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Help mapping a few King Air switches (using AAO)

Scheduled Pinned Locked Moved Steam Gauge Overhaul
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  • E Offline
    E Offline
    Eyaen
    wrote on last edited by
    #1

    I've gotten just about everything mapped using AAO but there are a handful of functions that still elude me:

    Auto Ignition Arm/Off
    Engine Anti-Ice
    and a bonus would be the Inverter switches.

    I prefer to use 'set' functions as I'm using spring loaded toggle switches that I can push up for on and down for off (or if needed, up to increase and down to decrease something). I've tried just about everything I can find but I haven't yet gotten the switches to animate for Ignition or Anti-Ice and I really have no idea if I'm turning these on or off either since there is no indication, aside from the audible sound of the anti-ice vanes moving which I haven't affected yet.

    I do use a streamdeck as well and have the Guenseli profile which can toggle the inverters. Oddly, No.1 always goes to the bus transfer position while No.2 goes to on. I end up just using the mouse for these. I would love to be able to increase and decrease these with my toggle switches.

    Any help or insight on these would be greatly appreciated!

    hangar_101H 1 Reply Last reply
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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    replied to Eyaen on last edited by
    #2

    @eyaen I have them setup in Spad.Next, but I believe you can use the events or LVARs the same way in AAO.

    INVERTER SWITCHES
    97fbb9f5-7a16-4760-ac40-a88ab2cbf733-image.png
    29841cf5-1d84-4652-b58d-5dec85a1f755-image.png

    Use the same sequence for Inverter OFF

    ANTI-ICE SWITCHES
    896bf9f1-bff3-48a3-a25b-d0877de6ce39-image.png
    6c44b8c1-e185-43d6-a5e4-e6e54f423ca9-image.png

    For RIGHT Engine replace LVAR by XMLVAR_INTERSEP_R instead.

    AUTO IGNITION SWITCHES
    af2d670d-5a9d-4674-b583-df1950460d4d-image.png
    fd4fa599-1dac-4b2c-b449-fbe3711faa66-image.png

    For RIGHT Engine replace LVAR by RIGHTAUTOIGNITIONSWITCH instead.

    Hope it helps you.

    Regards,

    Anderson

    Hangar 101

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  • E Offline
    E Offline
    Eyaen
    wrote on last edited by
    #3

    @anderson Thanks, I will give these a try. I've hunted around and tried various things but with no luck obviously. Glad to know you're having success with these so I know it's the right path to go down.

    Do your switches animate as well?

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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    wrote on last edited by
    #4

    @eyaen yes they do.
    The only 'issue' is that I cannot verify the Inverter Switches position in the game in order to make sure my HC switches match the same position (ON/OFF). I control them using events but as you may have noticed the ON/OFF events are both the same so I do not have any info to validate the current switches position in the game, if I change the switch position in the game I may have a scenario the switch is ON in the game and the HW shows it as OFF. As long I use only my hw to control them it's fine.

    Hangar 101

    E 1 Reply Last reply
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  • E Offline
    E Offline
    Eyaen
    replied to hangar_101 on last edited by
    #5

    @anderson My IGN and A/I switches refuse to budge but the associated annunciator indications do work when operating my hardware so I can live with it. Those two functions where the last ones eluding me since there are several variables that could be associated with them that I've tried.

    My inverter switches do animate and to the right position even! The AC Bus warnings go out when turned on as well so that's all working exactly as it should.

    Thanks so much for the help with this. I've found that anything done in the before and after take off and landing checks I really like having mapped since that's hectic and trying to fumble for a click spot when you need maximum situational awareness is less than ideal. These (with the exception of the inverters) finally close that loop for me. There must be an additional variable for the switch that needs to be set to trigger that I will continue to hunt down but for the mean time, just having my hardware operational is a relief!

    hangar_101H 1 Reply Last reply
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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    replied to Eyaen on last edited by
    #6

    @eyaen see if it helps

    23372d84-dbdf-424d-a6b1-907ed207cbac-image.png

    fc40d4ed-4df6-418e-aa03-d723060c1223-image.png
    c4341d24-62dc-46c0-9912-505f6d2520a5-image.png
    ceb68fc2-3769-4f92-a68d-8eb02d6d32ee-image.png

    6fc6d672-c661-4317-bbc5-84bf0fb45900-image.png
    a64cfc5b-9779-44be-ac98-cea985514852-image.png
    213b1fc0-a7db-4b67-9c0a-8d6fe593bf39-image.png

    Hangar 101

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  • B Offline
    B Offline
    Bradsena
    wrote on last edited by
    #7

    Hello,
    I hope my question will be well placed here.
    I'm building a cockpit and using mobiflight. I can't find how to link the avionics master switch! I used the L: VAR_AVIONICSMASTERSWITCH but its only moving the switch in the cocpikt and not powering anything.
    How to do this?

    hangar_101H 1 Reply Last reply
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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    replied to Bradsena on last edited by hangar_101
    #8

    @bradsena there are two conditions you must observe for avionics master

    AVIONICS MASTER ON
    7b852213-6849-4bdc-8d37-bd42512cd6e4-image.png
    IF SWITCH_ENGINE == 0
    3f7f640e-3130-4341-a86c-1d0da9b158c6-image.png
    IF SWITCH_ENGINE != 0
    d16a39bf-4940-4674-99f6-a754519fa03d-image.png

    AVIONICS MASTER OFF
    5837e889-08b9-4678-a62e-8d3ca6242660-image.png
    IF SWITCH_ENGINE == 0
    be6de5d1-395e-434e-a542-fbf5b063f3e2-image.png
    IF SWITCH_ENGINE != 0
    322bc619-21b9-4994-b454-9c40429f86a6-image.png

    I setup my Avionics Master switch and it`s working fine.

    Hope it helps.

    Regards
    Anderson

    Hangar 101

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