VFR Real Scenery NexGen 3D

25 Topics 115 Posts
  • Revolution X

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    Thanks @Derek that’s pretty much what I thought. Appreciate the swift response.

  • Airports (eg EGKB) on plateaus

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    There was an FAQ for this on the previous versions - it is a tradeoff when you use any higher detail mesh software - such as VFR scenery.

    At some airports I notice that the airport is on a raised plateau, yet in real life it is not – why is this?
    In this case it means that the airport in real life is not on flat even ground but probably situated on a slope. Flight simulator has to ‘flatten’ and even out the level of the airport to allow the AI traffic to operate correctly. It raises the lowest part of the airport to be level with the highest part of the airport and gives the airport a plateau effect around the lowest part. In real life some airports may have as much as 100 feet difference within the airport area. In Flight Simulator the flattening effect has to cover not just the runways and taxiways but also the entire area of the airport. The default terrain in Flight Simulator in the UK is at fairly low detail and so normally this flattening is not noticeable. When the terrain detail is increased greatly, as with the terrain included with VFR Real Scenery, then it can make it stand out. If you find this too distracting then you can turn off the high detail terrain and revert to the default low detail although of course this will also lose the high detail terrain over the whole VFR area.

  • landmarks

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    @colb617 Thanks for the feedback. Landmarks are not part of this product. It is “photo scenery with autogen” as the next stage up from the old pure photo stuff giving it 3D buildings and trees to go with the 2D flat building images and wooded areas. Of course all landmarks will still be in the photos as with our old VFR Real Scenery or Generation X but unless they are already present in FSX/P3D as custom landmark models (like many of the London buildings) they will of necessity be represented by generic autogen. To be efficient the autogen engine in the simulator has a fairly restricted selection of building types.
    If you turn off autogen you will get the same “accurate but flat” scenery as with previous Photoscenery products but that rather defeats the object.

    Hope that helps.

  • Add on airports

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    You can manage the airports using the scenery management tool. Worth downloading the demo and take a look at how it works.

  • Scenery Manager will not enable in FSX

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    Hi,

    If you haven't already its worth dropping us a ticket:

    https://support.justflight.com/support/tickets/new

    If FSX is showing in the list but won't change when enabling it:

    It sounds like you may have your scenery.cfg file set to "read only" and thus cannot be changed by the program.

    You can try right-clicking on the cfg file and select “Properties” and see if the “Read only” option is ticked. If so un-tick it. The manager should then be able to activate it normally

    Thanks,

    Simon