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    SimConnect control not working for various switches.

    PA-28R Arrow III
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    • S
      sluflyer06 last edited by

      Hello.

      I've had a chance to test the Arrow now and there are some issues with the aircraft properly following some standard sim connect behavior. The switches not responding properly are below, (I use Spad.next to bind my hardware to the sim). The battery master I can hear that when I switch my hardware it moves in the sim but then the aircraft models flips it immediately back to off.

      Battery Master
      Landing Light
      Beacon Light
      Anti-Collision Light
      Rotating beacon light

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      • E
        Elay last edited by

        Yes, same problem here. Using simconnect for assigning the standart action mappings msfs uses. I have bats avionics lights magnetos and so on bound to 2way or 3way hard switches using simconnects set commands with parameter 1 and 0 on release. Do the standard mappings of the sim work at all?

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        • M
          megatech1966 @sluflyer06 last edited by

          @sluflyer06 radios aren’t working too

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          • Z
            ZenIT_SWE last edited by

            I'm using FSUIPC for all mappings and for the battery, alternator, lights and pitot heat you can only use the "toggle" assignments (toggle master battery, toggle alternator 1 etc etc)

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              Elay last edited by

              But toggle would only work for buttons, not for switches

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              • Z
                ZenIT_SWE @Elay last edited by

                @Elay As long as you sync the hardware switch positions with those in the sim it works fine. I have the Honeycomb Bravo and have mapped all the switches (bat, alt, pump, lights, pitot heat) to the switches on the Bravo.

                I do however hope they will adress this issue and make it possible to use the correct simvars.

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                • B
                  Bleek last edited by

                  Here're my settings in Spad.Next for mentioned buttons/Switches:

                  ------------Master Battery

                  <BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_MASTER_BAT" xmlns="http://www.fsgs.com/SPAD">
                  <EventDefinitions>
                  <EventDefinition Trigger="VALUEON">
                  <EventActions>
                  <EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="1" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  <EventDefinition Trigger="VALUEOFF">
                  <EventActions>
                  <EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="0" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  </EventDefinitions>
                  </BaseEvent>

                  <BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_MASTER_BAT" xmlns="http://www.fsgs.com/SPAD">
                  <EventDefinitions>
                  <EventDefinition Trigger="VALUEON">
                  <EventActions>
                  <EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="1" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  <EventDefinition Trigger="VALUEOFF">
                  <EventActions>
                  <EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="0" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  </EventDefinitions>
                  </BaseEvent>

                  ----------------LANDING LIGHT

                  <BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_LANDING_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
                  <EventDefinitions>
                  <EventDefinition Trigger="VALUEON">
                  <EventActions>
                  <EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="1" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  <EventDefinition Trigger="VALUEOFF">
                  <EventActions>
                  <EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="0" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  </EventDefinitions>
                  </BaseEvent>

                  <BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_LANDING_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
                  <EventDefinitions>
                  <EventDefinition Trigger="VALUEON">
                  <EventActions>
                  <EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="1" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  <EventDefinition Trigger="VALUEOFF">
                  <EventActions>
                  <EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="0" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  </EventDefinitions>
                  </BaseEvent>

                  __________Beacon Light

                  <BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_BEACON_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
                  <EventDefinitions>
                  <EventDefinition Trigger="VALUEON">
                  <EventConditions>
                  <EventCondition ConditionComparator="Unequal" ConditionTargetValue="1" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
                  </EventConditions>
                  <EventActions>
                  <EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  <EventDefinition Trigger="VALUEOFF">
                  <EventConditions>
                  <EventCondition ConditionComparator="Unequal" ConditionTargetValue="0" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
                  </EventConditions>
                  <EventActions>
                  <EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  </EventDefinitions>
                  </BaseEvent>
                  <BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_BEACON_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
                  <EventDefinitions>
                  <EventDefinition Trigger="VALUEON">
                  <EventConditions>
                  <EventCondition ConditionComparator="Unequal" ConditionTargetValue="1" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
                  </EventConditions>
                  <EventActions>
                  <EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  <EventDefinition Trigger="VALUEOFF">
                  <EventConditions>
                  <EventCondition ConditionComparator="Unequal" ConditionTargetValue="0" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
                  </EventConditions>
                  <EventActions>
                  <EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  </EventDefinitions>
                  </BaseEvent>

                  -------------Anti Collision Light

                  <BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_STROBE_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
                  <EventDefinitions>
                  <EventDefinition Trigger="VALUEON">
                  <EventActions>
                  <EventActionControl TargetDataDefinition="SIMCONNECT:STROBES_TOGGLE" Value="1" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  <EventDefinition Trigger="VALUEOFF">
                  <EventActions>
                  <EventActionControl TargetDataDefinition="SIMCONNECT:STROBES_TOGGLE" Value="0" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>
                  </EventDefinitions>
                  </BaseEvent>

                  <EventDefinition xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" Trigger="VALUEOFF" xmlns="http://www.fsgs.com/SPAD">
                  <EventActions>
                  <EventActionControl TargetDataDefinition="SIMCONNECT:STROBES_TOGGLE" Value="0" ValueOperation="Set" />
                  </EventActions>
                  </EventDefinition>

                  Does work...,

                  Peter

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                  • S
                    sluflyer06 @ZenIT_SWE last edited by

                    @ZenIT_SWE How do you sync them...I assume you don't mean manually clicking in cockpit so they match the hardware or vice versa, how do u get it to read in the switch positions?

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                    • Z
                      ZenIT_SWE @sluflyer06 last edited by

                      @sluflyer06 That's exactly how I mean 🙂
                      You can probably do it better, but I recon it won't take long until they fix this so the toggling is a temporary solution.

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                      • D
                        daparkerSD last edited by

                        It is not only Simconnect. Using the default bindings for the Alpha Yoke, without simconnect, none of the battery, alternator, light switches work.

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                        • S
                          sluflyer06 @ZenIT_SWE last edited by

                          @ZenIT_SWE

                          another helpful person on discord pointed me towards using LVAR's to bind all these switches and they all work perfectly now with discrete on and off commands setting the variables.

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                          • Z
                            ZenIT_SWE @sluflyer06 last edited by

                            @sluflyer06 nice!

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                            • Z
                              ZenIT_SWE @sluflyer06 last edited by

                              @sluflyer06 Would you mind sharing how you did? I've been trying to make it work but without any luck.

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                              • P
                                paalder last edited by

                                Hello,

                                I operate both the Honeycomb alpha and beta consoles. The connection with the Arrow is not working properly and see that I am not the only one. Is Justflight aware of this problem are you working on a solution?

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                                • P
                                  paalder last edited by

                                  beta means Bravo by the way.

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                                  • Craig
                                    Craig JF Staff last edited by

                                    Whilst this is not a support forum, please submit all bugs to the below link

                                    https://support.justflight.com/support/home

                                    However, we are currently aware of this issue and should have it resolved in the next update

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