No Copilot in 2024
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Sorry for the copy-paste, but I have written the same response more than a few times this week, as I'm sure you can imagine:
The pilot/passenger models are one of the two biggest regressions for me as a developer in MSFS 2024. I no longer have control of the model's visibility, dynamic location, rotation, or scaling. This means that the models are almost guaranteed to clip through the cabin walls, the ceiling, panel, yokes, etc., and sometimes completely out of the airframe itself. I find this to be an unacceptable compromise that cheapens the appearance of my aircraft. It is relatively simple to mod in these characters yourself, but I am still hoping that we can convince Asobo to fix this issue so that I can better control the characters as a developer.
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Sorry for the copy-paste, but I have written the same response more than a few times this week, as I'm sure you can imagine:
The pilot/passenger models are one of the two biggest regressions for me as a developer in MSFS 2024. I no longer have control of the model's visibility, dynamic location, rotation, or scaling. This means that the models are almost guaranteed to clip through the cabin walls, the ceiling, panel, yokes, etc., and sometimes completely out of the airframe itself. I find this to be an unacceptable compromise that cheapens the appearance of my aircraft. It is relatively simple to mod in these characters yourself, but I am still hoping that we can convince Asobo to fix this issue so that I can better control the characters as a developer.
@Black-Square no problem and thanks for the reply