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  6. Lights on LOD too restrictive draw distance too short.

Lights on LOD too restrictive draw distance too short.

Scheduled Pinned Locked Moved Starship
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  • M Offline
    M Offline
    mechia
    wrote last edited by
    #1

    @Black-Square hello, su3 fixed the lod distance bug where the plane would dissaoear after a certain distance however the lights for the model dissapear too close so they cannot be used to find other starships in the dark while using multiplayer or vatsim. Please increase the lod of lights to unlimited range, (like on the fstl models and other planes.

    Right now the cutoff seems to be around 150m at best.

    I am doing a world tour with 3 other starship pilots and nightflights have been quite dangerous. Thanks

    🙂

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    • N Offline
      N Offline
      N521XA
      wrote last edited by
      #2

      @mechia made me +1 this.

      but it is an issue at night when we need to fly patterns

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      • Black SquareB Offline
        Black SquareB Offline
        Black Square
        Black Square Developer
        wrote last edited by
        #3

        I thought this was fixed by SU3 back in beta, but I guess not. I’m not sure there is anything I can do about it on my end, but I will look into it.

        M 1 Reply Last reply
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        • Black SquareB Black Square

          I thought this was fixed by SU3 back in beta, but I guess not. I’m not sure there is anything I can do about it on my end, but I will look into it.

          M Offline
          M Offline
          mechia
          wrote last edited by
          #4

          @Black-Square the distance is absolutely fixed i can see the starship from miles away in the daytime, but you might have only rigged the lights to the highest level of LoD? Cheers

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