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Light panel in VR

Scheduled Pinned Locked Moved Baron Professional
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  • T Offline
    T Offline
    Tony73
    wrote last edited by
    #1

    Hello.
    In VR, the light panel dims when I move my head.
    I use Pimax Cristal Light

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    • Black SquareB Offline
      Black SquareB Offline
      Black Square
      Black Square Developer
      wrote last edited by
      #2

      Which light panel are you speaking of? I suspect this is just a result of modern GPU post processing, and nothing I can do about it. You might be able to experiment with different anti-aliasing modes in the MSFS settings to see if that makes a difference. For instance, everything is fuzzy and ghosts with DLSS, but should be sharp with TAA.

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      • M Online
        M Online
        MiRexer
        wrote last edited by MiRexer
        #3

        I think what's happening is the light layer is right at the edge of the instruments and when you move in/out the light pops through the panel around the gauges. Happens to me on the Quest 3 as well. I minimize it by turning the instrument and engine lights WAY down. I can record a video with an example if you aren't able to reproduce.

        T 1 Reply Last reply
        1
        • M MiRexer

          I think what's happening is the light layer is right at the edge of the instruments and when you move in/out the light pops through the panel around the gauges. Happens to me on the Quest 3 as well. I minimize it by turning the instrument and engine lights WAY down. I can record a video with an example if you aren't able to reproduce.

          T Offline
          T Offline
          Tony73
          wrote last edited by
          #4

          @MiRexer
          Yes, it's the same problem. I'll try reducing the brightness.
          I'll also test TAA instead of DLSS. Thank you for your answers.

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