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  6. IAS PROF and DECSCEND jumping two knots at a time instead of progessive airspeed changes.

IAS PROF and DECSCEND jumping two knots at a time instead of progessive airspeed changes.

Scheduled Pinned Locked Moved Starship
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  • H Offline
    H Offline
    Hawkeye
    wrote last edited by
    #1

    Hey Nick,
    First off, loving the plane. Just something relatively minor I noticed when using the Profile IAS climb and DECEND modes. It seems that airspeed on the indicator jumps two knots instead of 1 knot a time at certain points. I'm guessing because the climb/descent rate can't keep up with 1 knot intervals. I read in another post that you said you had to make the AP more aggressive due to Asobo's AP implementation combined with the canard wing. Just with the 2 knot jumps in airspeed change it makes it difficult maintain a constant rate of descent. When doing a slower climb or descent it the AP seems smooth as butter. Not sure if the airspeed jumps are just a thing we'll have to live with due to a MSFS limitation but I thought I'd mention it. Still loving every minute flying this thing! Currently recording a video if it helps.

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    • Black SquareB Online
      Black SquareB Online
      Black Square
      Black Square Developer
      wrote last edited by
      #2

      The target airspeed jumps by two knots in that mode, because that is how the real aircraft works 🙂 I asked one of the owners while sitting in the cockpit about this, and he described it as a "staircase" with the airplane noticeably popping up and down at each speed change. For this reason, he prefers to use pitch mode for smoothness. I still prefer IASP in the simulator, since I can't feel the bumps, but that's your call!

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      • Black SquareB Black Square

        The target airspeed jumps by two knots in that mode, because that is how the real aircraft works 🙂 I asked one of the owners while sitting in the cockpit about this, and he described it as a "staircase" with the airplane noticeably popping up and down at each speed change. For this reason, he prefers to use pitch mode for smoothness. I still prefer IASP in the simulator, since I can't feel the bumps, but that's your call!

        H Offline
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        Hawkeye
        wrote last edited by
        #3

        @Black-Square well fantastic, since its realistic I'll embrace the idiosyncrasy!

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