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  5. V1.1.2.0 is broken

V1.1.2.0 is broken

Scheduled Pinned Locked Moved Traffic Global P3D/FSX
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  • Capt QuirkC Capt Quirk

    Well, miracles do still happen at Xmas!😇

    It would seem after all that the only thing preventing v1.1.2.0 compiling anything may just have been my lack of patience!

    By doing each group separately (airliners, GA & then Cargo) all 3 have completed compilation!
    All 3 were compiled with the slider fully right for more flightplans but it took >25mins to complete the GA (airlines & cargo <15mins each).

    TrafficGlobal_AI.bgl DEFAULT 14.1Mb COMPILED 16.6Mb
    TrafficGlobalGA.bgl DEFAULT 6.35Mb COMPILED 8.27Mb
    TrafficGlobalCargo.bgl DEFAULT 2.55Mb COMPILED 3.19Mb

    [FSX-SE] i7 6700k @4.6GHz Win10 x64

    S Offline
    S Offline
    stavka
    wrote on last edited by
    #40

    @Capt-Quirk
    Your 1.1.2.0 installation also gave error of a missing bgl file? and then you manually compile the 3 files? it works well after that?
    Thanks and a Happy New Year!

    Capt QuirkC 1 Reply Last reply
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    • S stavka

      @Capt-Quirk
      Your 1.1.2.0 installation also gave error of a missing bgl file? and then you manually compile the 3 files? it works well after that?
      Thanks and a Happy New Year!

      Capt QuirkC Offline
      Capt QuirkC Offline
      Capt Quirk
      wrote on last edited by Capt Quirk
      #41

      @stavka
      No, I didn't get the missing file error stavka, but I have noticed that the airline traffic file that has peviously been Traffic_Global_Airlines.bgl is now named TrafficGlobal_AI.bgl
      I only managed to compile airline/GA/cargo traffic by doing each one individually and each took a very long time to compile.
      If I tried to do all 3 at once, the program appeared to hang at compiling GA but, who knows, it might have finished given time. I gave up after 25 mins.
      As others have noted, I too get less traffic when the slider is further to the right (ironically, for 'more traffic')
      There are more than a few new gremlins in these last 2 versions, it seems.
      Hope you & your family have a very happy (and a lot less stressful) 2021, stavka!!

      1 Reply Last reply
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      • S Offline
        S Offline
        stavka
        wrote on last edited by
        #42

        WOWOW
        I redownloaded again the TG and it says 1.1.2.0 BUT with a tiny difference in exe size. So i installed and for my great and big surprise the installation (including wizard) NOT gave me any error!!! And the main window on TG app says correctly 1.1.2.0!
        So, Thanks JF and TG dev team for the update and fix 🙂
        I'm so happy, now my P3D finally is not empty!

        Capt QuirkC 1 Reply Last reply
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        • K Offline
          K Offline
          kieranja
          wrote on last edited by
          #43

          Update. Ryan air is still there but just as rare as a virgin a380. I seen one or 2 Ryan air now when they should really be flooding airports like east jet.
          Maybe cut half the easy jet and gove half to Ryan air as of they added full Ryan air now I never be able.to get a landing with out go arounds.

          1 Reply Last reply
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          • S stavka

            WOWOW
            I redownloaded again the TG and it says 1.1.2.0 BUT with a tiny difference in exe size. So i installed and for my great and big surprise the installation (including wizard) NOT gave me any error!!! And the main window on TG app says correctly 1.1.2.0!
            So, Thanks JF and TG dev team for the update and fix 🙂
            I'm so happy, now my P3D finally is not empty!

            Capt QuirkC Offline
            Capt QuirkC Offline
            Capt Quirk
            wrote on last edited by Capt Quirk
            #44

            @stavka
            Glad to hear that it's finally working ok for you!

            Even though I'd downloaded it on three separate occassions already mine was still saying v1.1.1.9, so thanks to your post, I've just downloaded yet again and it is indeed now finally giving the correct version!

            Also, I am happy to say that the compilation process completed using these settings (ie: compiling all 3 traffic types at the same pass):

            v1.1.2.0 01Jan21 all 3 at once.jpg

            Just as a check to prove to myself that compilation of all 3 completed successfully:
            TrafficGlobal_AI.bgl default 14.1Mb compiled 15.3Mb
            TrafficGlobalCargo.bgl default 2.55Mb compiled 2.86Mb
            TrafficGlobalGA.bgl default 6.35Mb compiled 8.17Mb

            This time, I excercised a bit more patience and waited for the GA to get around to finishing:

            AI completed @ 6m20
            Cargo completed @ 7m44
            GA completed @ 19m16

            so it took a little under 20 minutes to compile them all [i7 6700k@4.6GHz Win10x64 FSX-SE].

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            • Capt QuirkC Capt Quirk

              @stavka
              Glad to hear that it's finally working ok for you!

              Even though I'd downloaded it on three separate occassions already mine was still saying v1.1.1.9, so thanks to your post, I've just downloaded yet again and it is indeed now finally giving the correct version!

              Also, I am happy to say that the compilation process completed using these settings (ie: compiling all 3 traffic types at the same pass):

              v1.1.2.0 01Jan21 all 3 at once.jpg

              Just as a check to prove to myself that compilation of all 3 completed successfully:
              TrafficGlobal_AI.bgl default 14.1Mb compiled 15.3Mb
              TrafficGlobalCargo.bgl default 2.55Mb compiled 2.86Mb
              TrafficGlobalGA.bgl default 6.35Mb compiled 8.17Mb

              This time, I excercised a bit more patience and waited for the GA to get around to finishing:

              AI completed @ 6m20
              Cargo completed @ 7m44
              GA completed @ 19m16

              so it took a little under 20 minutes to compile them all [i7 6700k@4.6GHz Win10x64 FSX-SE].

              S Offline
              S Offline
              stavka
              wrote on last edited by
              #45

              @Capt-Quirk
              Thats Great!
              Thanks about your help and support!
              With best regards and wishes

              1 Reply Last reply
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              • Capt QuirkC Capt Quirk

                @stavka
                Glad to hear that it's finally working ok for you!

                Even though I'd downloaded it on three separate occassions already mine was still saying v1.1.1.9, so thanks to your post, I've just downloaded yet again and it is indeed now finally giving the correct version!

                Also, I am happy to say that the compilation process completed using these settings (ie: compiling all 3 traffic types at the same pass):

                v1.1.2.0 01Jan21 all 3 at once.jpg

                Just as a check to prove to myself that compilation of all 3 completed successfully:
                TrafficGlobal_AI.bgl default 14.1Mb compiled 15.3Mb
                TrafficGlobalCargo.bgl default 2.55Mb compiled 2.86Mb
                TrafficGlobalGA.bgl default 6.35Mb compiled 8.17Mb

                This time, I excercised a bit more patience and waited for the GA to get around to finishing:

                AI completed @ 6m20
                Cargo completed @ 7m44
                GA completed @ 19m16

                so it took a little under 20 minutes to compile them all [i7 6700k@4.6GHz Win10x64 FSX-SE].

                R Offline
                R Offline
                Ray Fry
                wrote on last edited by
                #46

                @Capt-Quirk
                Have they now done away with My AI Flights compiler in the latest version.
                https://www.flickr.com/photos/154944674@N05/50786518913/in/dateposted-public/

                P3Dv5.1 HF.

                Capt QuirkC 1 Reply Last reply
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                • R Ray Fry

                  @Capt-Quirk
                  Have they now done away with My AI Flights compiler in the latest version.
                  https://www.flickr.com/photos/154944674@N05/50786518913/in/dateposted-public/

                  Capt QuirkC Offline
                  Capt QuirkC Offline
                  Capt Quirk
                  wrote on last edited by Capt Quirk
                  #47

                  @Ray-Fry
                  Don't use this function myself, Ray, but it looks as though it's been reinstated. [at least, in the variation of v1.1.2.0 that I downloaded this morning]
                  Snap 2021-01-01 at 15.50.26.jpg
                  Snap 2021-01-01 at 15.50.51 (2).jpg

                  R 1 Reply Last reply
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                  • Capt QuirkC Capt Quirk

                    @Ray-Fry
                    Don't use this function myself, Ray, but it looks as though it's been reinstated. [at least, in the variation of v1.1.2.0 that I downloaded this morning]
                    Snap 2021-01-01 at 15.50.26.jpg
                    Snap 2021-01-01 at 15.50.51 (2).jpg

                    R Offline
                    R Offline
                    Ray Fry
                    wrote on last edited by
                    #48

                    @Capt-Quirk
                    That`s the My AI Flights creator not the compiler that must be run top box in my 1.1.1.9 version in my screenshot,

                    P3Dv5.1 HF.

                    Capt QuirkC 1 Reply Last reply
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                    • R Ray Fry

                      @Capt-Quirk
                      That`s the My AI Flights creator not the compiler that must be run top box in my 1.1.1.9 version in my screenshot,

                      Capt QuirkC Offline
                      Capt QuirkC Offline
                      Capt Quirk
                      wrote on last edited by Capt Quirk
                      #49

                      @Ray-Fry
                      I can see what you mean, Ray.
                      The 'Database Selection' box is indeed missing but, isn't the compilation now accomplished by ticking the 'Include MyAI Flights' box in the compilation options (second pic on my reply)?

                      1 Reply Last reply
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                      • R Offline
                        R Offline
                        Ray Fry
                        wrote on last edited by
                        #50

                        Perhaps they have given up on the My AI Flights tool, which makes me wonder were TG is going in the future, in it`s present state not a good place.

                        P3Dv5.1 HF.

                        Capt QuirkC 1 Reply Last reply
                        0
                        • R Ray Fry

                          Perhaps they have given up on the My AI Flights tool, which makes me wonder were TG is going in the future, in it`s present state not a good place.

                          Capt QuirkC Offline
                          Capt QuirkC Offline
                          Capt Quirk
                          wrote on last edited by Capt Quirk
                          #51

                          @Ray-Fry
                          It certainly doesn't seem to be improving much. In fact, I think someone's thrown it into reverse! Ah well, I guess you, I and umpteen other early adopters/testers have had nothing better to do with our time over the past (almost) 3 years!
                          Shame, it had such potential........🙁
                          Maybe it'll improve when they port it over to FS2020 .......😁

                          1 Reply Last reply
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                          • Capt QuirkC Offline
                            Capt QuirkC Offline
                            Capt Quirk
                            wrote on last edited by
                            #52

                            Looks like, when you compile My AI now, the flights are included in Traffic_Global_AI rather than a separate bgl.

                            1 Reply Last reply
                            0
                            • B Offline
                              B Offline
                              BrianV
                              wrote on last edited by
                              #53

                              If I try to compile all in V1.1.2.0 (downloaded today) I still get an error "Unable to copy traffic database to P3D". This is using P3D v5.1. Hopefully a fix will be made in the coming days.

                              1 Reply Last reply
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                              • R Offline
                                R Offline
                                Ray Fry
                                wrote on last edited by
                                #54

                                If they port over to MSFS i will not be using it and i was an Alpha tester, i get the feeling JF are taking the same route as Aerosoft who have said they are no longer supporting FSX or P3D no future, and only interested in MSFS.

                                P3Dv5.1 HF.

                                DerekD 1 Reply Last reply
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                                • R Ray Fry

                                  If they port over to MSFS i will not be using it and i was an Alpha tester, i get the feeling JF are taking the same route as Aerosoft who have said they are no longer supporting FSX or P3D no future, and only interested in MSFS.

                                  DerekD Offline
                                  DerekD Offline
                                  Derek
                                  JF Staff
                                  wrote on last edited by
                                  #55

                                  @Ray-Fry said in V1.1.2.0 is broken:

                                  i get the feeling JF are taking the same route as Aerosoft who have said they are no longer supporting FSX or P3D no future, and only interested in MSFS.

                                  That'll be the JF that has just released a 146 for P3D, an update for Traffic Global (P3D); is releasing an X-Plane version of the 146 soon and has a P3D 747, P3D 146RJ and P3D A300 in development also due for release. That JF?

                                  R 1 Reply Last reply
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                                  • DerekD Derek

                                    @Ray-Fry said in V1.1.2.0 is broken:

                                    i get the feeling JF are taking the same route as Aerosoft who have said they are no longer supporting FSX or P3D no future, and only interested in MSFS.

                                    That'll be the JF that has just released a 146 for P3D, an update for Traffic Global (P3D); is releasing an X-Plane version of the 146 soon and has a P3D 747, P3D 146RJ and P3D A300 in development also due for release. That JF?

                                    R Offline
                                    R Offline
                                    Ray Fry
                                    wrote on last edited by
                                    #56

                                    @Derek
                                    Are we talking products that were already in development and will now be ported to MSFS.

                                    P3Dv5.1 HF.

                                    DerekD 1 Reply Last reply
                                    0
                                    • R Ray Fry

                                      @Derek
                                      Are we talking products that were already in development and will now be ported to MSFS.

                                      DerekD Offline
                                      DerekD Offline
                                      Derek
                                      JF Staff
                                      wrote on last edited by
                                      #57

                                      @Ray-Fry said in V1.1.2.0 is broken:

                                      @Derek
                                      Are we talking products that were already in development and will now be ported to MSFS.

                                      'Ported'? I admire your optimism. The new game is likely to require more than just 'porting' and what we commission/develop for it it will really depend on what the add-on market looks like from a commercial point of view. Up to now there have been plenty of airports but precious little in the way of study level aircraft.
                                      Still, if it helps to build the narrative, you can speculate all you want.

                                      1 Reply Last reply
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                                      • R Offline
                                        R Offline
                                        Ray Fry
                                        wrote on last edited by
                                        #58

                                        Funny you have an aircraft in development that`s available for P3D for MSFS.

                                        P3Dv5.1 HF.

                                        DerekD 1 Reply Last reply
                                        0
                                        • R Ray Fry

                                          Funny you have an aircraft in development that`s available for P3D for MSFS.

                                          DerekD Offline
                                          DerekD Offline
                                          Derek
                                          JF Staff
                                          wrote on last edited by
                                          #59

                                          @Ray-Fry said in V1.1.2.0 is broken:

                                          Funny you have an aircraft in development that`s available for P3D for MSFS.

                                          Funny peculiar or funny ha ha?

                                          We are working on a PA-28 for MSFS but we have six other titles of far more complexity in development for P3D and X-Plane. Until such time as it is possible to make complex aircraft for the new game, very few serious developers are likely to be abandoning P3D or X-Plane just yet. FSX, though, is unlikely to see any significant development from us in the future - although that was the case before MSFS came out as the divergence from P3D had become too great.

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