V1.1.2.0 is broken
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Merry Xmas and Happy NY !
I just uninstalled 1.1.1.9 , made sure no leftovers , tried to install 1.1.2.0 both normally and as Admin. with disabled A/V to no avail, I keep getting "Unable to copy traffic database to Prepar3d" after completing the "Compile Traffic Database"
Ran Diagnostics - no competing BGLs....
Latest Win10 64 and 5.1 HF1
Please advise
Cheers -
@chrisnic
I'm an FSX user so I can't be certain of the setup for P3D but, since the ai sounds are all now included in the 'soundai' folder for each individual model, I would have thought that you should be able to hear them ok.
Have you checked the in game sound settings? Or have you accidently pressed the 'Q' key?
It wouldn't be the first time that something as fundamental as that has caused me to start questioning my sanity! -
Well, miracles do still happen at Xmas!:smiling_face_with_halo:
It would seem after all that the only thing preventing v1.1.2.0 compiling anything may just have been my lack of patience!
By doing each group separately (airliners, GA & then Cargo) all 3 have completed compilation!
All 3 were compiled with the slider fully right for more flightplans but it took >25mins to complete the GA (airlines & cargo <15mins each).TrafficGlobal_AI.bgl DEFAULT 14.1Mb COMPILED 16.6Mb
TrafficGlobalGA.bgl DEFAULT 6.35Mb COMPILED 8.27Mb
TrafficGlobalCargo.bgl DEFAULT 2.55Mb COMPILED 3.19Mb[FSX-SE] i7 6700k @4.6GHz Win10 x64
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I decided not to install 1.1.2.1 to many reporting problems i will wait till the fix comes out, still working in 1.1.1.9 and have found the problem as to why some of my AI planes do not show someone keeps changing the aircraft type number and renders the old one us.
Have been editing the plans now have TG Airlines BGL 29,271kb.
EGCC Cargo.
https://www.flickr.com/photos/154944674@N05/50773634803/in/dateposted-public/
LFPG.
https://www.flickr.com/photos/154944674@N05/50773634833/in/dateposted-public/
EHAM.
https://www.flickr.com/photos/154944674@N05/50774384341/in/dateposted-public/ -
@Capt-Quirk
Your 1.1.2.0 installation also gave error of a missing bgl file? and then you manually compile the 3 files? it works well after that?
Thanks and a Happy New Year! -
@stavka
No, I didn't get the missing file error stavka, but I have noticed that the airline traffic file that has peviously been Traffic_Global_Airlines.bgl is now named TrafficGlobal_AI.bgl
I only managed to compile airline/GA/cargo traffic by doing each one individually and each took a very long time to compile.
If I tried to do all 3 at once, the program appeared to hang at compiling GA but, who knows, it might have finished given time. I gave up after 25 mins.
As others have noted, I too get less traffic when the slider is further to the right (ironically, for 'more traffic')
There are more than a few new gremlins in these last 2 versions, it seems.
Hope you & your family have a very happy (and a lot less stressful) 2021, stavka!! -
WOWOW
I redownloaded again the TG and it says 1.1.2.0 BUT with a tiny difference in exe size. So i installed and for my great and big surprise the installation (including wizard) NOT gave me any error!!! And the main window on TG app says correctly 1.1.2.0!
So, Thanks JF and TG dev team for the update and fix :)
I'm so happy, now my P3D finally is not empty! -
Update. Ryan air is still there but just as rare as a virgin a380. I seen one or 2 Ryan air now when they should really be flooding airports like east jet.
Maybe cut half the easy jet and gove half to Ryan air as of they added full Ryan air now I never be able.to get a landing with out go arounds. -
@stavka
Glad to hear that it's finally working ok for you!Even though I'd downloaded it on three separate occassions already mine was still saying v1.1.1.9, so thanks to your post, I've just downloaded yet again and it is indeed now finally giving the correct version!
Also, I am happy to say that the compilation process completed using these settings (ie: compiling all 3 traffic types at the same pass):
Just as a check to prove to myself that compilation of all 3 completed successfully:
TrafficGlobal_AI.bgl default 14.1Mb compiled 15.3Mb
TrafficGlobalCargo.bgl default 2.55Mb compiled 2.86Mb
TrafficGlobalGA.bgl default 6.35Mb compiled 8.17MbThis time, I excercised a bit more patience and waited for the GA to get around to finishing:
AI completed @ 6m20
Cargo completed @ 7m44
GA completed @ 19m16so it took a little under 20 minutes to compile them all [i7 6700k@4.6GHz Win10x64 FSX-SE].
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@Capt-Quirk
Thats Great!
Thanks about your help and support!
With best regards and wishes -
@Capt-Quirk
Have they now done away with My AI Flights compiler in the latest version.
https://www.flickr.com/photos/154944674@N05/50786518913/in/dateposted-public/ -
@Capt-Quirk
That`s the My AI Flights creator not the compiler that must be run top box in my 1.1.1.9 version in my screenshot, -
@Ray-Fry
I can see what you mean, Ray.
The 'Database Selection' box is indeed missing but, isn't the compilation now accomplished by ticking the 'Include MyAI Flights' box in the compilation options (second pic on my reply)? -
@Ray-Fry
It certainly doesn't seem to be improving much. In fact, I think someone's thrown it into reverse! Ah well, I guess you, I and umpteen other early adopters/testers have had nothing better to do with our time over the past (almost) 3 years!
Shame, it had such potential........:slightly_frowning_face:
Maybe it'll improve when they port it over to FS2020 .......:beaming_face_with_smiling_eyes: -
Looks like, when you compile My AI now, the flights are included in Traffic_Global_AI rather than a separate bgl.