PA-28 Warrior II Eratic Control
-
"Mostly because of the personal excuses of the contracted developer."
Paul - who works for us - was trying to be helpful in response to a post in October 2022. If you follow the rest of that thread you will see that the flight models were updated to repair the damage caused by the 'improvements' to the base game. That took place in March 2023. If you are having problems with the aircraft your best bet would be to contact Just Flight support. -
I took you advice, Derek. Three days and no response yet.
My issue is landing and no pitch control via the yoke. I have to land the aircraft using my Velocityone trim wheel which is around 57% up when landing. I can pull back on the yoke until the cows come home to no avail. Final and landing 60 - 65 knots, 2nd notch flaps, no co-pilot, and 50% fuel.
-
@Hombrae369 said in PA-28 Warrior II Eratic Control:
I took you advice, Derek. Three days and no response yet.
Thank you for contacting support. Someone will reply in due course. You should have had an automated reply and a ticket number.
-
Derek,
I worked with Craig in support. He asked me to send him pics of my sensitivity for my velocityone yoke and I also sent my trim wheel settings. Craig then sent me a video of a successful landing with no yoe visable. As far as I know, he having to land/flare with the trim wheel as well. He then said it was probably something in my Community Folder messing up my Warrior II. There is nothing in my Community Folder.I followed up with a couple more emails to Craig and havent heard from him since. Today, I bit the bullet and spent another $45 downloading the Warrior II directly from Just Flight (first time I purchased was through MSFS Market Place). Thinking maybe the issue was downloading from Market Place. Same situation, no yoke pitch control close to the runway and have to use the trim wheel to keep from nose diving into the runway. Same situation taking off, no yoke pitch control and have to use the trim wheel to lift off the runway.
Just in case you are thinking I am not in flight configuation to take off or land:
** Taking off: no flaps (doesn't matter as it is the same with flaps) 70 knots.
** Landing: 60 - 65 knots, 40% flaps.So I have $90 into Just Flight Warrior II now and still crap.
-
@Hombrae369 said in PA-28 Warrior II Eratic Control:
So I have $90 into Just Flight Warrior II now and still crap.
That's a pity. As Craig has explained, we can't replicate the problem at our end and it's not something anyone else has reported.
The code is the same on MarketPlace as we sell, so that won't have made any difference. I am very sorry you wasted your money on that. I doubt MS will give you a refund, but it might be worth asking. If not, get back to us. -
@Hombrae369 Sorry to hear you are having issues with the Warrior. The issues you are describing aren't issues I am able to replicate on my end, but I have a few suggestions that may be able to help you:
-
Are there any error messages showing on the EFB/tablet, such as "License Failure" or "Loading Aircraft..."? If one of these messages is showing, this would indicate the aircraft's WASM gauge hasn't loaded correctly, so a lot of the aircraft systems will not function correctly, and could cause flight control issues.
-
Could you go to MSFS Options > General Options > Flight Model and ensure your flight model is set to "Modern". We recommend using the "Modern" flight model with all default and third-party aircraft for MSFS, as the "Legacy" flight model is only intended to be used with aircraft that are converted from FSX/P3D and it can cause control issues such as the ones you are experiencing.
Mark - Just Flight
-
-
Mark,
I really appreciate the input and will check out your suggestion when I get home form work today.
-
I have just taken the current public release version up for a quick circuit. Some points to consider after checking Mark's suggestions above:
The Warrior's stall speed in landing config is 38kts.
Obviously, pitching effect decreases with airspeed but that is balanced to an extent by propwash over the tail.
I adjusted my trim once airborne from level with the white mark to the position shown in the pic (just aft of centre, so not at all extreme) and kept it there throughout the circuit and landing:
- On the take-off run, I pulled the yoke fully aft to see at what point the stabilator became active and was getting clear pitching movement by about 15kts.
- At 35kts I had enough pitch authority to be able to dig the tail into the ground, though the aircraft would not lift off (below stall speed).
- The stall warning horn sounds well before the actual stall, so . . .
- On the approach, I was able to hold the nose up with about half aft travel on the yoke as the speed bled through the horn regime and only when the aircraft actually began to stall was I using full aft on the yoke.
If you are seeing anything different to that, then there is something else which is causing your problem and we will need to work that out.
I hope that helps. -
Having re-read the thread and seeing your concerns with Craig's video, here is a video to back up my assertions above. I have taken it to wide angle so that the yoke is constantly in view and I repeatedly look to the trim to demonstrate that it is constant (I move it once, after take off so that it corresponds with the description in my previous post).
It's very 'rough and ready', a quick circuit, apologies for my flying and tug-pilot landing!
https://drive.google.com/file/d/1_zpdml7F5vSl5qO2623pPflmamR5Hg0j/view?usp=drive_link
Notice that touchdown occurs around 40kts, so just above stall speed.
-
@Delta558 said in PA-28 Warrior II Eratic Control:
Having re-read the thread and seeing your concerns with Craig's video, here is a video to back up my assertions above. I have taken it to wide angle so that the yoke is constantly in view and I repeatedly look to the trim to demonstrate that it is constant (I move it once, after take off so that it corresponds with the description in my previous post).
It's very 'rough and ready', a quick circuit, apologies for my flying and tug-pilot landing!
https://drive.google.com/file/d/1_zpdml7F5vSl5qO2623pPflmamR5Hg0j/view?usp=drive_link
Notice that touchdown occurs around 40kts, so just above stall speed.
If I might steal your attention, have you looked at the Better Flight Model topic re: ground handling with crosswinds?
-
@jmarkows Yes, I have. Rather handily, we are in the middle of a storm here in the West of the UK so I have just recorded a couple of videos using live weather and the Warrior. The nearest METAR (EGOV) is on the screen throughout the videos.
Video 1 - EGOQ, Mona - 34kt wind at 190, runway heading 22, crosswind component 17kts which is coincidentally the maximum demonstrated for the Warrior:
https://drive.google.com/file/d/1dYZL5ABpHAYZAkN_TXRW0WVODmaBcBW7/view?usp=sharingVideo 2 - EGOV, Valley - 38kt wind gusting to 48kt at190, runway heading 130, crosswind component 33kts gusting to 41 kts:
https://drive.google.com/file/d/1LEZ_1PSkIqmnc6rze2tQ4iHUhM1MXF4E/view?usp=sharingIn both videos I hold the aircraft on the ground way past Vr, even accelerating it to 90kts. The second video isn't pretty (with some definite wing scrapes in there) but the basic crosswind before any gusts is double the stated maximum.
(I wasn't going to include this vid, because the crosswind component is a bit under the max and I only put the METAR up at the end but I actually took the aircraft on the runway to between 100 and 110kts without any extreme behaviour - https://drive.google.com/file/d/1yBlfK7ju403iFkuojK0Bzz2miaBKVMgz/view?usp=sharing )
I really don't know what more can be done - we already know that MSFS has an 'issue' with crosswind / ground transition to airborne. In all instances above not only would I not be flying in the real world but the Warrior remained on the runway, controllable and not demonstrating any extreme or unexpected behaviours up to more than double the demonstrated crosswind limit.
-
Hi everyone, I am having the same issue. On the flare I barely get any elevator authority and end up slamming the plane on the runway. I fly the Warrior regularly and thankfully the real airplane does not act this way. I have a suspicion that the model is trying to emulate the degradation in elevator authority when the throttle is idle (in real life the lesser airflow from the propeller stream yields lesser elevator control) but this effect is way exaggerated in the model. Is there any way to compensate for this? Thanks for the suggestions.
-
I've just taken the current version, freshly downloaded from the site, for a circuit. I deliberately did not trim at all through the flight so it's not a case of 'it has to be correctly trimmed' as you sometimes see with sim aircraft. Able to lift the nosewheel at around 25-30 kts under power, and on the approach / flare with full flap I was comfortably able to make the rear fuselage touch down before the mainwheels using full aft stick but being a bit more sensible could flare perfectly well and maintain a nose-high attitude down again to 30kts.
If you are seeing different to that, the only things I can suggest are 1) check you're on the latest version. 2) are your controller curves linear, as recommended?