Bonanza LVAR
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Hello
I recently bought bonanza and I am very happy with it, it is a great achievement.
I am using SpadNext and I realize that some LVARs are not working. Or maybe it's me.
The LVARS are the following:
DEICE_PROPELLER_1: at 1 or 0 nothing changes
BKSQ_BONANZA_FUELFLOW_1 with VAR_SWITCH_PUMP_1: these two variables change with the pump switch. The LVAR VAR_SWITCH_PUMP_1 works well but BKSQ_BONANZA_FUELFLOW_1 does not. It can take 3 values: 0, 3.5 or 7. But if I send these values, it doesn't work.
But maybe I am making a mistake.
Thanks in advance
Eric -
This post is deleted!
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A reply direct from the developer:
The propeller deice is controlled via an Asobo template, and therefore should be controlled with the usual B:Var, not an L:Var. Setting the fuel flow will not work, as it's only an output, not an input. Setting L:var_FUEL_Switch_Pump_1 must also be accompanied by turning on the fuel pump's circuit. In RNP, this is accomplished with (>A:CIRCUIT SWITCH ON:4, bool).
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@voice-of-reason we can do control the prop deice function (B:PROP DEICE SWITCH:1 does the job) but there's no animation of the deice switch though. Only animation of prop amps needle and alt load needle can be observed.
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Hello and thank you for your help.
Regarding the DEICE variable, I have understood well. However, for the electric pump, it seems more complex.
If, in the game, I activate with the mouse the battery and the pump switch, everything works. The variable BKSQ_BONANZA_FUELFLOW_1 displays a value (which I cannot change and this is normal) and the pump works.
But if, with spadnext, I modify the values of the variables ELECTRIC_MASTER_BATTERY and VAR_FUEL_SWTICH_PUMP_1 by setting them to 1, nothing happens, the pump does not start.
The variable BKSQ_BONANZA_FUELFLOW_1 remains at 0.
There must be a third variable but I can't find it.