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Thanks for the updates, Starship 1.2 and Velocity XL 1.4

Scheduled Pinned Locked Moved Black Square Add-Ons
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  • E Offline
    E Offline
    einherz
    Banned
    wrote last edited by einherz
    #21

    i tested duke. it's as you said flickering glass, and no glass of vent window.... and i would like to have ignore user variant on the forum, i don't see any reason for flag somebody, but this crappy yard just not for my eyes. would be convenient.
    but glitchy rendering can be connected to the lod problem... it's o.k. i will verify files
    p.s. no, verify files is for steam version i have xbox. as i said i will not reset everything for this.... i even don't use external views, only on walk around before and some time after. reset/reinstall is insanity act btw. if trouble can appear it must disappear same way, just with opposite direction. for found it and next time remove faster. actually i think you need it more than me - found the certain trouble, that doing this.

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    • Black SquareB Black Square

      @einherz said in Thanks for the updates, Starship 1.2 and Velocity XL 1.4:

      this is not just ignoring, this is conscious lie.

      When I answered you the first time, I made a general statement about the functioning of my aircraft from memory. I'm sorry that I don't have encyclopedic knowledge of the (surprisingly) exactly 250 aircraft models I've exported. When I answered the second time, I opened each file and inspected them so I could give you a specific answer. I'm happy to keep helping you investigate this problem, but I don't appreciate your accusation.

      you use the same way in new models. so what is that if not ignoring the trouble

      I cannot eliminate these shadow occluders from all my models for all my users due to your one report, because they are not an error. They are actually a feature, which blocks light from entering the cockpit through small cracks. Without them, everyone else would see undesirable light bleeds. My using shadow occluders isn't even the problem, because you have also shown me flickering glass. The problem is that the simulator is displaying the wrong LOD model, not that there is anything wrong with the model.

      imagine i'm only one person with it, that statistically impossible

      While it might seem statistically improbable, we field a lot of statistically improbably issues from users of all our products, and the solutions are very often a unique combination of software or hardware that exists only for that one person. Improbable as it may seem, I can only tell you that we have had no other reports of this ever, nor have I seen it posted anywhere online. With regards to the 3rd party camera software, that is a known side-effect of that software, which exhibits the same symptoms. The camera software allows the camera to be moved outside of the cockpit without changing to the external view. This means that the simulator thinks we are still inside, and still shows the interior model with the shadow occluders and the glass windows that flicker.

      On the practical note:

      And from your other thread:

      but anyway, if you know months about the trouble with ported velocity xl? why you still use this method? but not way starship or dukes, where no problems? why?

      Would you be willing to do a test? Could you load Starship or the Dukes and see if you have flickering glass? I only use the shadow occluders on aircraft that need them, but my LOD models work the same in every aircraft regarding glass. Could you also try this with several other aircraft, both default and addon? See if you notice the flickering glass, or any other oddities when in walkaround mode. I don't think you're looking at a problem that's specific to my aircraft at all, but is rather affecting all your aircraft. I just think you noticed it with mine because of the shadow occluders.

      This is a suggestion that I don't like to make often, if ever, but have you considered reinstalling the flight simulator? I'm hoping there is some option somewhere that would be reset.

      Also, have ever made any edits to UserCfg.opt in your AppData folder? Maybe that has an option related to LOD.

      You could also try deleting your "StreamedPackages" folder, which will not lose any data for you, but I also don't think it's related.

      There are also some options you might find in the Windows settings that you could try before doing a complete reinstall, like "Settings -> Apps -> Apps & features -> Advanced Options -> Reset", or "Properties -> Local Files -> Verify integrity of game files".

      One option we have would be to bring this to the developer forum and see if Asobo can think of any settings that might have this effect, but we prefer not to bother them unless it's absolutely necessary, as their time is very limited. If you try some more of these things, I can recommend to Just Flight that we seek Asobo's advice with your screenshots and videos.

      E Offline
      E Offline
      einherz
      Banned
      wrote last edited by
      #22

      @Black-Square if that can help this is my *.opt file content
      Version 66
      {Video
      Adapter "NVIDIA GeForce RTX 4090"
      Monitor 0
      Windowed 1
      FullscreenBorderless 1
      WindowActive 0
      Resolution 3440 1401
      FullScreenResolution 3440 1440
      PosX 0
      PosY 0
      AntiAliasing DLSS
      DLSSMode DLAA
      Reflex ON
      FSRMode QUALITY
      FrameGeneration DLSSG
      NBFramesToGenerate 1
      PrimaryScaling 1.000000
      SecondaryScaling 1.000000
      SharpenAmount 0.000000
      ExposureBias 0.000000
      DynamicSettings 0
      TargetFrameRate 0
      ReprojectionMode 0
      EnvironmentBlendMode 0
      FoveatedRendering 0
      FoveatedRenderingScale 0.500000
      WorldScalePercentVR 100
      AntiAliasingVR TAA
      DLSSModeVR AUTO
      ReflexVR ON
      FSRModeVR PERFORMANCE
      FrameGenerationVR NONE
      NBFramesToGenerateVR 1
      PrimaryScalingVR 0.800000
      SecondaryScalingVR 1.000000
      SharpenAmountVR 1.000000
      ExposureBiasVR 0.000000
      DynamicSettingsVR 1
      TargetFrameRateVR 60
      VSync 0
      HDR10 1
      IntelMessageBoxDisplayed 0
      CurrentGPUDriverVersion 0.0.0
      DoNotShowGpuDriverRequirementPopup 0
      FrameLimiter 60
      }
      {Graphics
      Version 2.1.0
      Preset Custom
      {Texture
      MaxAnisotropy 16
      Quality 0
      }
      {Terrain
      LoDFactor 2.000000
      POMMaxDist 20.000000
      POMSubsplitsMaxDist 10.000000
      }
      {OffscreenTerrainPreCaching
      Enabled 1
      Quality 3
      }
      {ObjectsLoD
      LoDFactor 2.000000
      }
      {Shadows
      MaxSliceCount 4
      Size 8192
      DLightContributionCullingThresholdS0 0.100000
      DLightContributionCullingThresholdS1 0.100000
      DLightContributionCullingThresholdS2 0.100000
      DLightContributionCullingThresholdS3 0.100000
      OmniContributionCullingThreshold 0.000000
      }
      {HeightFieldShadows
      Enabled 1
      Size 2048
      }
      {ContactShadows
      Enabled 1
      Quality 3
      }
      {Water
      FFTSize 512
      }
      {VolumetricClouds
      Enabled 1
      Quality 3
      }
      {VolumetricLights
      Enabled 1
      Quality 3
      }
      {RaytracedShadows
      Enabled 1
      }
      {ReflectionProbe
      Size 512
      }
      {SSR
      Enabled 1
      HalfRes 0
      Quality 3
      }
      {WindShield
      Quality 2
      }
      {SSAO
      Enabled 1
      FullRes 0
      Quality 3
      }
      {DisplacementMapping
      Enabled 1
      }
      {DOF
      Enabled 0
      Quality 3
      }
      {MotionBlur
      Enabled 0
      Quality 3
      }
      {Buildings
      Quality 3
      }
      {Procedural
      TreesQuality 3
      PlantsQuality 3
      RocksQuality 3
      GrassQuality 3
      }
      {Characters
      Quantity 3
      Quality 3
      Variety 3
      }
      {Traffic
      AircraftTrafficQuantity 3
      AircraftTrafficVariety 3
      AirportsServicesQuantity 3
      AirportsServicesVariety 3
      ParkedAircraftQuantity 3
      ParkedAircraftVariety 3
      RoadQuality 3
      SeaQuality 3
      }
      {Fauna
      Quantity 3
      }
      {GlassCockpitsRefreshRate
      Quality 2
      }
      {Seatbelts
      Enabled 1
      }
      }
      {GraphicsVR
      Version 2.1.0
      Preset VRMedium
      {Texture
      MaxAnisotropy 4
      Quality 2
      }
      {Terrain
      LoDFactor 0.500000
      POMMaxDist 20.000000
      POMSubsplitsMaxDist 7.500000
      }
      {OffscreenTerrainPreCaching
      Enabled 1
      Quality 0
      }
      {ObjectsLoD
      LoDFactor 0.500000
      }
      {Shadows
      MaxSliceCount 4
      Size 1024
      DLightContributionCullingThresholdS0 0.100000
      DLightContributionCullingThresholdS1 0.100000
      DLightContributionCullingThresholdS2 0.100000
      DLightContributionCullingThresholdS3 0.100000
      OmniContributionCullingThreshold 0.030000
      }
      {HeightFieldShadows
      Enabled 1
      Size 256
      }
      {ContactShadows
      Enabled 1
      Quality 1
      }
      {Water
      FFTSize 256
      }
      {VolumetricClouds
      Enabled 1
      Quality 1
      }
      {VolumetricLights
      Enabled 1
      Quality 0
      }
      {RaytracedShadows
      Enabled 0
      }
      {ReflectionProbe
      Size 192
      }
      {SSR
      Enabled 1
      HalfRes 0
      Quality 0
      }
      {WindShield
      Quality 2
      }
      {SSAO
      Enabled 1
      FullRes 0
      Quality 0
      }
      {DisplacementMapping
      Enabled 0
      }
      {DOF
      Enabled 0
      Quality 1
      }
      {MotionBlur
      Enabled 0
      Quality 1
      }
      {Buildings
      Quality 0
      }
      {Procedural
      TreesQuality 0
      PlantsQuality 0
      RocksQuality 0
      GrassQuality 0
      }
      {Characters
      Quantity -1
      Quality 0
      Variety 0
      }
      {Traffic
      AircraftTrafficQuantity -1
      AircraftTrafficVariety 0
      AirportsServicesQuantity -1
      AirportsServicesVariety 0
      ParkedAircraftQuantity -1
      ParkedAircraftVariety 0
      RoadQuality -1
      SeaQuality -1
      }
      {Fauna
      Quantity -1
      }
      {GlassCockpitsRefreshRate
      Quality 0
      }
      {Seatbelts
      Enabled 0
      }
      }
      InstalledPackagesPath "f:\MSFS2024"

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      • E Offline
        E Offline
        einherz
        Banned
        wrote last edited by
        #23

        i test with default max shadows and reflection 2048 and 384 respectively, and everything just same. same no vent window/storm's window whatever it is. same flickering and same stick those ugly artefacts around.

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        • E Offline
          E Offline
          einherz
          Banned
          wrote last edited by einherz
          #24

          and hey. i'd prefer have the ticket conversation without all that mess, the ticket guy was just a justflight support guy, so he wasn't do anything wrong with these advices. but you can be more reactivity for found the problem, and remove it, without reinstall whole simulator of course. it is your solution with the shadow makers, and i hope you know how make them invisible for sure, for prevent anything like that in the future. so what i did, i remove custom two settings from the opt file, started with only your birbs in the /community/, delete streamed pacages dir or whatever that was, so any 3rd party addons excluded, i play with lod settings in the devmode, and show you that in the video. so from my side left only unacceptable reset settings with lost everything... well... i will save exe.xml and last line of opt and will hope the reset will not remove my controls profiles.
          no. i guess i stop on the repair. reset it's... too much...

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          • E Offline
            E Offline
            einherz
            Banned
            wrote last edited by
            #25

            repair as expected change nothing. i guess reset won't as well, but i won't check that.

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