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H:Event Sounds?

Scheduled Pinned Locked Moved Starship
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  • E Offline
    E Offline
    el_bung
    wrote on last edited by
    #1

    #1 I love your products and will continue to support you regardless of this

    #2 Is there any way you could attach the sounds to H:Events? I use a lot of external hardware and I miss hearing the tactile sounds that I get when interacting with the cockpit with my mouse. For instance... the altitude tumblers on the Dukes... SOUND SOOOO GOOD... but I only get to hear them when I don't use my hardware...

    Maybe this is a coding limitation... or maybe I'm doing something wrong on my end... Hoping there is a way to solve this.

    Thank you again for everything you do for the community!

    -Tom

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    • M Offline
      M Offline
      MatzeH84
      wrote on last edited by
      #2

      Would be grateful for that as well!

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      • Black SquareB Offline
        Black SquareB Offline
        Black Square
        Black Square Developer
        wrote on last edited by
        #3

        Trust me, I would love to implement this as well. Unfortunately, those sounds are directly attached to the knob/button animations in the cockpit, and not the events that drive them. There are ways of doing this using B:Vars, (which are not available in all binding software), and other more complicated home-grown methods, but this is one of those features that would add an enormous amount of work to support across all my aircraft. If an easier solution ever comes up, I will be sure to implement it across the whole fleet, but it's not something that's feasible for a nearby update.

        E GunStraussG 2 Replies Last reply
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        • GunStraussG Offline
          GunStraussG Offline
          GunStrauss
          wrote on last edited by
          #4

          Understand, I've not yet bought the Starship, so have not tested it yet, but yes for us who only use MSFS 2024 properly setup B:Vars would probably be preferable.

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          • Black SquareB Black Square

            Trust me, I would love to implement this as well. Unfortunately, those sounds are directly attached to the knob/button animations in the cockpit, and not the events that drive them. There are ways of doing this using B:Vars, (which are not available in all binding software), and other more complicated home-grown methods, but this is one of those features that would add an enormous amount of work to support across all my aircraft. If an easier solution ever comes up, I will be sure to implement it across the whole fleet, but it's not something that's feasible for a nearby update.

            E Offline
            E Offline
            el_bung
            wrote on last edited by
            #5

            @Black-Square Understood, and thank you for the response.

            Appreciate the work you put into these aircrafts and fingers crossed an easy implementation presents itself in the future!

            -T

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            • Black SquareB Black Square

              Trust me, I would love to implement this as well. Unfortunately, those sounds are directly attached to the knob/button animations in the cockpit, and not the events that drive them. There are ways of doing this using B:Vars, (which are not available in all binding software), and other more complicated home-grown methods, but this is one of those features that would add an enormous amount of work to support across all my aircraft. If an easier solution ever comes up, I will be sure to implement it across the whole fleet, but it's not something that's feasible for a nearby update.

              GunStraussG Offline
              GunStraussG Offline
              GunStrauss
              wrote on last edited by
              #6

              @Black-Square Just a though. Would you consider to hire an assistant for wiring all your knobs and buttons to the new b-event system? Although the system is not perfect, it would make sense to do the transition, as it can be utilised within MSFS 2024's default mapping system, and I belive all external software at this point. It basically solves the issue we had with MSFS 2020 regarding controller mapping and home-grown solutions. Considering all the interesting work you're currently doing, I understand it's not something you should prioritise, but as it's probably a quite mundane task, an assistant could perhaps be able to do the transition for you?

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              • GunStraussG Offline
                GunStraussG Offline
                GunStrauss
                wrote last edited by
                #7

                Just installed TBM and DUKE in 2024, and now with the new b-event system playing in all the default aircraft, it's a bit sad to be back in a cockpit with static knobs and buttons 😕

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