Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
Collapse
Just Flight Community Forum
  1. Home
  2. Just Flight
  3. MSFS Products
  4. Black Square Add-Ons
  5. Thanks for the updates, Starship 1.2 and Velocity XL 1.4

Thanks for the updates, Starship 1.2 and Velocity XL 1.4

Scheduled Pinned Locked Moved Black Square Add-Ons
25 Posts 5 Posters 1.6k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • KAPA FlyerK Offline
    KAPA FlyerK Offline
    KAPA Flyer
    wrote last edited by
    #15

    @Black-Square Don't know why there's not a dedicated section for the Velocity XL, but the 2024 Update is fantastic!

    The new Sounds especially are great!

    Thank you for a great product! ❤️

    1 Reply Last reply
    1
    • E einherz referenced this topic
    • Black SquareB Black Square

      I don't want to ignore you here, but I haven't seen any other reports of this, and can't replicate it myself, so I'm not sure what to do. Recently, I was told that SayIntentions can cause aerodynamics problems, as hard as that is to believe. You don't happen to run SayIntentions, do you? The reported symptoms were very similar to this.

      E Offline
      E Offline
      einherz
      Banned
      wrote last edited by einherz
      #16

      @Black-Square i just remember today, you said before, the trouble exist before my report but for some certain 3rd party views. so no, this is not only my report from your own words. i just answered you, i haven't any views but default. and problem start without any views, but when yellow button press and starting walk around default view. but you still use it in new bundle models. know this is trouble for certain user, and you use the same way in new models. so what is that if not ignoring the trouble even if we imagine i'm only one person with it, that statistically impossible.

      1 Reply Last reply
      0
      • E Offline
        E Offline
        einherz
        Banned
        wrote last edited by
        #17

        "I use this in all of my aircraft." this is your words
        then on my question why it's not exist in the dukes and starship you said something like "because i don't use this method in dukes and starship" so this is not just ignoring, this is conscious lie. but for what? how this help you? i don't need all that conversations and explanation. i need certain instructions for remove the artifacts, or updated models without them. that's it.

        Black SquareB 1 Reply Last reply
        0
        • E einherz

          "I use this in all of my aircraft." this is your words
          then on my question why it's not exist in the dukes and starship you said something like "because i don't use this method in dukes and starship" so this is not just ignoring, this is conscious lie. but for what? how this help you? i don't need all that conversations and explanation. i need certain instructions for remove the artifacts, or updated models without them. that's it.

          Black SquareB Offline
          Black SquareB Offline
          Black Square
          Black Square Developer
          wrote last edited by
          #18

          @einherz said in Thanks for the updates, Starship 1.2 and Velocity XL 1.4:

          this is not just ignoring, this is conscious lie.

          When I answered you the first time, I made a general statement about the functioning of my aircraft from memory. I'm sorry that I don't have encyclopedic knowledge of the (surprisingly) exactly 250 aircraft models I've exported. When I answered the second time, I opened each file and inspected them so I could give you a specific answer. I'm happy to keep helping you investigate this problem, but I don't appreciate your accusation.

          you use the same way in new models. so what is that if not ignoring the trouble

          I cannot eliminate these shadow occluders from all my models for all my users due to your one report, because they are not an error. They are actually a feature, which blocks light from entering the cockpit through small cracks. Without them, everyone else would see undesirable light bleeds. My using shadow occluders isn't even the problem, because you have also shown me flickering glass. The problem is that the simulator is displaying the wrong LOD model, not that there is anything wrong with the model.

          imagine i'm only one person with it, that statistically impossible

          While it might seem statistically improbable, we field a lot of statistically improbably issues from users of all our products, and the solutions are very often a unique combination of software or hardware that exists only for that one person. Improbable as it may seem, I can only tell you that we have had no other reports of this ever, nor have I seen it posted anywhere online. With regards to the 3rd party camera software, that is a known side-effect of that software, which exhibits the same symptoms. The camera software allows the camera to be moved outside of the cockpit without changing to the external view. This means that the simulator thinks we are still inside, and still shows the interior model with the shadow occluders and the glass windows that flicker.

          On the practical note:

          And from your other thread:

          but anyway, if you know months about the trouble with ported velocity xl? why you still use this method? but not way starship or dukes, where no problems? why?

          Would you be willing to do a test? Could you load Starship or the Dukes and see if you have flickering glass? I only use the shadow occluders on aircraft that need them, but my LOD models work the same in every aircraft regarding glass. Could you also try this with several other aircraft, both default and addon? See if you notice the flickering glass, or any other oddities when in walkaround mode. I don't think you're looking at a problem that's specific to my aircraft at all, but is rather affecting all your aircraft. I just think you noticed it with mine because of the shadow occluders.

          This is a suggestion that I don't like to make often, if ever, but have you considered reinstalling the flight simulator? I'm hoping there is some option somewhere that would be reset.

          Also, have ever made any edits to UserCfg.opt in your AppData folder? Maybe that has an option related to LOD.

          You could also try deleting your "StreamedPackages" folder, which will not lose any data for you, but I also don't think it's related.

          There are also some options you might find in the Windows settings that you could try before doing a complete reinstall, like "Settings -> Apps -> Apps & features -> Advanced Options -> Reset", or "Properties -> Local Files -> Verify integrity of game files".

          One option we have would be to bring this to the developer forum and see if Asobo can think of any settings that might have this effect, but we prefer not to bother them unless it's absolutely necessary, as their time is very limited. If you try some more of these things, I can recommend to Just Flight that we seek Asobo's advice with your screenshots and videos.

          E 1 Reply Last reply
          3
          • E Offline
            E Offline
            einherz
            Banned
            wrote last edited by einherz
            #19

            i told you yesterday. i don't need any explanation after self-contradictory stuff. you just waste your time, i have a lot so no problem. so let's stay in practical area. as i asked 3 times without result, and only after fake insult your reaction has back. sure i right now will start simulator without stream folder and duke for test flickering. but i don't want reset simulator and lost all my settings because of this. about *.opt file i told you before i change reflection and shadows to max. i don't even know in the usercfg.opt or whatever it calls have some lod settings.... for shadow i use 8192/ max option 2048 or whatever... for reflection 512.. max option 384. that's all i changed in the file.

            P 1 Reply Last reply
            0
            • E einherz

              i told you yesterday. i don't need any explanation after self-contradictory stuff. you just waste your time, i have a lot so no problem. so let's stay in practical area. as i asked 3 times without result, and only after fake insult your reaction has back. sure i right now will start simulator without stream folder and duke for test flickering. but i don't want reset simulator and lost all my settings because of this. about *.opt file i told you before i change reflection and shadows to max. i don't even know in the usercfg.opt or whatever it calls have some lod settings.... for shadow i use 8192/ max option 2048 or whatever... for reflection 512.. max option 384. that's all i changed in the file.

              P Offline
              P Offline
              PeterT
              wrote last edited by
              #20

              @einherz

              Alternatively, you could always bore off to somewhere like Reddit with your fake support issues and leave the rest of us in peace.

              1 Reply Last reply
              2
              • E Offline
                E Offline
                einherz
                Banned
                wrote last edited by einherz
                #21

                i tested duke. it's as you said flickering glass, and no glass of vent window.... and i would like to have ignore user variant on the forum, i don't see any reason for flag somebody, but this crappy yard just not for my eyes. would be convenient.
                but glitchy rendering can be connected to the lod problem... it's o.k. i will verify files
                p.s. no, verify files is for steam version i have xbox. as i said i will not reset everything for this.... i even don't use external views, only on walk around before and some time after. reset/reinstall is insanity act btw. if trouble can appear it must disappear same way, just with opposite direction. for found it and next time remove faster. actually i think you need it more than me - found the certain trouble, that doing this.

                1 Reply Last reply
                0
                • Black SquareB Black Square

                  @einherz said in Thanks for the updates, Starship 1.2 and Velocity XL 1.4:

                  this is not just ignoring, this is conscious lie.

                  When I answered you the first time, I made a general statement about the functioning of my aircraft from memory. I'm sorry that I don't have encyclopedic knowledge of the (surprisingly) exactly 250 aircraft models I've exported. When I answered the second time, I opened each file and inspected them so I could give you a specific answer. I'm happy to keep helping you investigate this problem, but I don't appreciate your accusation.

                  you use the same way in new models. so what is that if not ignoring the trouble

                  I cannot eliminate these shadow occluders from all my models for all my users due to your one report, because they are not an error. They are actually a feature, which blocks light from entering the cockpit through small cracks. Without them, everyone else would see undesirable light bleeds. My using shadow occluders isn't even the problem, because you have also shown me flickering glass. The problem is that the simulator is displaying the wrong LOD model, not that there is anything wrong with the model.

                  imagine i'm only one person with it, that statistically impossible

                  While it might seem statistically improbable, we field a lot of statistically improbably issues from users of all our products, and the solutions are very often a unique combination of software or hardware that exists only for that one person. Improbable as it may seem, I can only tell you that we have had no other reports of this ever, nor have I seen it posted anywhere online. With regards to the 3rd party camera software, that is a known side-effect of that software, which exhibits the same symptoms. The camera software allows the camera to be moved outside of the cockpit without changing to the external view. This means that the simulator thinks we are still inside, and still shows the interior model with the shadow occluders and the glass windows that flicker.

                  On the practical note:

                  And from your other thread:

                  but anyway, if you know months about the trouble with ported velocity xl? why you still use this method? but not way starship or dukes, where no problems? why?

                  Would you be willing to do a test? Could you load Starship or the Dukes and see if you have flickering glass? I only use the shadow occluders on aircraft that need them, but my LOD models work the same in every aircraft regarding glass. Could you also try this with several other aircraft, both default and addon? See if you notice the flickering glass, or any other oddities when in walkaround mode. I don't think you're looking at a problem that's specific to my aircraft at all, but is rather affecting all your aircraft. I just think you noticed it with mine because of the shadow occluders.

                  This is a suggestion that I don't like to make often, if ever, but have you considered reinstalling the flight simulator? I'm hoping there is some option somewhere that would be reset.

                  Also, have ever made any edits to UserCfg.opt in your AppData folder? Maybe that has an option related to LOD.

                  You could also try deleting your "StreamedPackages" folder, which will not lose any data for you, but I also don't think it's related.

                  There are also some options you might find in the Windows settings that you could try before doing a complete reinstall, like "Settings -> Apps -> Apps & features -> Advanced Options -> Reset", or "Properties -> Local Files -> Verify integrity of game files".

                  One option we have would be to bring this to the developer forum and see if Asobo can think of any settings that might have this effect, but we prefer not to bother them unless it's absolutely necessary, as their time is very limited. If you try some more of these things, I can recommend to Just Flight that we seek Asobo's advice with your screenshots and videos.

                  E Offline
                  E Offline
                  einherz
                  Banned
                  wrote last edited by
                  #22

                  @Black-Square if that can help this is my *.opt file content
                  Version 66
                  {Video
                  Adapter "NVIDIA GeForce RTX 4090"
                  Monitor 0
                  Windowed 1
                  FullscreenBorderless 1
                  WindowActive 0
                  Resolution 3440 1401
                  FullScreenResolution 3440 1440
                  PosX 0
                  PosY 0
                  AntiAliasing DLSS
                  DLSSMode DLAA
                  Reflex ON
                  FSRMode QUALITY
                  FrameGeneration DLSSG
                  NBFramesToGenerate 1
                  PrimaryScaling 1.000000
                  SecondaryScaling 1.000000
                  SharpenAmount 0.000000
                  ExposureBias 0.000000
                  DynamicSettings 0
                  TargetFrameRate 0
                  ReprojectionMode 0
                  EnvironmentBlendMode 0
                  FoveatedRendering 0
                  FoveatedRenderingScale 0.500000
                  WorldScalePercentVR 100
                  AntiAliasingVR TAA
                  DLSSModeVR AUTO
                  ReflexVR ON
                  FSRModeVR PERFORMANCE
                  FrameGenerationVR NONE
                  NBFramesToGenerateVR 1
                  PrimaryScalingVR 0.800000
                  SecondaryScalingVR 1.000000
                  SharpenAmountVR 1.000000
                  ExposureBiasVR 0.000000
                  DynamicSettingsVR 1
                  TargetFrameRateVR 60
                  VSync 0
                  HDR10 1
                  IntelMessageBoxDisplayed 0
                  CurrentGPUDriverVersion 0.0.0
                  DoNotShowGpuDriverRequirementPopup 0
                  FrameLimiter 60
                  }
                  {Graphics
                  Version 2.1.0
                  Preset Custom
                  {Texture
                  MaxAnisotropy 16
                  Quality 0
                  }
                  {Terrain
                  LoDFactor 2.000000
                  POMMaxDist 20.000000
                  POMSubsplitsMaxDist 10.000000
                  }
                  {OffscreenTerrainPreCaching
                  Enabled 1
                  Quality 3
                  }
                  {ObjectsLoD
                  LoDFactor 2.000000
                  }
                  {Shadows
                  MaxSliceCount 4
                  Size 8192
                  DLightContributionCullingThresholdS0 0.100000
                  DLightContributionCullingThresholdS1 0.100000
                  DLightContributionCullingThresholdS2 0.100000
                  DLightContributionCullingThresholdS3 0.100000
                  OmniContributionCullingThreshold 0.000000
                  }
                  {HeightFieldShadows
                  Enabled 1
                  Size 2048
                  }
                  {ContactShadows
                  Enabled 1
                  Quality 3
                  }
                  {Water
                  FFTSize 512
                  }
                  {VolumetricClouds
                  Enabled 1
                  Quality 3
                  }
                  {VolumetricLights
                  Enabled 1
                  Quality 3
                  }
                  {RaytracedShadows
                  Enabled 1
                  }
                  {ReflectionProbe
                  Size 512
                  }
                  {SSR
                  Enabled 1
                  HalfRes 0
                  Quality 3
                  }
                  {WindShield
                  Quality 2
                  }
                  {SSAO
                  Enabled 1
                  FullRes 0
                  Quality 3
                  }
                  {DisplacementMapping
                  Enabled 1
                  }
                  {DOF
                  Enabled 0
                  Quality 3
                  }
                  {MotionBlur
                  Enabled 0
                  Quality 3
                  }
                  {Buildings
                  Quality 3
                  }
                  {Procedural
                  TreesQuality 3
                  PlantsQuality 3
                  RocksQuality 3
                  GrassQuality 3
                  }
                  {Characters
                  Quantity 3
                  Quality 3
                  Variety 3
                  }
                  {Traffic
                  AircraftTrafficQuantity 3
                  AircraftTrafficVariety 3
                  AirportsServicesQuantity 3
                  AirportsServicesVariety 3
                  ParkedAircraftQuantity 3
                  ParkedAircraftVariety 3
                  RoadQuality 3
                  SeaQuality 3
                  }
                  {Fauna
                  Quantity 3
                  }
                  {GlassCockpitsRefreshRate
                  Quality 2
                  }
                  {Seatbelts
                  Enabled 1
                  }
                  }
                  {GraphicsVR
                  Version 2.1.0
                  Preset VRMedium
                  {Texture
                  MaxAnisotropy 4
                  Quality 2
                  }
                  {Terrain
                  LoDFactor 0.500000
                  POMMaxDist 20.000000
                  POMSubsplitsMaxDist 7.500000
                  }
                  {OffscreenTerrainPreCaching
                  Enabled 1
                  Quality 0
                  }
                  {ObjectsLoD
                  LoDFactor 0.500000
                  }
                  {Shadows
                  MaxSliceCount 4
                  Size 1024
                  DLightContributionCullingThresholdS0 0.100000
                  DLightContributionCullingThresholdS1 0.100000
                  DLightContributionCullingThresholdS2 0.100000
                  DLightContributionCullingThresholdS3 0.100000
                  OmniContributionCullingThreshold 0.030000
                  }
                  {HeightFieldShadows
                  Enabled 1
                  Size 256
                  }
                  {ContactShadows
                  Enabled 1
                  Quality 1
                  }
                  {Water
                  FFTSize 256
                  }
                  {VolumetricClouds
                  Enabled 1
                  Quality 1
                  }
                  {VolumetricLights
                  Enabled 1
                  Quality 0
                  }
                  {RaytracedShadows
                  Enabled 0
                  }
                  {ReflectionProbe
                  Size 192
                  }
                  {SSR
                  Enabled 1
                  HalfRes 0
                  Quality 0
                  }
                  {WindShield
                  Quality 2
                  }
                  {SSAO
                  Enabled 1
                  FullRes 0
                  Quality 0
                  }
                  {DisplacementMapping
                  Enabled 0
                  }
                  {DOF
                  Enabled 0
                  Quality 1
                  }
                  {MotionBlur
                  Enabled 0
                  Quality 1
                  }
                  {Buildings
                  Quality 0
                  }
                  {Procedural
                  TreesQuality 0
                  PlantsQuality 0
                  RocksQuality 0
                  GrassQuality 0
                  }
                  {Characters
                  Quantity -1
                  Quality 0
                  Variety 0
                  }
                  {Traffic
                  AircraftTrafficQuantity -1
                  AircraftTrafficVariety 0
                  AirportsServicesQuantity -1
                  AirportsServicesVariety 0
                  ParkedAircraftQuantity -1
                  ParkedAircraftVariety 0
                  RoadQuality -1
                  SeaQuality -1
                  }
                  {Fauna
                  Quantity -1
                  }
                  {GlassCockpitsRefreshRate
                  Quality 0
                  }
                  {Seatbelts
                  Enabled 0
                  }
                  }
                  InstalledPackagesPath "f:\MSFS2024"

                  1 Reply Last reply
                  0
                  • E Offline
                    E Offline
                    einherz
                    Banned
                    wrote last edited by
                    #23

                    i test with default max shadows and reflection 2048 and 384 respectively, and everything just same. same no vent window/storm's window whatever it is. same flickering and same stick those ugly artefacts around.

                    1 Reply Last reply
                    0
                    • E Offline
                      E Offline
                      einherz
                      Banned
                      wrote last edited by einherz
                      #24

                      and hey. i'd prefer have the ticket conversation without all that mess, the ticket guy was just a justflight support guy, so he wasn't do anything wrong with these advices. but you can be more reactivity for found the problem, and remove it, without reinstall whole simulator of course. it is your solution with the shadow makers, and i hope you know how make them invisible for sure, for prevent anything like that in the future. so what i did, i remove custom two settings from the opt file, started with only your birbs in the /community/, delete streamed pacages dir or whatever that was, so any 3rd party addons excluded, i play with lod settings in the devmode, and show you that in the video. so from my side left only unacceptable reset settings with lost everything... well... i will save exe.xml and last line of opt and will hope the reset will not remove my controls profiles.
                      no. i guess i stop on the repair. reset it's... too much...

                      1 Reply Last reply
                      0
                      • E Offline
                        E Offline
                        einherz
                        Banned
                        wrote last edited by
                        #25

                        repair as expected change nothing. i guess reset won't as well, but i won't check that.

                        1 Reply Last reply
                        0
                        Reply
                        • Reply as topic
                        Log in to reply
                        • Oldest to Newest
                        • Newest to Oldest
                        • Most Votes


                        • Login

                        • Don't have an account? Register

                        • Login or register to search.
                        • First post
                          Last post
                        0
                        • Categories
                        • Recent
                        • Tags
                        • Popular
                        • Users