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Thanks for the updates, Starship 1.2 and Velocity XL 1.4

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  • E Offline
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    einherz
    Banned
    wrote last edited by
    #12

    last two are current of course. but as i said above, when i closed dev mode and next time open there all on default and if i want change something i had to do that every single time. now i fly very long time without dev mode, so if it change something it did it by some spy method.

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    • E Offline
      E Offline
      einherz
      Banned
      wrote last edited by
      #13

      i just today found another, not your model with exact same artefact, just instead of light grey, the black color of that thing. only one difference - it's appear only in walkaround mode, external - invisible. your birds both views with that thing. it's more curious than wanted to remove actually:)

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      • E einherz referenced this topic
      • Black SquareB Black Square

        I don't want to ignore you here, but I haven't seen any other reports of this, and can't replicate it myself, so I'm not sure what to do. Recently, I was told that SayIntentions can cause aerodynamics problems, as hard as that is to believe. You don't happen to run SayIntentions, do you? The reported symptoms were very similar to this.

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        einherz
        Banned
        wrote last edited by einherz
        #14

        @Black-Square
        i just found the answer in my ticket
        Hi,

        Thank you for your reply.

        I'm not saying anything is better, I'm just trying to rule out possibilities that are causing your unique problem.

        If we can rule out that it's not Frame Gen, HDR and DLSS not causing the issue, then I will take this to the developer for further investigation.

        Kind regards,
        are you serious think guys this can be fg hdr or dlss trouble, i honestly regret i even mention i use fg, hdr and dlss in this context. it's have 0 sense as from my side, same from the support. so please, found the cause and remove that, or give me the instruction, as i ask for bonanza+baron mod in the other post.

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        • KAPA FlyerK Offline
          KAPA FlyerK Offline
          KAPA Flyer
          wrote last edited by
          #15

          @Black-Square Don't know why there's not a dedicated section for the Velocity XL, but the 2024 Update is fantastic!

          The new Sounds especially are great!

          Thank you for a great product! ❤️

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          • E einherz referenced this topic
          • Black SquareB Black Square

            I don't want to ignore you here, but I haven't seen any other reports of this, and can't replicate it myself, so I'm not sure what to do. Recently, I was told that SayIntentions can cause aerodynamics problems, as hard as that is to believe. You don't happen to run SayIntentions, do you? The reported symptoms were very similar to this.

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            E Offline
            einherz
            Banned
            wrote last edited by einherz
            #16

            @Black-Square i just remember today, you said before, the trouble exist before my report but for some certain 3rd party views. so no, this is not only my report from your own words. i just answered you, i haven't any views but default. and problem start without any views, but when yellow button press and starting walk around default view. but you still use it in new bundle models. know this is trouble for certain user, and you use the same way in new models. so what is that if not ignoring the trouble even if we imagine i'm only one person with it, that statistically impossible.

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            • E Offline
              E Offline
              einherz
              Banned
              wrote last edited by
              #17

              "I use this in all of my aircraft." this is your words
              then on my question why it's not exist in the dukes and starship you said something like "because i don't use this method in dukes and starship" so this is not just ignoring, this is conscious lie. but for what? how this help you? i don't need all that conversations and explanation. i need certain instructions for remove the artifacts, or updated models without them. that's it.

              Black SquareB 1 Reply Last reply
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              • E einherz

                "I use this in all of my aircraft." this is your words
                then on my question why it's not exist in the dukes and starship you said something like "because i don't use this method in dukes and starship" so this is not just ignoring, this is conscious lie. but for what? how this help you? i don't need all that conversations and explanation. i need certain instructions for remove the artifacts, or updated models without them. that's it.

                Black SquareB Offline
                Black SquareB Offline
                Black Square
                Black Square Developer
                wrote last edited by
                #18

                @einherz said in Thanks for the updates, Starship 1.2 and Velocity XL 1.4:

                this is not just ignoring, this is conscious lie.

                When I answered you the first time, I made a general statement about the functioning of my aircraft from memory. I'm sorry that I don't have encyclopedic knowledge of the (surprisingly) exactly 250 aircraft models I've exported. When I answered the second time, I opened each file and inspected them so I could give you a specific answer. I'm happy to keep helping you investigate this problem, but I don't appreciate your accusation.

                you use the same way in new models. so what is that if not ignoring the trouble

                I cannot eliminate these shadow occluders from all my models for all my users due to your one report, because they are not an error. They are actually a feature, which blocks light from entering the cockpit through small cracks. Without them, everyone else would see undesirable light bleeds. My using shadow occluders isn't even the problem, because you have also shown me flickering glass. The problem is that the simulator is displaying the wrong LOD model, not that there is anything wrong with the model.

                imagine i'm only one person with it, that statistically impossible

                While it might seem statistically improbable, we field a lot of statistically improbably issues from users of all our products, and the solutions are very often a unique combination of software or hardware that exists only for that one person. Improbable as it may seem, I can only tell you that we have had no other reports of this ever, nor have I seen it posted anywhere online. With regards to the 3rd party camera software, that is a known side-effect of that software, which exhibits the same symptoms. The camera software allows the camera to be moved outside of the cockpit without changing to the external view. This means that the simulator thinks we are still inside, and still shows the interior model with the shadow occluders and the glass windows that flicker.

                On the practical note:

                And from your other thread:

                but anyway, if you know months about the trouble with ported velocity xl? why you still use this method? but not way starship or dukes, where no problems? why?

                Would you be willing to do a test? Could you load Starship or the Dukes and see if you have flickering glass? I only use the shadow occluders on aircraft that need them, but my LOD models work the same in every aircraft regarding glass. Could you also try this with several other aircraft, both default and addon? See if you notice the flickering glass, or any other oddities when in walkaround mode. I don't think you're looking at a problem that's specific to my aircraft at all, but is rather affecting all your aircraft. I just think you noticed it with mine because of the shadow occluders.

                This is a suggestion that I don't like to make often, if ever, but have you considered reinstalling the flight simulator? I'm hoping there is some option somewhere that would be reset.

                Also, have ever made any edits to UserCfg.opt in your AppData folder? Maybe that has an option related to LOD.

                You could also try deleting your "StreamedPackages" folder, which will not lose any data for you, but I also don't think it's related.

                There are also some options you might find in the Windows settings that you could try before doing a complete reinstall, like "Settings -> Apps -> Apps & features -> Advanced Options -> Reset", or "Properties -> Local Files -> Verify integrity of game files".

                One option we have would be to bring this to the developer forum and see if Asobo can think of any settings that might have this effect, but we prefer not to bother them unless it's absolutely necessary, as their time is very limited. If you try some more of these things, I can recommend to Just Flight that we seek Asobo's advice with your screenshots and videos.

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                • E Offline
                  E Offline
                  einherz
                  Banned
                  wrote last edited by einherz
                  #19

                  i told you yesterday. i don't need any explanation after self-contradictory stuff. you just waste your time, i have a lot so no problem. so let's stay in practical area. as i asked 3 times without result, and only after fake insult your reaction has back. sure i right now will start simulator without stream folder and duke for test flickering. but i don't want reset simulator and lost all my settings because of this. about *.opt file i told you before i change reflection and shadows to max. i don't even know in the usercfg.opt or whatever it calls have some lod settings.... for shadow i use 8192/ max option 2048 or whatever... for reflection 512.. max option 384. that's all i changed in the file.

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                  0
                  • E einherz

                    i told you yesterday. i don't need any explanation after self-contradictory stuff. you just waste your time, i have a lot so no problem. so let's stay in practical area. as i asked 3 times without result, and only after fake insult your reaction has back. sure i right now will start simulator without stream folder and duke for test flickering. but i don't want reset simulator and lost all my settings because of this. about *.opt file i told you before i change reflection and shadows to max. i don't even know in the usercfg.opt or whatever it calls have some lod settings.... for shadow i use 8192/ max option 2048 or whatever... for reflection 512.. max option 384. that's all i changed in the file.

                    P Offline
                    P Offline
                    PeterT
                    wrote last edited by
                    #20

                    @einherz

                    Alternatively, you could always bore off to somewhere like Reddit with your fake support issues and leave the rest of us in peace.

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                    • E Offline
                      E Offline
                      einherz
                      Banned
                      wrote last edited by einherz
                      #21

                      i tested duke. it's as you said flickering glass, and no glass of vent window.... and i would like to have ignore user variant on the forum, i don't see any reason for flag somebody, but this crappy yard just not for my eyes. would be convenient.
                      but glitchy rendering can be connected to the lod problem... it's o.k. i will verify files
                      p.s. no, verify files is for steam version i have xbox. as i said i will not reset everything for this.... i even don't use external views, only on walk around before and some time after. reset/reinstall is insanity act btw. if trouble can appear it must disappear same way, just with opposite direction. for found it and next time remove faster. actually i think you need it more than me - found the certain trouble, that doing this.

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                      • Black SquareB Black Square

                        @einherz said in Thanks for the updates, Starship 1.2 and Velocity XL 1.4:

                        this is not just ignoring, this is conscious lie.

                        When I answered you the first time, I made a general statement about the functioning of my aircraft from memory. I'm sorry that I don't have encyclopedic knowledge of the (surprisingly) exactly 250 aircraft models I've exported. When I answered the second time, I opened each file and inspected them so I could give you a specific answer. I'm happy to keep helping you investigate this problem, but I don't appreciate your accusation.

                        you use the same way in new models. so what is that if not ignoring the trouble

                        I cannot eliminate these shadow occluders from all my models for all my users due to your one report, because they are not an error. They are actually a feature, which blocks light from entering the cockpit through small cracks. Without them, everyone else would see undesirable light bleeds. My using shadow occluders isn't even the problem, because you have also shown me flickering glass. The problem is that the simulator is displaying the wrong LOD model, not that there is anything wrong with the model.

                        imagine i'm only one person with it, that statistically impossible

                        While it might seem statistically improbable, we field a lot of statistically improbably issues from users of all our products, and the solutions are very often a unique combination of software or hardware that exists only for that one person. Improbable as it may seem, I can only tell you that we have had no other reports of this ever, nor have I seen it posted anywhere online. With regards to the 3rd party camera software, that is a known side-effect of that software, which exhibits the same symptoms. The camera software allows the camera to be moved outside of the cockpit without changing to the external view. This means that the simulator thinks we are still inside, and still shows the interior model with the shadow occluders and the glass windows that flicker.

                        On the practical note:

                        And from your other thread:

                        but anyway, if you know months about the trouble with ported velocity xl? why you still use this method? but not way starship or dukes, where no problems? why?

                        Would you be willing to do a test? Could you load Starship or the Dukes and see if you have flickering glass? I only use the shadow occluders on aircraft that need them, but my LOD models work the same in every aircraft regarding glass. Could you also try this with several other aircraft, both default and addon? See if you notice the flickering glass, or any other oddities when in walkaround mode. I don't think you're looking at a problem that's specific to my aircraft at all, but is rather affecting all your aircraft. I just think you noticed it with mine because of the shadow occluders.

                        This is a suggestion that I don't like to make often, if ever, but have you considered reinstalling the flight simulator? I'm hoping there is some option somewhere that would be reset.

                        Also, have ever made any edits to UserCfg.opt in your AppData folder? Maybe that has an option related to LOD.

                        You could also try deleting your "StreamedPackages" folder, which will not lose any data for you, but I also don't think it's related.

                        There are also some options you might find in the Windows settings that you could try before doing a complete reinstall, like "Settings -> Apps -> Apps & features -> Advanced Options -> Reset", or "Properties -> Local Files -> Verify integrity of game files".

                        One option we have would be to bring this to the developer forum and see if Asobo can think of any settings that might have this effect, but we prefer not to bother them unless it's absolutely necessary, as their time is very limited. If you try some more of these things, I can recommend to Just Flight that we seek Asobo's advice with your screenshots and videos.

                        E Offline
                        E Offline
                        einherz
                        Banned
                        wrote last edited by
                        #22

                        @Black-Square if that can help this is my *.opt file content
                        Version 66
                        {Video
                        Adapter "NVIDIA GeForce RTX 4090"
                        Monitor 0
                        Windowed 1
                        FullscreenBorderless 1
                        WindowActive 0
                        Resolution 3440 1401
                        FullScreenResolution 3440 1440
                        PosX 0
                        PosY 0
                        AntiAliasing DLSS
                        DLSSMode DLAA
                        Reflex ON
                        FSRMode QUALITY
                        FrameGeneration DLSSG
                        NBFramesToGenerate 1
                        PrimaryScaling 1.000000
                        SecondaryScaling 1.000000
                        SharpenAmount 0.000000
                        ExposureBias 0.000000
                        DynamicSettings 0
                        TargetFrameRate 0
                        ReprojectionMode 0
                        EnvironmentBlendMode 0
                        FoveatedRendering 0
                        FoveatedRenderingScale 0.500000
                        WorldScalePercentVR 100
                        AntiAliasingVR TAA
                        DLSSModeVR AUTO
                        ReflexVR ON
                        FSRModeVR PERFORMANCE
                        FrameGenerationVR NONE
                        NBFramesToGenerateVR 1
                        PrimaryScalingVR 0.800000
                        SecondaryScalingVR 1.000000
                        SharpenAmountVR 1.000000
                        ExposureBiasVR 0.000000
                        DynamicSettingsVR 1
                        TargetFrameRateVR 60
                        VSync 0
                        HDR10 1
                        IntelMessageBoxDisplayed 0
                        CurrentGPUDriverVersion 0.0.0
                        DoNotShowGpuDriverRequirementPopup 0
                        FrameLimiter 60
                        }
                        {Graphics
                        Version 2.1.0
                        Preset Custom
                        {Texture
                        MaxAnisotropy 16
                        Quality 0
                        }
                        {Terrain
                        LoDFactor 2.000000
                        POMMaxDist 20.000000
                        POMSubsplitsMaxDist 10.000000
                        }
                        {OffscreenTerrainPreCaching
                        Enabled 1
                        Quality 3
                        }
                        {ObjectsLoD
                        LoDFactor 2.000000
                        }
                        {Shadows
                        MaxSliceCount 4
                        Size 8192
                        DLightContributionCullingThresholdS0 0.100000
                        DLightContributionCullingThresholdS1 0.100000
                        DLightContributionCullingThresholdS2 0.100000
                        DLightContributionCullingThresholdS3 0.100000
                        OmniContributionCullingThreshold 0.000000
                        }
                        {HeightFieldShadows
                        Enabled 1
                        Size 2048
                        }
                        {ContactShadows
                        Enabled 1
                        Quality 3
                        }
                        {Water
                        FFTSize 512
                        }
                        {VolumetricClouds
                        Enabled 1
                        Quality 3
                        }
                        {VolumetricLights
                        Enabled 1
                        Quality 3
                        }
                        {RaytracedShadows
                        Enabled 1
                        }
                        {ReflectionProbe
                        Size 512
                        }
                        {SSR
                        Enabled 1
                        HalfRes 0
                        Quality 3
                        }
                        {WindShield
                        Quality 2
                        }
                        {SSAO
                        Enabled 1
                        FullRes 0
                        Quality 3
                        }
                        {DisplacementMapping
                        Enabled 1
                        }
                        {DOF
                        Enabled 0
                        Quality 3
                        }
                        {MotionBlur
                        Enabled 0
                        Quality 3
                        }
                        {Buildings
                        Quality 3
                        }
                        {Procedural
                        TreesQuality 3
                        PlantsQuality 3
                        RocksQuality 3
                        GrassQuality 3
                        }
                        {Characters
                        Quantity 3
                        Quality 3
                        Variety 3
                        }
                        {Traffic
                        AircraftTrafficQuantity 3
                        AircraftTrafficVariety 3
                        AirportsServicesQuantity 3
                        AirportsServicesVariety 3
                        ParkedAircraftQuantity 3
                        ParkedAircraftVariety 3
                        RoadQuality 3
                        SeaQuality 3
                        }
                        {Fauna
                        Quantity 3
                        }
                        {GlassCockpitsRefreshRate
                        Quality 2
                        }
                        {Seatbelts
                        Enabled 1
                        }
                        }
                        {GraphicsVR
                        Version 2.1.0
                        Preset VRMedium
                        {Texture
                        MaxAnisotropy 4
                        Quality 2
                        }
                        {Terrain
                        LoDFactor 0.500000
                        POMMaxDist 20.000000
                        POMSubsplitsMaxDist 7.500000
                        }
                        {OffscreenTerrainPreCaching
                        Enabled 1
                        Quality 0
                        }
                        {ObjectsLoD
                        LoDFactor 0.500000
                        }
                        {Shadows
                        MaxSliceCount 4
                        Size 1024
                        DLightContributionCullingThresholdS0 0.100000
                        DLightContributionCullingThresholdS1 0.100000
                        DLightContributionCullingThresholdS2 0.100000
                        DLightContributionCullingThresholdS3 0.100000
                        OmniContributionCullingThreshold 0.030000
                        }
                        {HeightFieldShadows
                        Enabled 1
                        Size 256
                        }
                        {ContactShadows
                        Enabled 1
                        Quality 1
                        }
                        {Water
                        FFTSize 256
                        }
                        {VolumetricClouds
                        Enabled 1
                        Quality 1
                        }
                        {VolumetricLights
                        Enabled 1
                        Quality 0
                        }
                        {RaytracedShadows
                        Enabled 0
                        }
                        {ReflectionProbe
                        Size 192
                        }
                        {SSR
                        Enabled 1
                        HalfRes 0
                        Quality 0
                        }
                        {WindShield
                        Quality 2
                        }
                        {SSAO
                        Enabled 1
                        FullRes 0
                        Quality 0
                        }
                        {DisplacementMapping
                        Enabled 0
                        }
                        {DOF
                        Enabled 0
                        Quality 1
                        }
                        {MotionBlur
                        Enabled 0
                        Quality 1
                        }
                        {Buildings
                        Quality 0
                        }
                        {Procedural
                        TreesQuality 0
                        PlantsQuality 0
                        RocksQuality 0
                        GrassQuality 0
                        }
                        {Characters
                        Quantity -1
                        Quality 0
                        Variety 0
                        }
                        {Traffic
                        AircraftTrafficQuantity -1
                        AircraftTrafficVariety 0
                        AirportsServicesQuantity -1
                        AirportsServicesVariety 0
                        ParkedAircraftQuantity -1
                        ParkedAircraftVariety 0
                        RoadQuality -1
                        SeaQuality -1
                        }
                        {Fauna
                        Quantity -1
                        }
                        {GlassCockpitsRefreshRate
                        Quality 0
                        }
                        {Seatbelts
                        Enabled 0
                        }
                        }
                        InstalledPackagesPath "f:\MSFS2024"

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                        • E Offline
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                          einherz
                          Banned
                          wrote last edited by
                          #23

                          i test with default max shadows and reflection 2048 and 384 respectively, and everything just same. same no vent window/storm's window whatever it is. same flickering and same stick those ugly artefacts around.

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                          • E Offline
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                            einherz
                            Banned
                            wrote last edited by einherz
                            #24

                            and hey. i'd prefer have the ticket conversation without all that mess, the ticket guy was just a justflight support guy, so he wasn't do anything wrong with these advices. but you can be more reactivity for found the problem, and remove it, without reinstall whole simulator of course. it is your solution with the shadow makers, and i hope you know how make them invisible for sure, for prevent anything like that in the future. so what i did, i remove custom two settings from the opt file, started with only your birbs in the /community/, delete streamed pacages dir or whatever that was, so any 3rd party addons excluded, i play with lod settings in the devmode, and show you that in the video. so from my side left only unacceptable reset settings with lost everything... well... i will save exe.xml and last line of opt and will hope the reset will not remove my controls profiles.
                            no. i guess i stop on the repair. reset it's... too much...

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                              einherz
                              Banned
                              wrote last edited by
                              #25

                              repair as expected change nothing. i guess reset won't as well, but i won't check that.

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