Starship Manual Suggestion
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@Black-Square Thanks Nick, appreciate you have plenty on your plate and obviously a very minor point in the grand scheme of things. Interesting that I couldn't find a description for the Page Adv in the POM which was what led me to expect you to say "nice spot but it's not implemented in the real world" lol
On the mappings, will I will need to get axis and ohs or SPADnext to be able to bind the Line and Page Adv buttons, as I couldn't see a native sim "K_" value like there is for CWS?
Regards
James -
@hughesj2 Mobiflight is a great free alternative to the paid solutions if you want to bind more stuff than default events.
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I've made the design choice in all of my aircraft to stay away from assigning functionality to those uncommon commands, since they can change from version to version of flight sim, and you never know how people have their hardware set up. You shouldn't have to purchase hardware binding software just to make those two simple assignments, though. Perhaps FSUIPC would suffice, or there is another free alternative that someone can recommend here with more knowledge than me?
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I can't imagine using any of the more advanced aircraft in the sim without an external control software. I want to be able to set up my the controls to match my hardware, like position of throttle or flap detents, how reverse thrust is activated, or just have the freedom to map any odd knob present in the virtual cockpit.
And not to mention problems with control settings in the sim, like CTD when managing profiles, long after each click on the controls screen, occasional wipe of all my control settings, to just name a few...
I use AxisAndOhs and I'm very happy with it. -
Personally I love MobiFlight for being completely free and open source and having a big database anyone can contribute to with all sorts of bindings and variables. Of course you can also just write whatever command you need.
https://hubhop.mobiflight.com/presets/?vendor=Black+Square
For Black Square aircraft there are currently 954 inputs and outputs covering everything from an axis for setting sun visors to reading the current oxygen pressure from the sim.And to @Dingle - unfortunately I have never used Yourcontrols. If it reads all MSFS events it should probably be fine, but Mobiflight basically works the same way as all the paid alternatives, so if it doesn't work with them, it will probably be the same issue here.
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I've made the design choice in all of my aircraft to stay away from assigning functionality to those uncommon commands, since they can change from version to version of flight sim, and you never know how people have their hardware set up. You shouldn't have to purchase hardware binding software just to make those two simple assignments, though. Perhaps FSUIPC would suffice, or there is another free alternative that someone can recommend here with more knowledge than me?
@Black-Square That's a fair enough design principle Nick. I wonder if you've seen A2A's Input configurator (comes with the Comanche) I'm not sure if something similar would get around that issue? For now I've grabbed Mobiflight as recommended by @Avionic (Cheers Avionic) and had a play with it in the Duke to bind the OATMAPlight button on the pilot yoke and it seems OK if you can get your head around entering custom input variables, which is part of my point, not sure how accessible that is to everyone.
Cheers
James -
The Comanche's configurator has been brought to my attention before. Creating desktop applications for my aircraft is well beyond the scope of how I like to work, and presents new problems when trying to make everything compatible for Marketplace and XBOX. Of course, anything is possible, but this has not been a focus of mine, since I write all my code with home cockpit builders in mind already by making sure that all functionality can be accessed externally.
@JetNoise Yes, all of my aircraft are delivered with printer friendly manuals now.
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The Comanche's configurator has been brought to my attention before. Creating desktop applications for my aircraft is well beyond the scope of how I like to work, and presents new problems when trying to make everything compatible for Marketplace and XBOX. Of course, anything is possible, but this has not been a focus of mine, since I write all my code with home cockpit builders in mind already by making sure that all functionality can be accessed externally.
@JetNoise Yes, all of my aircraft are delivered with printer friendly manuals now.
@Black-Square Fair enough Nick, thanks for the insights 👍🏼
Cheers
James