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  6. BKSQ_MixtureLeverPosition_1 doesn’t work

BKSQ_MixtureLeverPosition_1 doesn’t work

Scheduled Pinned Locked Moved Bonanza Professional
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  • MarkSM Offline
    MarkSM Offline
    MarkS
    wrote last edited by
    #2

    The standard Mixture 1 binding works for the normally aspirated engine. I think the other is specific to some behind-the-scenes magic to make the turbocharger work.

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    • J Online
      J Online
      jmarkows
      wrote last edited by
      #3

      FWIW, I have never had an issue using the stock sim Mixture 1/2 or Condition Lever 1/2 axis for any Black Square product. Haven't had a chance to try the Bonanza yet, but works in the Piston Duke/Grand Duke.

      Black SquareB 1 Reply Last reply
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      • M Offline
        M Offline
        meh1951
        wrote last edited by meh1951
        #4

        I can't get Mixture1 to work in BSBonanza with Spad.next

        Left Mixture Lever K:MIXTURE1_SET - OR -
        L:BKSQ_MixtureLeverPosition_1
        0 - 100 -OR- (0 - 1)

        Right Mixture Lever K:MIXTURE2_SET - OR -
        L:BKSQ_MixtureLeverPosition_2
        0 - 100 -OR- (0 - 1)

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        • S Offline
          S Offline
          SebAvi
          wrote last edited by
          #5

          Yep, only the default mixture binding in SPAD.neXt is working, but I’m not sure it’s the right setup for Black Square products so I always using BKSQ_MixtureLeverPosition_1 until now.

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          • J jmarkows

            FWIW, I have never had an issue using the stock sim Mixture 1/2 or Condition Lever 1/2 axis for any Black Square product. Haven't had a chance to try the Bonanza yet, but works in the Piston Duke/Grand Duke.

            Black SquareB Offline
            Black SquareB Offline
            Black Square
            Black Square Developer
            wrote last edited by
            #6

            @jmarkows I would love to get to the bottom of this, because every setup I have ever tested my products on works with the native mixture axis. Beyond that, the L:Vars should be a foolproof way of accessing the system, unless something is also spamming the mixture variable that I call out in the FAQ.

            J 1 Reply Last reply
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            • Black SquareB Black Square

              @jmarkows I would love to get to the bottom of this, because every setup I have ever tested my products on works with the native mixture axis. Beyond that, the L:Vars should be a foolproof way of accessing the system, unless something is also spamming the mixture variable that I call out in the FAQ.

              J Online
              J Online
              jmarkows
              wrote last edited by
              #7

              @Black-Square said in BKSQ_MixtureLeverPosition_1 doesn’t work:

              @jmarkows I would love to get to the bottom of this, because every setup I have ever tested my products on works with the native mixture axis. Beyond that, the L:Vars should be a foolproof way of accessing the system, unless something is also spamming the mixture variable that I call out in the FAQ.

              Just finished setting up my basic Bonanza profile, and with the TC variant the stock Mixture Axis (-100 to 100) works fine. At least according to the lever in the virtual cockpit.

              Black SquareB 1 Reply Last reply
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              • J jmarkows

                @Black-Square said in BKSQ_MixtureLeverPosition_1 doesn’t work:

                @jmarkows I would love to get to the bottom of this, because every setup I have ever tested my products on works with the native mixture axis. Beyond that, the L:Vars should be a foolproof way of accessing the system, unless something is also spamming the mixture variable that I call out in the FAQ.

                Just finished setting up my basic Bonanza profile, and with the TC variant the stock Mixture Axis (-100 to 100) works fine. At least according to the lever in the virtual cockpit.

                Black SquareB Offline
                Black SquareB Offline
                Black Square
                Black Square Developer
                wrote last edited by
                #8

                @jmarkows I just checked the code, because I had a vague recollection of having given this advice in the past: If the level moves in the cockpit, then all the correct variables are being set, and everything should be working.

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                • J Online
                  J Online
                  jmarkows
                  wrote last edited by
                  #9

                  Good; as I said it's never been an issue for me, maybe that will help the others, I just wanted to caveat that with "I haven't really flight tested it yet but it looks OK."

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                  • M Offline
                    M Offline
                    meh1951
                    wrote last edited by
                    #10

                    L:BKSQ_MixtureLeverPosition_1 is acting like a 1-0. In the book it says L:BKSQ_MixtureLeverPosition_1
                    0 - 100 -OR- (0 - 1)
                    does that mean you can change the output?

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                    • J Online
                      J Online
                      jmarkows
                      wrote last edited by
                      #11

                      Isn't the 0-100 for the given K event?

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