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  5. V1.1.2.0 is broken

V1.1.2.0 is broken

Scheduled Pinned Locked Moved Traffic Global P3D/FSX
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  • S stavka

    WOWOW
    I redownloaded again the TG and it says 1.1.2.0 BUT with a tiny difference in exe size. So i installed and for my great and big surprise the installation (including wizard) NOT gave me any error!!! And the main window on TG app says correctly 1.1.2.0!
    So, Thanks JF and TG dev team for the update and fix 🙂
    I'm so happy, now my P3D finally is not empty!

    Capt QuirkC Offline
    Capt QuirkC Offline
    Capt Quirk
    wrote on last edited by Capt Quirk
    #44

    @stavka
    Glad to hear that it's finally working ok for you!

    Even though I'd downloaded it on three separate occassions already mine was still saying v1.1.1.9, so thanks to your post, I've just downloaded yet again and it is indeed now finally giving the correct version!

    Also, I am happy to say that the compilation process completed using these settings (ie: compiling all 3 traffic types at the same pass):

    v1.1.2.0 01Jan21 all 3 at once.jpg

    Just as a check to prove to myself that compilation of all 3 completed successfully:
    TrafficGlobal_AI.bgl default 14.1Mb compiled 15.3Mb
    TrafficGlobalCargo.bgl default 2.55Mb compiled 2.86Mb
    TrafficGlobalGA.bgl default 6.35Mb compiled 8.17Mb

    This time, I excercised a bit more patience and waited for the GA to get around to finishing:

    AI completed @ 6m20
    Cargo completed @ 7m44
    GA completed @ 19m16

    so it took a little under 20 minutes to compile them all [i7 6700k@4.6GHz Win10x64 FSX-SE].

    S R 2 Replies Last reply
    0
    • Capt QuirkC Capt Quirk

      @stavka
      Glad to hear that it's finally working ok for you!

      Even though I'd downloaded it on three separate occassions already mine was still saying v1.1.1.9, so thanks to your post, I've just downloaded yet again and it is indeed now finally giving the correct version!

      Also, I am happy to say that the compilation process completed using these settings (ie: compiling all 3 traffic types at the same pass):

      v1.1.2.0 01Jan21 all 3 at once.jpg

      Just as a check to prove to myself that compilation of all 3 completed successfully:
      TrafficGlobal_AI.bgl default 14.1Mb compiled 15.3Mb
      TrafficGlobalCargo.bgl default 2.55Mb compiled 2.86Mb
      TrafficGlobalGA.bgl default 6.35Mb compiled 8.17Mb

      This time, I excercised a bit more patience and waited for the GA to get around to finishing:

      AI completed @ 6m20
      Cargo completed @ 7m44
      GA completed @ 19m16

      so it took a little under 20 minutes to compile them all [i7 6700k@4.6GHz Win10x64 FSX-SE].

      S Offline
      S Offline
      stavka
      wrote on last edited by
      #45

      @Capt-Quirk
      Thats Great!
      Thanks about your help and support!
      With best regards and wishes

      1 Reply Last reply
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      • Capt QuirkC Capt Quirk

        @stavka
        Glad to hear that it's finally working ok for you!

        Even though I'd downloaded it on three separate occassions already mine was still saying v1.1.1.9, so thanks to your post, I've just downloaded yet again and it is indeed now finally giving the correct version!

        Also, I am happy to say that the compilation process completed using these settings (ie: compiling all 3 traffic types at the same pass):

        v1.1.2.0 01Jan21 all 3 at once.jpg

        Just as a check to prove to myself that compilation of all 3 completed successfully:
        TrafficGlobal_AI.bgl default 14.1Mb compiled 15.3Mb
        TrafficGlobalCargo.bgl default 2.55Mb compiled 2.86Mb
        TrafficGlobalGA.bgl default 6.35Mb compiled 8.17Mb

        This time, I excercised a bit more patience and waited for the GA to get around to finishing:

        AI completed @ 6m20
        Cargo completed @ 7m44
        GA completed @ 19m16

        so it took a little under 20 minutes to compile them all [i7 6700k@4.6GHz Win10x64 FSX-SE].

        R Offline
        R Offline
        Ray Fry
        wrote on last edited by
        #46

        @Capt-Quirk
        Have they now done away with My AI Flights compiler in the latest version.
        https://www.flickr.com/photos/154944674@N05/50786518913/in/dateposted-public/

        P3Dv5.1 HF.

        Capt QuirkC 1 Reply Last reply
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        • R Ray Fry

          @Capt-Quirk
          Have they now done away with My AI Flights compiler in the latest version.
          https://www.flickr.com/photos/154944674@N05/50786518913/in/dateposted-public/

          Capt QuirkC Offline
          Capt QuirkC Offline
          Capt Quirk
          wrote on last edited by Capt Quirk
          #47

          @Ray-Fry
          Don't use this function myself, Ray, but it looks as though it's been reinstated. [at least, in the variation of v1.1.2.0 that I downloaded this morning]
          Snap 2021-01-01 at 15.50.26.jpg
          Snap 2021-01-01 at 15.50.51 (2).jpg

          R 1 Reply Last reply
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          • Capt QuirkC Capt Quirk

            @Ray-Fry
            Don't use this function myself, Ray, but it looks as though it's been reinstated. [at least, in the variation of v1.1.2.0 that I downloaded this morning]
            Snap 2021-01-01 at 15.50.26.jpg
            Snap 2021-01-01 at 15.50.51 (2).jpg

            R Offline
            R Offline
            Ray Fry
            wrote on last edited by
            #48

            @Capt-Quirk
            That`s the My AI Flights creator not the compiler that must be run top box in my 1.1.1.9 version in my screenshot,

            P3Dv5.1 HF.

            Capt QuirkC 1 Reply Last reply
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            • R Ray Fry

              @Capt-Quirk
              That`s the My AI Flights creator not the compiler that must be run top box in my 1.1.1.9 version in my screenshot,

              Capt QuirkC Offline
              Capt QuirkC Offline
              Capt Quirk
              wrote on last edited by Capt Quirk
              #49

              @Ray-Fry
              I can see what you mean, Ray.
              The 'Database Selection' box is indeed missing but, isn't the compilation now accomplished by ticking the 'Include MyAI Flights' box in the compilation options (second pic on my reply)?

              1 Reply Last reply
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              • R Offline
                R Offline
                Ray Fry
                wrote on last edited by
                #50

                Perhaps they have given up on the My AI Flights tool, which makes me wonder were TG is going in the future, in it`s present state not a good place.

                P3Dv5.1 HF.

                Capt QuirkC 1 Reply Last reply
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                • R Ray Fry

                  Perhaps they have given up on the My AI Flights tool, which makes me wonder were TG is going in the future, in it`s present state not a good place.

                  Capt QuirkC Offline
                  Capt QuirkC Offline
                  Capt Quirk
                  wrote on last edited by Capt Quirk
                  #51

                  @Ray-Fry
                  It certainly doesn't seem to be improving much. In fact, I think someone's thrown it into reverse! Ah well, I guess you, I and umpteen other early adopters/testers have had nothing better to do with our time over the past (almost) 3 years!
                  Shame, it had such potential........🙁
                  Maybe it'll improve when they port it over to FS2020 .......😁

                  1 Reply Last reply
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                  • Capt QuirkC Offline
                    Capt QuirkC Offline
                    Capt Quirk
                    wrote on last edited by
                    #52

                    Looks like, when you compile My AI now, the flights are included in Traffic_Global_AI rather than a separate bgl.

                    1 Reply Last reply
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                    • B Offline
                      B Offline
                      BrianV
                      wrote on last edited by
                      #53

                      If I try to compile all in V1.1.2.0 (downloaded today) I still get an error "Unable to copy traffic database to P3D". This is using P3D v5.1. Hopefully a fix will be made in the coming days.

                      1 Reply Last reply
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                      • R Offline
                        R Offline
                        Ray Fry
                        wrote on last edited by
                        #54

                        If they port over to MSFS i will not be using it and i was an Alpha tester, i get the feeling JF are taking the same route as Aerosoft who have said they are no longer supporting FSX or P3D no future, and only interested in MSFS.

                        P3Dv5.1 HF.

                        DerekD 1 Reply Last reply
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                        • R Ray Fry

                          If they port over to MSFS i will not be using it and i was an Alpha tester, i get the feeling JF are taking the same route as Aerosoft who have said they are no longer supporting FSX or P3D no future, and only interested in MSFS.

                          DerekD Offline
                          DerekD Offline
                          Derek
                          JF Staff
                          wrote on last edited by
                          #55

                          @Ray-Fry said in V1.1.2.0 is broken:

                          i get the feeling JF are taking the same route as Aerosoft who have said they are no longer supporting FSX or P3D no future, and only interested in MSFS.

                          That'll be the JF that has just released a 146 for P3D, an update for Traffic Global (P3D); is releasing an X-Plane version of the 146 soon and has a P3D 747, P3D 146RJ and P3D A300 in development also due for release. That JF?

                          R 1 Reply Last reply
                          0
                          • DerekD Derek

                            @Ray-Fry said in V1.1.2.0 is broken:

                            i get the feeling JF are taking the same route as Aerosoft who have said they are no longer supporting FSX or P3D no future, and only interested in MSFS.

                            That'll be the JF that has just released a 146 for P3D, an update for Traffic Global (P3D); is releasing an X-Plane version of the 146 soon and has a P3D 747, P3D 146RJ and P3D A300 in development also due for release. That JF?

                            R Offline
                            R Offline
                            Ray Fry
                            wrote on last edited by
                            #56

                            @Derek
                            Are we talking products that were already in development and will now be ported to MSFS.

                            P3Dv5.1 HF.

                            DerekD 1 Reply Last reply
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                            • R Ray Fry

                              @Derek
                              Are we talking products that were already in development and will now be ported to MSFS.

                              DerekD Offline
                              DerekD Offline
                              Derek
                              JF Staff
                              wrote on last edited by
                              #57

                              @Ray-Fry said in V1.1.2.0 is broken:

                              @Derek
                              Are we talking products that were already in development and will now be ported to MSFS.

                              'Ported'? I admire your optimism. The new game is likely to require more than just 'porting' and what we commission/develop for it it will really depend on what the add-on market looks like from a commercial point of view. Up to now there have been plenty of airports but precious little in the way of study level aircraft.
                              Still, if it helps to build the narrative, you can speculate all you want.

                              1 Reply Last reply
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                              • R Offline
                                R Offline
                                Ray Fry
                                wrote on last edited by
                                #58

                                Funny you have an aircraft in development that`s available for P3D for MSFS.

                                P3Dv5.1 HF.

                                DerekD 1 Reply Last reply
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                                • R Ray Fry

                                  Funny you have an aircraft in development that`s available for P3D for MSFS.

                                  DerekD Offline
                                  DerekD Offline
                                  Derek
                                  JF Staff
                                  wrote on last edited by
                                  #59

                                  @Ray-Fry said in V1.1.2.0 is broken:

                                  Funny you have an aircraft in development that`s available for P3D for MSFS.

                                  Funny peculiar or funny ha ha?

                                  We are working on a PA-28 for MSFS but we have six other titles of far more complexity in development for P3D and X-Plane. Until such time as it is possible to make complex aircraft for the new game, very few serious developers are likely to be abandoning P3D or X-Plane just yet. FSX, though, is unlikely to see any significant development from us in the future - although that was the case before MSFS came out as the divergence from P3D had become too great.

                                  1 Reply Last reply
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                                  • R Offline
                                    R Offline
                                    Ray Fry
                                    wrote on last edited by Ray Fry
                                    #60

                                    One of my latest airports just added Cargo now adding airline traffic. LTFM.
                                    https://www.flickr.com/photos/154944674@N05/50775354003/in/dateposted-public/
                                    TG 1.1.1.9 still.

                                    P3Dv5.1 HF.

                                    1 Reply Last reply
                                    0
                                    • H Offline
                                      H Offline
                                      hodge001
                                      wrote on last edited by
                                      #61

                                      Hi Ray
                                      Not to hijack this thread but as I have just purchased the new LTFM Istanbul scenery I was wondering if you could share your method of adding the LTFM to Traffic Global as I have tried various methods without any success and it is a bit lonely there at the present time.

                                      Thank you in advance for any help you can give and my apologies for hijacking the thread.

                                      Take care and stay safe.

                                      Jim Hodkinson

                                      R 1 Reply Last reply
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                                      • H hodge001

                                        Hi Ray
                                        Not to hijack this thread but as I have just purchased the new LTFM Istanbul scenery I was wondering if you could share your method of adding the LTFM to Traffic Global as I have tried various methods without any success and it is a bit lonely there at the present time.

                                        Thank you in advance for any help you can give and my apologies for hijacking the thread.

                                        Take care and stay safe.

                                        Jim Hodkinson

                                        R Offline
                                        R Offline
                                        Ray Fry
                                        wrote on last edited by
                                        #62

                                        @hodge001
                                        You can do this by editing the LTBA plans to LTFM.
                                        https://www.flickr.com/photos/154944674@N05/50794942141/in/dateposted-public/
                                        This plan has a problem this why they put an alternative livery's which i do not use.
                                        https://www.flickr.com/photos/154944674@N05/50794942186/in/dateposted-public/
                                        You find wrong livery no 319 Turkish but the destination also has a problem.
                                        You can change this also to correct it you do not need to change the flight time as the airports are so close.
                                        https://www.flickr.com/photos/154944674@N05/50794192378/in/dateposted-public/
                                        You can see i have changed the flight to one of my addon airports run the test then if OK save the plan.
                                        You change the aircraft to Cargo if want but run the test as the destination must have Cargo Ramps to work that`s how i did the Cargo you see in my screenshot.
                                        After you edit the plans you must run the compiler for it to take affect.

                                        P3Dv5.1 HF.

                                        1 Reply Last reply
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                                        • H Offline
                                          H Offline
                                          hodge001
                                          wrote on last edited by
                                          #63

                                          Hi again Ray
                                          Thank you for the tips and for the walk through of the execution of the edits it was a great help and it is now not so lonely at LTFM.

                                          Thanks again for the help it is appreciated.

                                          Take care and stay safe.

                                          Jim Hodkinson

                                          R 1 Reply Last reply
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