SimConnect control not working for various switches.
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Here're my settings in Spad.Next for mentioned buttons/Switches:
------------Master Battery
<BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_MASTER_BAT" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="1" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent><BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_MASTER_BAT" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="1" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent>----------------LANDING LIGHT
<BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_LANDING_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventActions>
<EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="1" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventActions>
<EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent><BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_LANDING_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventActions>
<EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="1" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventActions>
<EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent>__________Beacon Light
<BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_BEACON_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventConditions>
<EventCondition ConditionComparator="Unequal" ConditionTargetValue="1" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
</EventConditions>
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventConditions>
<EventCondition ConditionComparator="Unequal" ConditionTargetValue="0" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
</EventConditions>
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent>
<BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_BEACON_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventConditions>
<EventCondition ConditionComparator="Unequal" ConditionTargetValue="1" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
</EventConditions>
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventConditions>
<EventCondition ConditionComparator="Unequal" ConditionTargetValue="0" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
</EventConditions>
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent>-------------Anti Collision Light
<BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_STROBE_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:STROBES_TOGGLE" Value="1" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:STROBES_TOGGLE" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent><EventDefinition xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" Trigger="VALUEOFF" xmlns="http://www.fsgs.com/SPAD">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:STROBES_TOGGLE" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>Does work...,
Peter
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@Elay As long as you sync the hardware switch positions with those in the sim it works fine. I have the Honeycomb Bravo and have mapped all the switches (bat, alt, pump, lights, pitot heat) to the switches on the Bravo.
I do however hope they will adress this issue and make it possible to use the correct simvars.
@ZenIT_SWE How do you sync them...I assume you don't mean manually clicking in cockpit so they match the hardware or vice versa, how do u get it to read in the switch positions?
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@ZenIT_SWE How do you sync them...I assume you don't mean manually clicking in cockpit so they match the hardware or vice versa, how do u get it to read in the switch positions?
@sluflyer06 That's exactly how I mean
You can probably do it better, but I recon it won't take long until they fix this so the toggling is a temporary solution. -
It is not only Simconnect. Using the default bindings for the Alpha Yoke, without simconnect, none of the battery, alternator, light switches work.
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@sluflyer06 That's exactly how I mean
You can probably do it better, but I recon it won't take long until they fix this so the toggling is a temporary solution.another helpful person on discord pointed me towards using LVAR's to bind all these switches and they all work perfectly now with discrete on and off commands setting the variables.
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another helpful person on discord pointed me towards using LVAR's to bind all these switches and they all work perfectly now with discrete on and off commands setting the variables.
@sluflyer06 nice!
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another helpful person on discord pointed me towards using LVAR's to bind all these switches and they all work perfectly now with discrete on and off commands setting the variables.
@sluflyer06 Would you mind sharing how you did? I've been trying to make it work but without any luck.