Traffic Global road map
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@vx800 said in Traffic Global road map:
Hi
have you any plans of implementing military AI aircraft in traffic Global, and perhaps let them operate from airports with "ab" in there nameOle
Not as part of the program but it may be something for a PlusPak in the future.
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@Rich thanks for the continued work on this, I'm enjoying using it in v5 at the moment.
One thing I'd love to see improved if possible, is that landing aircraft come to a stop very very quickly, but then taxi down the runway to a turn off very slowly. Is there a way the landing roll could be made longer and then aircraft depart the runway quicker?
With aerosoft Heathrow installed, aircraft landing on 09L stop, do a 180 and then back track along the runway to find an exit. Perhaps this is some quirk of how that airport has been developed, or a quirk of p3d AI behaviour, I'm not sure, but flagging in case there is a way to make the landing aircraft continue forward to an exit where one is available.
Thanks
Stephen
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I have the same question for JF developers?
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@Ray-Fry said in Traffic Global road map:
Will JF still continue with TG Development as MSFS will be released before this get`s to final.
Traffic Global is for P3D so no idea if it will work in the new FS until there is a final SDK etc. When FS2020 is final we will take a look and see what add-ons can be made to work but much will depend on how popular they are and how much work is involved. However, Traffic Global will continue to work in P3D as that will be unaffected by the new MS game.
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@martin11 said in Traffic Global road map:
I thought TG is very close to the final release or isn't it yet?
Yes - there is very little left to do but, unfortunately, our lead developer has had to take furlough due to Covid. He should be back in the next month or so and can then pick up where he left off.
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@Derek said in Traffic Global road map:
@Ray-Fry said in Traffic Global road map:
Will JF still continue with TG Development as MSFS will be released before this get`s to final.
Traffic Global is for P3D so no idea if it will work in the new FS until there is a final SDK etc. When FS2020 is final we will take a look and see what add-ons can be made to work but much will depend on how popular they are and how much work is involved. However, Traffic Global will continue to work in P3D as that will be unaffected by the new MS game.
Derek you cant say that "MS game" you will upset the purist, but anyway all the best JF staff and keep safe, i will still be using P3Dv5 after MSFS is released, i will buy it but i`m not allowed to say more.