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Gen Ties Man Open/Closed

Scheduled Pinned Locked Moved Starship
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  • T Offline
    T Offline
    TreeTops
    wrote last edited by
    #2

    Also keybinds for the Amp, Volts, Load buttons.

    I am using AAO.

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    • Black SquareB Offline
      Black SquareB Offline
      Black Square
      Black Square Developer
      wrote last edited by
      #3

      They probably are working, but you're not seeing the switch move in the cockpit. I've already fixed this for the next version. The next two are also in the manual: L:var_BatteryAmpsMode_IsDown, and L:var_MultimeterMode (0-5). Let me know if you have any others that aren't in the manual. It's always very easy for me to find them in the code for you.

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      • T Offline
        T Offline
        TreeTops
        wrote last edited by
        #4

        Thanks.
        Is there an alternative to Propeller Sync Toggle? On/Off?

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        • Black SquareB Offline
          Black SquareB Offline
          Black Square
          Black Square Developer
          wrote last edited by
          #5

          An alternative to the native K:TOGGLE_PROPELLER_SYNC event? Is that working for you for some reason?

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          • T Offline
            T Offline
            TreeTops
            wrote last edited by
            #6

            Yes it is working, but I would like a 2 position switch consistant with other switches.
            Push forward = on, pull back = off.

            Also, how is the prop overspeed test to be held forward and back? I can get the switch to move but it immediately springs back to off. Adding repeat to the event rapidly cycles the switch.

            RandolfR 1 Reply Last reply
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            • T TreeTops

              Yes it is working, but I would like a 2 position switch consistant with other switches.
              Push forward = on, pull back = off.

              Also, how is the prop overspeed test to be held forward and back? I can get the switch to move but it immediately springs back to off. Adding repeat to the event rapidly cycles the switch.

              RandolfR Online
              RandolfR Online
              Randolf
              wrote last edited by Randolf
              #7

              @TreeTops If you want to use the toggle event as on/off in AAO, you can do a simple script like this:

              (L:Starship-PropSync) (A:PROP SYNC ACTIVE, number) != if{ 1 (>K:TOGGLE_PROPELLER_SYNC) }

              Replace the initial (L:Starship-PropSync) with "Insert Script Var" button in the scripts editor, based on how you name your script.
              And then you can bind this script to buttons, passing values 1 and 0 for prop sync on and off.

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              • RandolfR Online
                RandolfR Online
                Randolf
                wrote last edited by
                #8

                Was thinking about the second question, how to use a momentary switch, like the prop gov test, with LVARs, but didn't find a plausible easy solution. If you make your binding repeating, the switch will flap on/off, and the variables used for the spring timing are O-vars, which to the best of my knowledge can't be set externally.
                I could try find some hack, but maybe Nick has a better idea?

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                • T Offline
                  T Offline
                  TreeTops
                  wrote last edited by TreeTops
                  #9

                  Thanks @Randolf . I managed to get the prop sync working.
                  I am new to AAO and scripting in general. πŸ‘ΆπŸ»

                  I now have the whole pedestal forward of the throttles mapped with the following exceptions.

                  1. Prop overspeed test holds.
                  2. Batt Amp/L Load%. I have all the volts buttons working.
                  3. Gen Ties Open/Closed - (I had to use L:var_busTieManOpen, 0/1. L:var_busTieManClose, 1 didn't respond).
                  4. Avionics Alt Blower. (switch doesn't move and momentary event showing in the tablet, both off and on.
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                  • Black SquareB Offline
                    Black SquareB Offline
                    Black Square
                    Black Square Developer
                    wrote last edited by
                    #10
                    1. I'm still thinking of a good solution. My apologies.
                    2. Sorry, it's L:var_BatteryAmpsMode, but the button doesn't move. There are actually a lot of these I can fix, but it will have to wait for the next update after Flight Sim Expo.
                    3. I believe it is working, but the switch doesn't move. This will be fixed very soon.
                    4. L:var_AvionicsAlternateBlowerSwitch works perfectly for me.
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                    • T Offline
                      T Offline
                      TreeTops
                      wrote last edited by
                      #11

                      Oh man... Search 'Blower' in LVars and there are 2 lines. The Alternate and Avionics are both ways, but are for Speed and Switch.
                      Now it is working.

                      Thanks for the head up about the update being after the expo. Can't it just be cancelled? hehe

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                      • T Offline
                        T Offline
                        TreeTops
                        wrote last edited by
                        #12

                        Master Warning and Master Caution buttons.
                        I can push and hold and then release to make the Caution button push in and then release.
                        The Master button will push in but won't release. Another push and it will release. It seems there are different actions here?

                        How to clear the Master and Caution buttons?

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                        • Black SquareB Offline
                          Black SquareB Offline
                          Black Square
                          Black Square Developer
                          wrote last edited by
                          #13

                          I did the same thing just now with the blower events, haha.

                          There should be no difference between the master caution and master warning. Oh, maybe you were using the latching variable that triggers the lights? Try this. The first one clears the light, and the second controls the physical button.

                          2 (>L:var_MasterCautionLatching, number)
                          1 (>L:var_MasterCautionButtonDown_L, bool)
                          
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                          • T Offline
                            T Offline
                            TreeTops
                            wrote last edited by
                            #14

                            Latching works for clearing the buttons.
                            I was using L:var_MasterWarningButtonDown_L, (1 long click, 0 short click) - this doesn't work. Button remains depressed.
                            L:var_MasterCautionButtonDown_L, (1 long click, 0 short click) - this works

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                            • AndydigitalA Offline
                              AndydigitalA Offline
                              Andydigital
                              wrote last edited by
                              #15

                              This is what i do in Spad Picture

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