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Help mapping a few King Air switches (using AAO)

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  • E Offline
    E Offline
    Eyaen
    wrote on last edited by
    #1

    I've gotten just about everything mapped using AAO but there are a handful of functions that still elude me:

    Auto Ignition Arm/Off
    Engine Anti-Ice
    and a bonus would be the Inverter switches.

    I prefer to use 'set' functions as I'm using spring loaded toggle switches that I can push up for on and down for off (or if needed, up to increase and down to decrease something). I've tried just about everything I can find but I haven't yet gotten the switches to animate for Ignition or Anti-Ice and I really have no idea if I'm turning these on or off either since there is no indication, aside from the audible sound of the anti-ice vanes moving which I haven't affected yet.

    I do use a streamdeck as well and have the Guenseli profile which can toggle the inverters. Oddly, No.1 always goes to the bus transfer position while No.2 goes to on. I end up just using the mouse for these. I would love to be able to increase and decrease these with my toggle switches.

    Any help or insight on these would be greatly appreciated!

    hangar_101H 1 Reply Last reply
    0
    • E Eyaen

      I've gotten just about everything mapped using AAO but there are a handful of functions that still elude me:

      Auto Ignition Arm/Off
      Engine Anti-Ice
      and a bonus would be the Inverter switches.

      I prefer to use 'set' functions as I'm using spring loaded toggle switches that I can push up for on and down for off (or if needed, up to increase and down to decrease something). I've tried just about everything I can find but I haven't yet gotten the switches to animate for Ignition or Anti-Ice and I really have no idea if I'm turning these on or off either since there is no indication, aside from the audible sound of the anti-ice vanes moving which I haven't affected yet.

      I do use a streamdeck as well and have the Guenseli profile which can toggle the inverters. Oddly, No.1 always goes to the bus transfer position while No.2 goes to on. I end up just using the mouse for these. I would love to be able to increase and decrease these with my toggle switches.

      Any help or insight on these would be greatly appreciated!

      hangar_101H Offline
      hangar_101H Offline
      hangar_101
      wrote on last edited by
      #2

      @eyaen I have them setup in Spad.Next, but I believe you can use the events or LVARs the same way in AAO.

      INVERTER SWITCHES
      97fbb9f5-7a16-4760-ac40-a88ab2cbf733-image.png
      29841cf5-1d84-4652-b58d-5dec85a1f755-image.png

      Use the same sequence for Inverter OFF

      ANTI-ICE SWITCHES
      896bf9f1-bff3-48a3-a25b-d0877de6ce39-image.png
      6c44b8c1-e185-43d6-a5e4-e6e54f423ca9-image.png

      For RIGHT Engine replace LVAR by XMLVAR_INTERSEP_R instead.

      AUTO IGNITION SWITCHES
      af2d670d-5a9d-4674-b583-df1950460d4d-image.png
      fd4fa599-1dac-4b2c-b449-fbe3711faa66-image.png

      For RIGHT Engine replace LVAR by RIGHTAUTOIGNITIONSWITCH instead.

      Hope it helps you.

      Regards,

      Anderson

      Hangar 101

      1 Reply Last reply
      1
      • E Offline
        E Offline
        Eyaen
        wrote on last edited by
        #3

        @anderson Thanks, I will give these a try. I've hunted around and tried various things but with no luck obviously. Glad to know you're having success with these so I know it's the right path to go down.

        Do your switches animate as well?

        1 Reply Last reply
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        • hangar_101H Offline
          hangar_101H Offline
          hangar_101
          wrote on last edited by
          #4

          @eyaen yes they do.
          The only 'issue' is that I cannot verify the Inverter Switches position in the game in order to make sure my HC switches match the same position (ON/OFF). I control them using events but as you may have noticed the ON/OFF events are both the same so I do not have any info to validate the current switches position in the game, if I change the switch position in the game I may have a scenario the switch is ON in the game and the HW shows it as OFF. As long I use only my hw to control them it's fine.

          Hangar 101

          E 1 Reply Last reply
          1
          • hangar_101H hangar_101

            @eyaen yes they do.
            The only 'issue' is that I cannot verify the Inverter Switches position in the game in order to make sure my HC switches match the same position (ON/OFF). I control them using events but as you may have noticed the ON/OFF events are both the same so I do not have any info to validate the current switches position in the game, if I change the switch position in the game I may have a scenario the switch is ON in the game and the HW shows it as OFF. As long I use only my hw to control them it's fine.

            E Offline
            E Offline
            Eyaen
            wrote on last edited by
            #5

            @anderson My IGN and A/I switches refuse to budge but the associated annunciator indications do work when operating my hardware so I can live with it. Those two functions where the last ones eluding me since there are several variables that could be associated with them that I've tried.

            My inverter switches do animate and to the right position even! The AC Bus warnings go out when turned on as well so that's all working exactly as it should.

            Thanks so much for the help with this. I've found that anything done in the before and after take off and landing checks I really like having mapped since that's hectic and trying to fumble for a click spot when you need maximum situational awareness is less than ideal. These (with the exception of the inverters) finally close that loop for me. There must be an additional variable for the switch that needs to be set to trigger that I will continue to hunt down but for the mean time, just having my hardware operational is a relief!

            hangar_101H 1 Reply Last reply
            0
            • E Eyaen

              @anderson My IGN and A/I switches refuse to budge but the associated annunciator indications do work when operating my hardware so I can live with it. Those two functions where the last ones eluding me since there are several variables that could be associated with them that I've tried.

              My inverter switches do animate and to the right position even! The AC Bus warnings go out when turned on as well so that's all working exactly as it should.

              Thanks so much for the help with this. I've found that anything done in the before and after take off and landing checks I really like having mapped since that's hectic and trying to fumble for a click spot when you need maximum situational awareness is less than ideal. These (with the exception of the inverters) finally close that loop for me. There must be an additional variable for the switch that needs to be set to trigger that I will continue to hunt down but for the mean time, just having my hardware operational is a relief!

              hangar_101H Offline
              hangar_101H Offline
              hangar_101
              wrote on last edited by
              #6

              @eyaen see if it helps

              23372d84-dbdf-424d-a6b1-907ed207cbac-image.png

              fc40d4ed-4df6-418e-aa03-d723060c1223-image.png
              c4341d24-62dc-46c0-9912-505f6d2520a5-image.png
              ceb68fc2-3769-4f92-a68d-8eb02d6d32ee-image.png

              6fc6d672-c661-4317-bbc5-84bf0fb45900-image.png
              a64cfc5b-9779-44be-ac98-cea985514852-image.png
              213b1fc0-a7db-4b67-9c0a-8d6fe593bf39-image.png

              Hangar 101

              1 Reply Last reply
              0
              • B Offline
                B Offline
                Bradsena
                wrote on last edited by
                #7

                Hello,
                I hope my question will be well placed here.
                I'm building a cockpit and using mobiflight. I can't find how to link the avionics master switch! I used the L: VAR_AVIONICSMASTERSWITCH but its only moving the switch in the cocpikt and not powering anything.
                How to do this?

                hangar_101H 1 Reply Last reply
                0
                • B Bradsena

                  Hello,
                  I hope my question will be well placed here.
                  I'm building a cockpit and using mobiflight. I can't find how to link the avionics master switch! I used the L: VAR_AVIONICSMASTERSWITCH but its only moving the switch in the cocpikt and not powering anything.
                  How to do this?

                  hangar_101H Offline
                  hangar_101H Offline
                  hangar_101
                  wrote on last edited by hangar_101
                  #8

                  @bradsena there are two conditions you must observe for avionics master

                  AVIONICS MASTER ON
                  7b852213-6849-4bdc-8d37-bd42512cd6e4-image.png
                  IF SWITCH_ENGINE == 0
                  3f7f640e-3130-4341-a86c-1d0da9b158c6-image.png
                  IF SWITCH_ENGINE != 0
                  d16a39bf-4940-4674-99f6-a754519fa03d-image.png

                  AVIONICS MASTER OFF
                  5837e889-08b9-4678-a62e-8d3ca6242660-image.png
                  IF SWITCH_ENGINE == 0
                  be6de5d1-395e-434e-a542-fbf5b063f3e2-image.png
                  IF SWITCH_ENGINE != 0
                  322bc619-21b9-4994-b454-9c40429f86a6-image.png

                  I setup my Avionics Master switch and it`s working fine.

                  Hope it helps.

                  Regards
                  Anderson

                  Hangar 101

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