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Flaps Switch Hardware Binding

Scheduled Pinned Locked Moved Commander 114
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  • N Offline
    N Offline
    neucoas
    wrote last edited by
    #12

    @Black-Square Hi Nick, I can't get the flaps to work with the default MSFS bindings. Setting two joystick buttons to the INCREASE FLAPS (CONTINUOUS) and DECREASE FLAPS (CONTINUOUS) does not seem to work 😞

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    • K Offline
      K Offline
      kityatyi
      wrote last edited by
      #13

      Same, does not work here either. Incremental does, but continuous doesn't do anything for me.

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      • S Offline
        S Offline
        sbanks75
        wrote last edited by
        #14

        Yeah I'm struggling with flaps binding on Mobiflight too. If anyone has any tips to get something up and running with MF I'd massively appreciate it.

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        • R RPGamerous

          At first glance, I thought my HC Bravo flaps switch was doing the job perfectly. But after reading this post I decided I'd try to help, and this is what I found.

          2024 native INCREASE FLAPS/DECREASE FLAPS / Axis and Ohs FLAPS_INCR/FLAPS_DECR
          Extension: First stop is 10. Second stop is about 22. Final stop is 35. Switch returns to centered position.
          Retraction: First stop is about 22. Second stop is 10. Final stop is 0. Switch does not return to centered position.

          I see the same behavior with both methods.

          R Offline
          R Offline
          RPGamerous
          wrote last edited by RPGamerous
          #15

          It seems like the best way to get flaps to work the way I'd like them to would be to write a script. I don't really care to do that, so I'll stick to the following. It results in stops that don't quite match the indicator marks, but at least it's simple.

          2024 native INCREASE FLAPS/DECREASE FLAPS / Axis and Ohs FLAPS_INCR/FLAPS_DECR
          Extension: First stop is 10. Second stop is about 22. Final stop is 35. Switch returns to centered position.
          Retraction: First stop is about 22. Second stop is 10. Final stop is 0. Switch does not return to centered position.

          Edit: Also, if you read back in the thread Nick says this is the intended behavior.

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          • Black SquareB Offline
            Black SquareB Offline
            Black Square
            Black Square Developer
            wrote last edited by
            #16

            Also, from the v1.1 changelog:

            Added L:Var to manually control flap switch position. The flap switch will behave normally when L:var_FlapSwitchOverride = 0. The switch can then be manually positioned with values 1-3, with 1 being retracted, and 3 being extended. The switch will still animate, regardless of this variable, when the increment flap events are triggered.

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            • R Offline
              R Offline
              Ratman
              wrote last edited by
              #17

              Hello, I'm using MSFS 2020 and I programmed the flaps to INCREASE FLAPS CONTINUOUS and DECREASE FLAPS CONTINUOUS on my joystick, but nothing happens; it only works in increment mode. The A2A Aerostar aircraft also uses the same principle; in that aircraft, it works with both INCREASE FLAPS CONTINUOUS and DECREASE FLAPS CONTINUOUS.

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              • N Offline
                N Offline
                neucoas
                wrote last edited by
                #18

                @Black-Square Nick, would it be possible to also use the native INCREASE FLAPS CONTINUOUS and DECREASE FLAPS CONTINUOUS ? I do not use extra software to do binds. Thank you!

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                • D Offline
                  D Offline
                  dc9116
                  wrote last edited by
                  #19

                  @Black-Square when do you expect 1.1 to be released?

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                  • F Offline
                    F Offline
                    fizzboy
                    wrote last edited by
                    #20

                    So, the FLAPS_CONTINUOUS_INCR and FLAPS_CONTINUOUS_DECR events totally work for me in MobiFlight. I set up Flaps Down with an on hold action that repeats the 190 (>K:FLAPS_CONTINUOUS_INCR) command every 20 ms and it works... but that flaps gauge needle is veeeeery sticky and you have to tap the glass (emphasis on the have to... it is an absolute MUST) several times when lowering flaps.

                    And I'm sure it's realistic and immersive...

                    But the problem is on the Honeycomb Bravo Throttle... there is no glass you can tap so either you do something like bind the AUTO PILOT button to the glass tap action (which does score high on the immersion factor...) or you're reaching with the other hand to the mouse to click on the glass while your third arm is holding the yoke and piloting the plane while on final.

                    I'm happy with the less immersive and more convenient FLAPS_INCR and FLAPS_DECR events. My smooth brain has enough to do when landing.

                    Black SquareB 1 Reply Last reply
                    1
                    • F fizzboy

                      So, the FLAPS_CONTINUOUS_INCR and FLAPS_CONTINUOUS_DECR events totally work for me in MobiFlight. I set up Flaps Down with an on hold action that repeats the 190 (>K:FLAPS_CONTINUOUS_INCR) command every 20 ms and it works... but that flaps gauge needle is veeeeery sticky and you have to tap the glass (emphasis on the have to... it is an absolute MUST) several times when lowering flaps.

                      And I'm sure it's realistic and immersive...

                      But the problem is on the Honeycomb Bravo Throttle... there is no glass you can tap so either you do something like bind the AUTO PILOT button to the glass tap action (which does score high on the immersion factor...) or you're reaching with the other hand to the mouse to click on the glass while your third arm is holding the yoke and piloting the plane while on final.

                      I'm happy with the less immersive and more convenient FLAPS_INCR and FLAPS_DECR events. My smooth brain has enough to do when landing.

                      Black SquareB Offline
                      Black SquareB Offline
                      Black Square
                      Black Square Developer
                      wrote last edited by
                      #21

                      @fizzboy Glad to see that this does, in fact, work with 3rd party bindings. I have implemented this with the native binding for the next update, and provided an L:Var, but using 3rd party binding applications will always be more reliable and flexible.

                      The issue with many of these native bindings, btw, is that Asobo added them to the list of inputs, seemingly without realizing that many of them require input values, like your 190 above. Without any way to provide this input value in the native controls UI, I believe we're just sending a zero, so the flaps never move...

                      Also, just to make sure, did you have the engine running and the cabin warmed up when testing the flap gauge? On the ground, it's very sticky, but once the cabin is at a comfortable temperature and the engine is running at flight RPM, it should move pretty reliably, or at least arrive at the correct position after a second or two without needing to tap on the glass.

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