Assessing damage from landing/takeoff on rough surfaces
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I envision trying to land on some rough airports (unrealistic, I know), like dirt and grass, how forgiving is Starship to these types of surfaces? I read the FOD section, so if you use the inertial separators are you basically immune from this damage or just reduce it slightly if you take off on a dirt strip? Does the tablet tell you clearly how much you damaged the engine after such a landing?
Are there other types of damage Starship simulates and accumulates from rough surfaces, like landing gear condition perhaps? I'm not familiar with BSQ planes that have damage so I'm not sure what to expect. Most MSFS planes can be landed pretty much anywhere, and I've happily used the Velocity XL as a STOL aircraft on the roughest airstrips. Just wondering if Starship has some info shown somewhere that tells you how badly your plane got messed up from doing what you just did.
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Not to worry! You can take your Starship off-roading to your heart's content. The inertial separators will make you immune to FOD damage. While this is not 100% realistic, I did it precisely so users could fly from unimproved strips without discovering excessive damage. The tablet displays have a 0-100% engine health bar for each engine, and you will be able to watch the FOD particulate as it travels through the induction system. I'll look forward to seeing your Starship bush flying!