BKSQ_MixtureLeverPosition_1 doesn’t work
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FWIW, I have never had an issue using the stock sim Mixture 1/2 or Condition Lever 1/2 axis for any Black Square product. Haven't had a chance to try the Bonanza yet, but works in the Piston Duke/Grand Duke.
@jmarkows I would love to get to the bottom of this, because every setup I have ever tested my products on works with the native mixture axis. Beyond that, the L:Vars should be a foolproof way of accessing the system, unless something is also spamming the mixture variable that I call out in the FAQ.
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@jmarkows I would love to get to the bottom of this, because every setup I have ever tested my products on works with the native mixture axis. Beyond that, the L:Vars should be a foolproof way of accessing the system, unless something is also spamming the mixture variable that I call out in the FAQ.
@Black-Square said in BKSQ_MixtureLeverPosition_1 doesn’t work:
@jmarkows I would love to get to the bottom of this, because every setup I have ever tested my products on works with the native mixture axis. Beyond that, the L:Vars should be a foolproof way of accessing the system, unless something is also spamming the mixture variable that I call out in the FAQ.
Just finished setting up my basic Bonanza profile, and with the TC variant the stock Mixture Axis (-100 to 100) works fine. At least according to the lever in the virtual cockpit.
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@Black-Square said in BKSQ_MixtureLeverPosition_1 doesn’t work:
@jmarkows I would love to get to the bottom of this, because every setup I have ever tested my products on works with the native mixture axis. Beyond that, the L:Vars should be a foolproof way of accessing the system, unless something is also spamming the mixture variable that I call out in the FAQ.
Just finished setting up my basic Bonanza profile, and with the TC variant the stock Mixture Axis (-100 to 100) works fine. At least according to the lever in the virtual cockpit.
@jmarkows I just checked the code, because I had a vague recollection of having given this advice in the past: If the level moves in the cockpit, then all the correct variables are being set, and everything should be working.