Thanks for the updates, Starship 1.2 and Velocity XL 1.4
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@Black-Square , I just wanted to say thanks as I've seen in here how much work you put into your products.
It's appreciated and I'm looking forward to the professional releases coming out for your old 2020 analogue upgrades.
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hi, guys, i have a visual problem with velocity x when walk around or in external view, it's just a new update i install, and in ms24 still same trouble.
aerodynamic have same insane pitch axis autorotation, as some other aircraft, irony is for flying wing it's o.k. but only if the axis horizon to the planet, this one as other victims of asobo aerodynamic, have the pitch axis autorotation perpendicular earth. if this can be fixed some how, do this as fast as possible, this stuff impossible to unseen
thank you
https://youtu.be/B1P0WhTUV-Q
https://youtu.be/VU9kvWjdwAY -
@einherz Your visual problem is "shadow occuluders" that help prevent light from entering the cockpit through thin geometry. I use this in all of my aircraft. The simulator is set up to only display these meshes when the camera is inside the aircraft, hence, you should never see them from the outside. I have seen some 3rd party camera applications that trick the simulator into thinking the camera is still inside the aircraft, thus displaying the meshes. Are you using any kind of 3rd party camera tools?
As for the aerodynamics, it's difficult for me to make a recommendation, since your video started with the aircraft already spinning with zero airspeed. If you let me know how you entered that condition, I might be able to see if something is amiss.
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hi, i use nothing but default. when i start, i start on parking place, and i always see that, from start walk around or when use default external camera in ms20 it's end in my ms24 profile all from ms20 + walk around map triggers.
for get that pitch axis autorotation in the velocity x, you just stall it at minimum power, then push throttle full forward. easy to get, and easy to avoid same as any aircraft that have that asobo disease after they kill dynamic in su10, in su9 we had opportunity to have a normal spin, and have flat spin in aircraft that can do that, after su10 most of aircraft lost that opportunity and get this knife-edge spin, usually inverted(negative g) in the velocity x just positive g direction autorotation around pitch axis. as you see in video. same as other asobo su10 "reform" victims, it's drop wing and start autorotation in this highly unnatural way.
thank you