MSFS Active pause YD bug
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So I used active pause with the aircraft and after about 30-40 minutes I resumed, when I did the aircraft was being rotated around the yaw axis in manual flight with no control inputs and had remained like this. after disconnecting the yd the aircraft snapped back into straight and level. It appears there may be time time integration issue with the YD during active pause.
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Interesting. I would suspect that you've identified the cause. If so, then it has nothing to do with Starship, because I have done nothing to alter the way the yaw damper behaves compared to any default aircraft. Did you see if anyone else has ever noticed this in other aircraft?
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@Black-Square so it appears it wasnt just the YD, So I reengaged the AP with the YD off and the behavior still occurred, AP green and YD yellow. I did speak to someone involved with WT and they identified they use active pause frequently for extended durations and the issue does not present itself in their systems after continuing.
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This is definitely the rudder input that's causing the yaw? I only see one value that I could use to restrict the windup of the AP's yaw input, but it already uses the same value used in every single default aircraft. If the WT guys have any thoughts, I'm all ears.
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This is definitely the rudder input that's causing the yaw? I only see one value that I could use to restrict the windup of the AP's yaw input, but it already uses the same value used in every single default aircraft. If the WT guys have any thoughts, I'm all ears.
@Black-Square I will try a duplication case, but it should be pretty easy. Just get to any nominal altitude with the AP on, press the [pause] key for 30 or so minutes, you can tell something is starting to go awry with when the FD starts moving. then resume and watch the airplane fly a crab. I utilized the AP and YD independently and they both displayed the behavior. Ill see if I get any feedback about it from the WT folks.
All the best,
Crash