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Sound when switching on external power

Scheduled Pinned Locked Moved Starship
sound
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  • John S.J Offline
    John S.J Offline
    John S.
    wrote last edited by
    #2

    interesting, it sounds like a type of hydraulic pump, probably engaging momentarily to build up system pressure

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    • DrZGardD Offline
      DrZGardD Offline
      DrZGard
      wrote last edited by
      #3

      I thought it might be the flaps but those would get power as soon as the battery master was turned on. Also curious which breaker he pulls.

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      • P Offline
        P Offline
        plhought
        wrote last edited by plhought
        #4

        It's the anti-skid pump in the nose running to build up pressure. He has the switch set on all the time.

        The breaker he pulls is for the Ground Idle Solenoids. CB is PROP GOV TEST. They are powered on the ground. Can get hot and melt their guts out.

        Patrick

        DrZGardD J 2 Replies Last reply
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        • P plhought

          It's the anti-skid pump in the nose running to build up pressure. He has the switch set on all the time.

          The breaker he pulls is for the Ground Idle Solenoids. CB is PROP GOV TEST. They are powered on the ground. Can get hot and melt their guts out.

          Patrick

          DrZGardD Offline
          DrZGardD Offline
          DrZGard
          wrote last edited by
          #5

          @plhought said in Sound when switching on external power:

          It's the anti-skid pump in the nose running to build up pressure. He has the switch set on all the time.

          The breaker he pulls is for the Ground Idle Solenoids. CB is PROP GOV TEST. They are powered on the ground. Can get hot and melt their guts out.

          Patrick

          I can verify this behavior is simulated. Just tried it out over my lunch break. Nick really did do his homework on this.

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          • DrZGardD DrZGard

            @plhought said in Sound when switching on external power:

            It's the anti-skid pump in the nose running to build up pressure. He has the switch set on all the time.

            The breaker he pulls is for the Ground Idle Solenoids. CB is PROP GOV TEST. They are powered on the ground. Can get hot and melt their guts out.

            Patrick

            I can verify this behavior is simulated. Just tried it out over my lunch break. Nick really did do his homework on this.

            P Offline
            P Offline
            plhought
            wrote last edited by
            #6

            @DrZGard The pump yes.

            The CB being pulled, correctly de-energizing the ground idle solenoids, unfortunately is not.

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            • P plhought

              It's the anti-skid pump in the nose running to build up pressure. He has the switch set on all the time.

              The breaker he pulls is for the Ground Idle Solenoids. CB is PROP GOV TEST. They are powered on the ground. Can get hot and melt their guts out.

              Patrick

              J Online
              J Online
              jmarkows
              wrote last edited by
              #7

              @plhought said in Sound when switching on external power:

              The breaker he pulls is for the Ground Idle Solenoids. CB is PROP GOV TEST. They are powered on the ground. Can get hot and melt their guts out.

              Patrick

              Do you mind expanding on this a bit, what's happening that they necessitate being pulled and why?

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              • J jmarkows

                @plhought said in Sound when switching on external power:

                The breaker he pulls is for the Ground Idle Solenoids. CB is PROP GOV TEST. They are powered on the ground. Can get hot and melt their guts out.

                Patrick

                Do you mind expanding on this a bit, what's happening that they necessitate being pulled and why?

                P Offline
                P Offline
                plhought
                wrote last edited by plhought
                #8

                @jmarkows

                The ground idle solenoids are on the "forward" propeller linkage if each engine. When energized, they draw the beta-arm "back" and set the propeller blade angle to a finer pitch.

                The solenoids are energized any time the aircraft is on ground, and the left generator bus powered.

                This is primarily for ground operations so the propeller speed is maintained out of the restricted range. A secondary effect is a finer pitch upon landing, and the flatter propeller pitch helps slow down the aircraft.

                The solenoids do have a tendency to get very hot, and the plastic compound that covers the winding internally has a tendency of melting and the solenoid failing if left powered for an extended period of time on the ground. Hence why we pull the CB to de-energize the solenoids and try and save them.

                pic of solenoid

                Patrick

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                • P plhought

                  @jmarkows

                  The ground idle solenoids are on the "forward" propeller linkage if each engine. When energized, they draw the beta-arm "back" and set the propeller blade angle to a finer pitch.

                  The solenoids are energized any time the aircraft is on ground, and the left generator bus powered.

                  This is primarily for ground operations so the propeller speed is maintained out of the restricted range. A secondary effect is a finer pitch upon landing, and the flatter propeller pitch helps slow down the aircraft.

                  The solenoids do have a tendency to get very hot, and the plastic compound that covers the winding internally has a tendency of melting and the solenoid failing if left powered for an extended period of time on the ground. Hence why we pull the CB to de-energize the solenoids and try and save them.

                  pic of solenoid

                  Patrick

                  J Online
                  J Online
                  jmarkows
                  wrote last edited by
                  #9

                  @plhought interesting, thank you! And in practice, they would keep the prop RPM above the red range on the ground?

                  Sounds like Nick has another failure to add if he wants it.

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                  • J jmarkows

                    @plhought interesting, thank you! And in practice, they would keep the prop RPM above the red range on the ground?

                    Sounds like Nick has another failure to add if he wants it.

                    P Offline
                    P Offline
                    plhought
                    wrote last edited by
                    #10

                    @jmarkows

                    Yeppers that's the idea.

                    Definitely a failure that could be added! At the moment though I know Nick is working on correctly modelling that function. At the moment they simply change the RPM display and don't really effect the engine.

                    My old job we kept a solenoid at all our bases precisely for this reason. Hot summer day and with a warm engine - It wasn't unusual for those solenoids to fail if the plane was left powered on waiting for pax or something for more than an hour.

                    I used to use a quick push of the low pitch test switch as a "first gear" to get the airplane moving without having to add any power. This would momentarily de-energize the solenoids on the ground, and resultant blade angle coarsening and Tq bump would get the airplane moving 😆. Helps keep the noise down on the ramp.

                    Patrick

                    Black SquareB 1 Reply Last reply
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                    • P plhought

                      @jmarkows

                      Yeppers that's the idea.

                      Definitely a failure that could be added! At the moment though I know Nick is working on correctly modelling that function. At the moment they simply change the RPM display and don't really effect the engine.

                      My old job we kept a solenoid at all our bases precisely for this reason. Hot summer day and with a warm engine - It wasn't unusual for those solenoids to fail if the plane was left powered on waiting for pax or something for more than an hour.

                      I used to use a quick push of the low pitch test switch as a "first gear" to get the airplane moving without having to add any power. This would momentarily de-energize the solenoids on the ground, and resultant blade angle coarsening and Tq bump would get the airplane moving 😆. Helps keep the noise down on the ramp.

                      Patrick

                      Black SquareB Online
                      Black SquareB Online
                      Black Square
                      Black Square Developer
                      wrote last edited by
                      #11

                      @plhought said in Sound when switching on external power:

                      Definitely a failure that could be added! At the moment though I know Nick is working on correctly modelling that function. At the moment they simply change the RPM display and don't really effect the engine.

                      I would like to add this failure, but it's pushing the MSFS propeller simulation towards being over-constrained in ways that I don't like. In other words, when I currently take control of the propeller simulation, it's for specific scenarios, like the govern tests or feathering, but this would be more of an "always on" thing, which can have unintended consequences.

                      Also, to clarify, my current governor simulation does affect the engine and propeller simulation, not just the RPM display. I don't know where you heard that, but it's not accurate.

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                      • Black SquareB Black Square

                        @plhought said in Sound when switching on external power:

                        Definitely a failure that could be added! At the moment though I know Nick is working on correctly modelling that function. At the moment they simply change the RPM display and don't really effect the engine.

                        I would like to add this failure, but it's pushing the MSFS propeller simulation towards being over-constrained in ways that I don't like. In other words, when I currently take control of the propeller simulation, it's for specific scenarios, like the govern tests or feathering, but this would be more of an "always on" thing, which can have unintended consequences.

                        Also, to clarify, my current governor simulation does affect the engine and propeller simulation, not just the RPM display. I don't know where you heard that, but it's not accurate.

                        P Offline
                        P Offline
                        plhought
                        wrote last edited by plhought
                        #12

                        @Black-Square

                        I think we may be confusing the governor o/s test vs. the low pitch test.

                        When you use the low pitch test (releasing the solenoids) it is not a function of the prop governor - it's directly on the beta linkage. For example right now, you don't see a resultant increase in torque - and the RPM drop is only noticeable at flight idle. Whereas in the actual aircraft you'd see the resultant Tq increase and RPM drop until you added enough power to hit the propeller governing range (in most cases ~1700 RPM).

                        I'm pretty sure actually you had it at least pseudo-working correctly on the KA350.

                        EDIT: I can see the confusion though as the solenoids are powered from the PROP GOV TEST CB. Just a Beechism

                        Patrick

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                        • Black SquareB Online
                          Black SquareB Online
                          Black Square
                          Black Square Developer
                          wrote last edited by
                          #13

                          It's less confusion (though I didn't know how the solenoids affected prop speed until a while ago), and more about how it has to be implemented. I don't get to program with such nuance, so everything that affects propeller RPM is a "governor" in my code.

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                          • P Offline
                            P Offline
                            plhought
                            wrote last edited by
                            #14

                            Honestly, you could probably "spoof it" in the gauge programming I suppose (I have no knowledge of actually coding these things though), and reality is 99% of people would probably be satisfied with it.

                            Unfortunately, only way to really model it correctly (as highlighted in an another thread) is to wholly develop a different engine model - and I don't think that's fair to put on you and this project at the moment. So is what it is.

                            You already got a Garrett you're going to have to somehow model in MSFS with the Turbo Commander so I think your hands are gonna be full haha.

                            Patrick

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                            • E Offline
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                              ElZoido83
                              wrote last edited by
                              #15
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