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Turbo Commander Progress

Scheduled Pinned Locked Moved Black Square Add-Ons
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  • C Offline
    C Offline
    CdnCptMoustache
    wrote last edited by
    #31

    @Black-Square I never did get a response to several emails I sent to you after you said you were open to my help. FYI

    I realize it's early and probably/hopefully to be fixed, but in today's update it shows two shots of the Turbo Commander shut down with the props feathered. This is an abnormal condition and they should be flat/zero pitch if properly put on the start locks at shutdown

    Black SquareB 1 Reply Last reply
    1
    • X Offline
      X Offline
      xender
      wrote last edited by
      #32

      Hey @Black-Square I was wondering: Does the upcoming Commander still have the same shortcomings with the mixture and the leaning procedure? I know you told me that you where going to solve this in the future, but I dont remember if the solution was coming with the commander or the twin commander

      Black SquareB 1 Reply Last reply
      0
      • X xender

        Hey @Black-Square I was wondering: Does the upcoming Commander still have the same shortcomings with the mixture and the leaning procedure? I know you told me that you where going to solve this in the future, but I dont remember if the solution was coming with the commander or the twin commander

        Black SquareB Offline
        Black SquareB Offline
        Black Square
        Black Square Developer
        wrote last edited by Black Square
        #33

        @xender Fixed for all future products. That includes the 114, and 685. I saw your post on AVSIM too, so feel free to let anyone there who is curious know too.

        I will see what I can do about bringing it back to the previous releases, as well. It's a little more difficult than flipping a bit, because of my turbocharger simulation, but now that I have examples on both sides of the chasm, I should be able to build a bridge, metaphorically speaking.

        X 1 Reply Last reply
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        • C CdnCptMoustache

          @Black-Square I never did get a response to several emails I sent to you after you said you were open to my help. FYI

          I realize it's early and probably/hopefully to be fixed, but in today's update it shows two shots of the Turbo Commander shut down with the props feathered. This is an abnormal condition and they should be flat/zero pitch if properly put on the start locks at shutdown

          Black SquareB Offline
          Black SquareB Offline
          Black Square
          Black Square Developer
          wrote last edited by
          #34

          @CdnCptMoustache Have I not? I'm sorry, I thought I got back to everyone. I hope you don't take it personally. I just get a lot of mail in various forms.

          Yes, I'm well aware. Rather than just have them always start on the locks (in which case you would never need to experience unfeathering them), the propeller state is saved from your previous flight to the next. Hopefully this will get users in the habit of following the correct shutdown procedure to put them on the locks. I've also included a tablet option called "Realistic Unfeathering" that defaults to off, so users unfamiliar with this part of geared turbine operation will not repeatedly hot-start their aircraft on their first attempt to fly it.

          C 1 Reply Last reply
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          • Black SquareB Black Square

            @CdnCptMoustache Have I not? I'm sorry, I thought I got back to everyone. I hope you don't take it personally. I just get a lot of mail in various forms.

            Yes, I'm well aware. Rather than just have them always start on the locks (in which case you would never need to experience unfeathering them), the propeller state is saved from your previous flight to the next. Hopefully this will get users in the habit of following the correct shutdown procedure to put them on the locks. I've also included a tablet option called "Realistic Unfeathering" that defaults to off, so users unfamiliar with this part of geared turbine operation will not repeatedly hot-start their aircraft on their first attempt to fly it.

            C Offline
            C Offline
            CdnCptMoustache
            wrote last edited by
            #35

            @Black-Square ah good stuff. FWIW I've had to do manual unfeathering on the ground only 2 or 3 times in 2500 hours of Turbo Commander time. It's a required knowledge procedure but very, very rare to actually do. If I shut down without getting it on the locks, outside of a mechanical failure I'd call that a personal use issue

            Black SquareB 1 Reply Last reply
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            • C CdnCptMoustache

              @Black-Square ah good stuff. FWIW I've had to do manual unfeathering on the ground only 2 or 3 times in 2500 hours of Turbo Commander time. It's a required knowledge procedure but very, very rare to actually do. If I shut down without getting it on the locks, outside of a mechanical failure I'd call that a personal use issue

              Black SquareB Offline
              Black SquareB Offline
              Black Square
              Black Square Developer
              wrote last edited by
              #36

              @CdnCptMoustache said in Turbo Commander Progress:

              I'd call that a personal use issue

              Something new Commander pilots in flight simulator will no doubt be very good at 🙂

              C 1 Reply Last reply
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              • Black SquareB Black Square

                @xender Fixed for all future products. That includes the 114, and 685. I saw your post on AVSIM too, so feel free to let anyone there who is curious know too.

                I will see what I can do about bringing it back to the previous releases, as well. It's a little more difficult than flipping a bit, because of my turbocharger simulation, but now that I have examples on both sides of the chasm, I should be able to build a bridge, metaphorically speaking.

                X Offline
                X Offline
                xender
                wrote last edited by
                #37

                @Black-Square That sounds amazing!!!

                Please, pleeeeeeease port that back to your other products! I own them all and to me that's the only thing that detracts from the experience.

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                • Black SquareB Black Square

                  @CdnCptMoustache said in Turbo Commander Progress:

                  I'd call that a personal use issue

                  Something new Commander pilots in flight simulator will no doubt be very good at 🙂

                  C Offline
                  C Offline
                  CdnCptMoustache
                  wrote last edited by
                  #38

                  @Black-Square oh absolutely. I'm ridiculously excited for the detail you are no doubt putting into this. I've been waiting for endless years for a proper Garrett simulation

                  1 Reply Last reply
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                  • Mets747M Offline
                    Mets747M Offline
                    Mets747
                    wrote last edited by
                    #39

                    Hey Nick! Looking forward to the Turbo Commanders! In the latest update you released yesterday I couldn't see it in the photos but is the bottom triple flash beacon light going to be modelled if not already? Would loveeeee to have that!
                    1.jpg
                    2.jpg

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                    • C Offline
                      C Offline
                      C525B
                      wrote last edited by C525B
                      #40

                      Nick's statement that the Twin Commanders are "the first Black Square aircraft modelled and textured professionally" is the most unbelievably humble instance of selling oneself short, ever.

                      So stoked for everything to come.

                      P.S. Mayhaps could we get an FAA Flight Check bird with the King Air? Although their B300s have a ton of modifications, would it be possible to represent some of the superficial differences on the exterior? E.g. the two windows deleted on the left side, extra antennas, winglets.

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