PA-28R Arrow III

601 Topics 3.8k Posts
  • Physical flight behaviour

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  • Xbox compatibility

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    Ah wel,l thanks for your help

  • V0.10.6

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    @berniev Thanks Bernie, glad to hear that you're enjoying it

  • Scrolling on the new iPad

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  • ATC no incoming entry

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    @flyme2dunoon
    Hi, flyme. Thanks for chiming in as well. I tried the GTN 750 settings as well. Still nothing. I think you're on to something though. It happened after the latest update but I must be the only one having the issue which is a bit odd.

  • NAV/GPS switch with AU1 Garmin 530

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    Various GPS compatibility issues introduced by AAU 1 will be addressed in the update that we're aiming to release next week.

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    Hi weptburrito

    Thank you! It works well.

    Regards

    Richard

  • Performance comparison

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    @ghrasko
    I am also experiencing the same discrepancies when comparing against the published performance tables.

    Can anyone let us know if there are any plans in tweaking the performances to match as close as possible the ones found on the POH?

    It does have a big impact when working on the Navlog...

    Many thanks for any feedback.
    Julian

  • No pilot in external view

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  • Paint kit guide or tutorial.

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    @derek Thank you much.

  • Landing lights

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    Thank you, i had not been notified about that.
    Will have a look if my version is up to date.

  • Flight model updates

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    @martyn I’d love to help with this (and mainly the warrior as I have real time on type).

  • GPS GNS 530

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    @florence You are welcome.
    If you want to use the old version of these Systems, you can uninstall the WT ones in the content manager.

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    @martyn I think it's great that MSFS is on it's way on a highly needed metamorphose on it's physics and flight dynamics systems. Coming from X-plane; MSFS often feels pre-programmed, animated, static and dull, and ground interaction seems way off.

    I understand that the new features don't always work as most developers would hope from the get-go, but maybe you could consider adding it's implementation as an experimental feature? Customers who would like; could install an NPS-CFD-SBS-(etc-) enabled version. Undesirable behaviours could be documented and get evolved through user feedback and further development of the new physics simulations at Asobo/Microsoft.

    Note: Personally I'm holding off buying any GA-addon not utilising the new systems.

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    @shutts Can you check if the autopilot is engaged? That behaviour suggests the autopilot is engaged and is controlling the yoke once electrical power is available.

  • Help me understand ... thanks

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    @vulcanb2

    The ground physics in MSFS is completely wrong and it's impossible not to notice, at least I thought. Until I pointed out the problem and some real pilot told me that to take off or land in crosswind conditions you need to have greater "skills" and therefore it was me who was not capable. Despite some videos in which I have shown that practically with almost all MSFS aircraft (even pay) it is impossible to take off / land while maintaining the centerline of the runway, with a wind equal to or even lower than the maximum declared by the manufacturer, these alleged real pilots continued to support the opposite.

    Let's move on to the weather issue: from the SU10 Asobo has introduced a completely wrong system of gusts / turbulences (I'm talking only and exclusively about Live Weather). In fact, before in live weather the gusts were completely absent, while now they are everywhere. Now when I pointed out that having gusts everywhere is unrealistic, many real pilots replied: "That's not true, I once in 95, I had strong gusts etc ...". This is an unscientific approach because this opinion is useless and proves nothing. Virtually now if there is a wind of 4 knots in the metar, the MSFS live weather puts wind up to 9 knots with gusts every millisecond. Absolutely terrible. But for some alleged real pilots this is the case because flying a plane is difficult, as if the greater effort to fly an aircraft correctly equates to greater realism

  • Fuel Pump

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    @weptburrito said in Fuel Pump:

    HEADPHONE SIMULATION

    Hi weptburrito, I apologize for not having answered you before but as a fool I was expecting the response of the Ticket from Just Flight and I have not checked the answers in this Section anymore, thank you very much for giving me the solution .. it is really as you say I had the Headphone Simulation activated even if I must say however that I had not activated it but FS2020 is like this .. every now and then a surprise .. I still confirm that I am a real idiot not to have checked before, not you can wait days and days ... I apologize for the bad impression I made .. maybe it will be the age .. 64 years shouldn't be too much but ...
    Thanks David

  • In Praise of the Arrow

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    @tensim :smiling_face_with_heart-eyes:

  • This topic is deleted!

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  • PA-28 behaviour

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