Commander Paintkit
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Unfortunately, flightsim.to has introduced new restrictions, so I can't upload the paint kit today.
However, I have uploaded it to my Google Drive for now

https://drive.google.com/file/d/19l8XJHxkHHYYAaT7IUBKXN5Y-Ku5Tsti/view?usp=sharing
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Ok, just downloaded, again thanks. I have not used FBX and Blender before. Most paint kits I have used have PSD files that I work from. Is there a way to create PSD or similar via Blender and an FBX?
Appreciate any help
@Woolies In lieu of an official PSD paintkit you can roll your own using my new MSFS Livery Toolkit. I recently added the ability to extract the relevant parts of an aircraft, into a 2D and/or 3D paintkit.
You can download it here
https://theflaknine.github.io/MSFS-Livery-Toolkit/Go through the setup to ensure it can find your aircraft folder(s), then go to the Paintkit Builder tab (bottom left). From there, hit DISCOVER AIRCRAFT and find the Commander 114 and pick the textures you want to generate into a paintkit. It will extract them and build layered PSD files, also with UV wireframe and paintable area layers (useful as a mask). You can optionally include AO, Roughness and Metal layers if you want.
Obviously it's not as clean as a real paintkit that has nice separate layers for dirt, panel lines, etc, but it'll give you something to get started.

Here's an example of the PSD it will generate.

