Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
Collapse
Just Flight Community Forum
  1. Home
  2. Just Flight
  3. MSFS Products
  4. Black Square Add-Ons
  5. Steam Gauge Overhaul
  6. Bonanza LVAR

Bonanza LVAR

Scheduled Pinned Locked Moved Steam Gauge Overhaul
11 Posts 5 Posters 673 Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • usulU usul

    Hello
    I recently bought bonanza and I am very happy with it, it is a great achievement.
    I am using SpadNext and I realize that some LVARs are not working. Or maybe it's me.
    The LVARS are the following:
    DEICE_PROPELLER_1: at 1 or 0 nothing changes
    BKSQ_BONANZA_FUELFLOW_1 with VAR_SWITCH_PUMP_1: these two variables change with the pump switch. The LVAR VAR_SWITCH_PUMP_1 works well but BKSQ_BONANZA_FUELFLOW_1 does not. It can take 3 values: 0, 3.5 or 7. But if I send these values, it doesn't work.
    But maybe I am making a mistake.
    Thanks in advance
    Eric

    hangar_101H Offline
    hangar_101H Offline
    hangar_101
    wrote on last edited by
    #2
    This post is deleted!
    1 Reply Last reply
    0
    • V Offline
      V Offline
      Voice of Reason
      JF Staff
      wrote on last edited by
      #3

      A reply direct from the developer:

      The propeller deice is controlled via an Asobo template, and therefore should be controlled with the usual B:Var, not an L:Var. Setting the fuel flow will not work, as it's only an output, not an input. Setting L:var_FUEL_Switch_Pump_1 must also be accompanied by turning on the fuel pump's circuit. In RNP, this is accomplished with (>A:CIRCUIT SWITCH ON:4, bool).

      hangar_101H 1 Reply Last reply
      1
      • V Voice of Reason

        A reply direct from the developer:

        The propeller deice is controlled via an Asobo template, and therefore should be controlled with the usual B:Var, not an L:Var. Setting the fuel flow will not work, as it's only an output, not an input. Setting L:var_FUEL_Switch_Pump_1 must also be accompanied by turning on the fuel pump's circuit. In RNP, this is accomplished with (>A:CIRCUIT SWITCH ON:4, bool).

        hangar_101H Offline
        hangar_101H Offline
        hangar_101
        wrote on last edited by hangar_101
        #4

        @voice-of-reason we can do control the prop deice function (B:PROP DEICE SWITCH:1 does the job) but there's no animation of the deice switch though. Only animation of prop amps needle and alt load needle can be observed.

        1 Reply Last reply
        0
        • usulU Offline
          usulU Offline
          usul
          wrote on last edited by
          #5

          Hello and thank you for your help.
          Regarding the DEICE variable, I have understood well. However, for the electric pump, it seems more complex.
          If, in the game, I activate with the mouse the battery and the pump switch, everything works. The variable BKSQ_BONANZA_FUELFLOW_1 displays a value (which I cannot change and this is normal) and the pump works.
          But if, with spadnext, I modify the values of the variables ELECTRIC_MASTER_BATTERY and VAR_FUEL_SWTICH_PUMP_1 by setting them to 1, nothing happens, the pump does not start.
          The variable BKSQ_BONANZA_FUELFLOW_1 remains at 0.
          There must be a third variable but I can't find it.

          H 1 Reply Last reply
          0
          • usulU usul

            Hello and thank you for your help.
            Regarding the DEICE variable, I have understood well. However, for the electric pump, it seems more complex.
            If, in the game, I activate with the mouse the battery and the pump switch, everything works. The variable BKSQ_BONANZA_FUELFLOW_1 displays a value (which I cannot change and this is normal) and the pump works.
            But if, with spadnext, I modify the values of the variables ELECTRIC_MASTER_BATTERY and VAR_FUEL_SWTICH_PUMP_1 by setting them to 1, nothing happens, the pump does not start.
            The variable BKSQ_BONANZA_FUELFLOW_1 remains at 0.
            There must be a third variable but I can't find it.

            H Offline
            H Offline
            hornet975
            wrote on last edited by
            #6

            @usul for the fuel pump switch you have to add "set CIRCUIT SWITCH ON 4 to 1". This works for me. I then assigned two buttons to switch the pump from Lo to HI!Immagine 2023-03-21 195353.jpg Immagine 2023-03-21 195453.jpg Immagine 2023-03-21 195514.jpg

            usulU 1 Reply Last reply
            1
            • H hornet975

              @usul for the fuel pump switch you have to add "set CIRCUIT SWITCH ON 4 to 1". This works for me. I then assigned two buttons to switch the pump from Lo to HI!Immagine 2023-03-21 195353.jpg Immagine 2023-03-21 195453.jpg Immagine 2023-03-21 195514.jpg

              usulU Offline
              usulU Offline
              usul
              wrote on last edited by
              #7

              @hornet975 Thank you very much, that's exactly it. Curious how you found it

              hangar_101H 1 Reply Last reply
              0
              • usulU usul

                @hornet975 Thank you very much, that's exactly it. Curious how you found it

                hangar_101H Offline
                hangar_101H Offline
                hangar_101
                wrote on last edited by
                #8

                @usul usually you find this information in the model.xml file.

                1 Reply Last reply
                0
                • EthrevenE Offline
                  EthrevenE Offline
                  Ethreven
                  wrote on last edited by
                  #9

                  Hi guys, do you know how to setup a Switch Panel to ignite the engine when the magneto knob goes to start position?

                  usulU 1 Reply Last reply
                  0
                  • EthrevenE Ethreven

                    Hi guys, do you know how to setup a Switch Panel to ignite the engine when the magneto knob goes to start position?

                    usulU Offline
                    usulU Offline
                    usul
                    wrote on last edited by
                    #10

                    @ethreven With SpadNext, I declare a keyboard command: shift+alt+g for 5 seconds

                    EthrevenE 1 Reply Last reply
                    0
                    • usulU usul

                      @ethreven With SpadNext, I declare a keyboard command: shift+alt+g for 5 seconds

                      EthrevenE Offline
                      EthrevenE Offline
                      Ethreven
                      wrote on last edited by
                      #11

                      @usul Thank you. Problem solved :). All magneto's sequence looks like this:Spad.jpg

                      1 Reply Last reply
                      0
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent
                      • Tags
                      • Popular
                      • Users