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Feathered Propeller Animation

Scheduled Pinned Locked Moved Starship
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  • MD82M Offline
    MD82M Offline
    MD82
    wrote on last edited by
    #1

    Hello,

    I was wondering if, when time permits, the feathered prop animation can be updated. It's hard to find reference videos online because the recording frame rate interferes with what you actually see. But when a propeller is feathered, like in the Starship's example at around 340 RPM, the blades will look coarse, and you can just about see them spinning. In the Starship now, even with the prop fully feathered and indicating 340 RPM, you will see a flat, fast spinning disc. Mostly the same as if you were out of feather.

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    • A Offline
      A Offline
      ADFGVX
      wrote on last edited by
      #2

      I have not yet had to feather the prop in flight.The dukes implement this very well animation-wise iirc. So if that what describe is the case, it is hopefully fixed soon

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      • MarionetteworkM Online
        MarionetteworkM Online
        Marionettework
        wrote on last edited by Marionettework
        #3

        Do you have any tips on when to adjust feather during flight phases? What setting do you want for extracting maximum speed during cruise? What do you want for max efficiency during cruise?

        I have a feeling there might be a chart somewhere for this.

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        • MD82M Offline
          MD82M Offline
          MD82
          wrote on last edited by
          #4

          The actual feather setting is only for start and shut down. As for prop pitch. The manual has your answer. I suspect there may be more settings, but the base is. Full forward (1700 RPM) for takeoff, then bring it back to 1600 for the remainder of the flight. Remember to keep ITT's below 840.

          MarionetteworkM 1 Reply Last reply
          1
          • MD82M MD82

            The actual feather setting is only for start and shut down. As for prop pitch. The manual has your answer. I suspect there may be more settings, but the base is. Full forward (1700 RPM) for takeoff, then bring it back to 1600 for the remainder of the flight. Remember to keep ITT's below 840.

            MarionetteworkM Online
            MarionetteworkM Online
            Marionettework
            wrote on last edited by
            #5

            @MD82 said in Feathered Propeller Animation:

            The actual feather setting is only for start and shut down. As for prop pitch. The manual has your answer. I suspect there may be more settings, but the base is. Full forward (1700 RPM) for takeoff, then bring it back to 1600 for the remainder of the flight. Remember to keep ITT's below 840.

            Do you keep your ITT lower by reducing the throttle as you change the pitch?

            MD82M P 2 Replies Last reply
            0
            • J Online
              J Online
              jmarkows
              wrote on last edited by
              #6

              Set pitch to maintain 1600 during climb and leave it there. Everything after that is done by throttle movements, including reduction to keep ITT in line with the max.

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              • MarionetteworkM Marionettework

                @MD82 said in Feathered Propeller Animation:

                The actual feather setting is only for start and shut down. As for prop pitch. The manual has your answer. I suspect there may be more settings, but the base is. Full forward (1700 RPM) for takeoff, then bring it back to 1600 for the remainder of the flight. Remember to keep ITT's below 840.

                Do you keep your ITT lower by reducing the throttle as you change the pitch?

                MD82M Offline
                MD82M Offline
                MD82
                wrote on last edited by
                #7

                @Marionettework As @jmarkows says. There are power setting tables in the manual. For climb you set 1600 and forget it. Use only the power levers to maintain table torque until ITT becomes limiting.

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                • MD82M Offline
                  MD82M Offline
                  MD82
                  wrote last edited by
                  #8

                  Hello @Black-Square Nick. Thank you for the long awaited update. I was wondering if this item made it through or if maybe it was missed in the list of posts?

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                  • MD82M Offline
                    MD82M Offline
                    MD82
                    wrote last edited by
                    #9

                    One last bump to see if this can be addressed or not.

                    Cheers,

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                    • MarionetteworkM Marionettework

                      @MD82 said in Feathered Propeller Animation:

                      The actual feather setting is only for start and shut down. As for prop pitch. The manual has your answer. I suspect there may be more settings, but the base is. Full forward (1700 RPM) for takeoff, then bring it back to 1600 for the remainder of the flight. Remember to keep ITT's below 840.

                      Do you keep your ITT lower by reducing the throttle as you change the pitch?

                      P Offline
                      P Offline
                      ProfCrash
                      wrote last edited by
                      #10

                      @Marionettework ITT is unaffected by prop pitch, the general procedure is power levers then props mainly to mitigate the risk of an over torque. Also Max Cruise seems to fall at an ITT of ~835-840C and normal cruise is 830C

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                      • V Offline
                        V Offline
                        vanislepilot
                        wrote last edited by
                        #11

                        @MD82 I agree with your observation on the feather animation.

                        As I recall, this has traditionally been very difficult to do natively in the FS architecture. I believe Majestic, back in the day, had to do a custom prop animation to get the coarse disc looking accurate from the side when feathered.

                        This currently might be a FS24 limitation, although I hear it now has new tools for improving the realism of our beloved spinny parts...

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                        • MD82M Offline
                          MD82M Offline
                          MD82
                          wrote last edited by
                          #12

                          Fingers crossed we hear something. I'm surprised on the lack of reaction.

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