.2.7.0) include
Fixed integers division in RPN expressions
So hopefully that will allow work to move forward
https://www.flightsimulator.com/release-notes-1-2-7-0-available-now-msfs-2024/
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Update: When piston is removed from community folder then all liveries are shown for turbine duke.
I suggest that BSQ investgates a potential conflict when both versions are installed in community.
For the moment you can't have both aircrafts installed.One more thing. The engine sound is fading in and out or some kind of phasing during flight.
Sounds like if the pilot is moving around in the cabin.