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GNS 530 and the CLR button

Scheduled Pinned Locked Moved TBM 850
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  • GunStraussG Offline
    GunStraussG Offline
    GunStrauss
    wrote last edited by GunStrauss
    #1

    I know this is not an issue with your planes in 2024 with the GNS's specifically, but it seems like there is a problem with how Asobo wired the functionality of the CLR-button.

    As you're a very talented developer, maybe you'd have an idea on how the issue could be solved, at least for your planes, and maybe Asobo will fix theirs later.

    The clear button has two functions, one short press and one long press, it works correctly by using the mouse, but not when executing the b-events.

    Ideally I would expect something like this, to be able to correctly map the button to a hardware device:

    B-events:
    AS530_Clr_Push: should just push the button in (animation)
    AS530_Clr_Release: should release the button (animation) and activate short press (if long press has not been activated)
    AS530_Clr_Push_Long: should activate long press (no animation), if the button has been pressed in for enough time to trigger long press
    AS530_Clr_Release: should release the button (animation only), if long press has been activated

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    • GunStraussG Offline
      GunStraussG Offline
      GunStrauss
      wrote last edited by GunStrauss
      #2

      Or a simpler option, maybe not so elegant, could perhaps just be one b-event for pushing in the button, and one for releasing the button, that is not connected to anything. So that we can use the proper h-event in combination with the b-event for sound and animation.

      However, such a solution is perhaps less likely to be adapted in the base sim.

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      • GunStraussG Offline
        GunStraussG Offline
        GunStrauss
        wrote last edited by GunStrauss
        #3

        I added a report on the forum, it’s a niche thing, but very thankful for anyone who would vote so that this last standing issue might be looked at:

        to the forum vote

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