SimConnect control not working for various switches.
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@Elay As long as you sync the hardware switch positions with those in the sim it works fine. I have the Honeycomb Bravo and have mapped all the switches (bat, alt, pump, lights, pitot heat) to the switches on the Bravo.
I do however hope they will adress this issue and make it possible to use the correct simvars.
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Here're my settings in Spad.Next for mentioned buttons/Switches:
------------Master Battery
<BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_MASTER_BAT" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="1" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent><BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_MASTER_BAT" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="1" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_MASTER_BATTERY" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent>----------------LANDING LIGHT
<BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_LANDING_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventActions>
<EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="1" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventActions>
<EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent><BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_LANDING_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventActions>
<EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="1" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventActions>
<EventActionControl TargetDataDefinition="FSUIPC:LANDING_LIGHTS_TOGGLE" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent>__________Beacon Light
<BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_BEACON_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventConditions>
<EventCondition ConditionComparator="Unequal" ConditionTargetValue="1" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
</EventConditions>
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventConditions>
<EventCondition ConditionComparator="Unequal" ConditionTargetValue="0" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
</EventConditions>
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent>
<BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_BEACON_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventConditions>
<EventCondition ConditionComparator="Unequal" ConditionTargetValue="1" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
</EventConditions>
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventConditions>
<EventCondition ConditionComparator="Unequal" ConditionTargetValue="0" ConditionValueSource="SIMCONNECT:LIGHT BEACON" />
</EventConditions>
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:TOGGLE_BEACON_LIGHTS" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent>-------------Anti Collision Light
<BaseEvent xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" BoundTo="SWITCH_STROBE_LIGHTS" xmlns="http://www.fsgs.com/SPAD">
<EventDefinitions>
<EventDefinition Trigger="VALUEON">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:STROBES_TOGGLE" Value="1" ValueOperation="Set" />
</EventActions>
</EventDefinition>
<EventDefinition Trigger="VALUEOFF">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:STROBES_TOGGLE" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>
</EventDefinitions>
</BaseEvent><EventDefinition xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" Trigger="VALUEOFF" xmlns="http://www.fsgs.com/SPAD">
<EventActions>
<EventActionControl TargetDataDefinition="SIMCONNECT:STROBES_TOGGLE" Value="0" ValueOperation="Set" />
</EventActions>
</EventDefinition>Does work...,
Peter
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@ZenIT_SWE How do you sync them...I assume you don't mean manually clicking in cockpit so they match the hardware or vice versa, how do u get it to read in the switch positions?
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@sluflyer06 That's exactly how I mean 🙂
You can probably do it better, but I recon it won't take long until they fix this so the toggling is a temporary solution. -
It is not only Simconnect. Using the default bindings for the Alpha Yoke, without simconnect, none of the battery, alternator, light switches work.
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another helpful person on discord pointed me towards using LVAR's to bind all these switches and they all work perfectly now with discrete on and off commands setting the variables.
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@sluflyer06 nice!
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@sluflyer06 Would you mind sharing how you did? I've been trying to make it work but without any luck.
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Whilst this is not a support forum, please submit all bugs to the below link
https://support.justflight.com/support/home
However, we are currently aware of this issue and should have it resolved in the next update