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  6. New click spot to summon and dismiss static tablet

New click spot to summon and dismiss static tablet

Scheduled Pinned Locked Moved Piston & Turbine Dukes
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  • C Offline
    C Offline
    CoolGunS
    wrote on last edited by
    #1

    Can you please please please consider adding a toggle clickspot on the A-pillar next to where the static tablet appears so that we can easily put it away and get it out again without having to look down vertically into the recess next to the pilot seat which is just getting annoying now.

    Cheers

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    • M Offline
      M Offline
      Mustang
      wrote on last edited by
      #2

      Great idea!

      While not a user of hidden clickspots in general, the tablet is stowed quite far back so in VR it's necessary to look quite far down to retrieve it and this option would be useful. Clickspots for items which are not aircraft controls are something I would use.

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      • C Offline
        C Offline
        CoolGunS
        wrote on last edited by
        #3

        BUMP in case this was forgotten...

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        • S Offline
          S Offline
          szln6z
          wrote last edited by
          #4

          I would appreciate this also, but the lack of any response gives me the impression that we have our answer...

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          • A Online
            A Online
            Avionic
            wrote last edited by
            #5

            I have bound a toggle switch to it. Need to be done externally unfortunately.

            (L:bksq_TabletVisible, bool) !
            if($=1,0,1) (>L:bksq_TabletVisible, bool)

            If you use Mobiflight for it (free), I just added it as a preset you can find under the name "BS Duke Toggle Tablet".

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            • C Offline
              C Offline
              CoolGunS
              wrote last edited by
              #6

              <sigh> I though this was a simple request all things considered...

              Black SquareB 1 Reply Last reply
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              • C CoolGunS

                <sigh> I though this was a simple request all things considered...

                Black SquareB Offline
                Black SquareB Offline
                Black Square
                Black Square Developer
                wrote last edited by
                #7

                @CoolGunS I'm sorry that I haven't taken this one up yet. You would be surprised at how time consuming something this simple can be. Editing multiple model files, now for MSFS 2020 and 2024, exporting them, compiling them, coding the changes, and testing them, adding a note in the manuals, adding an item to the changelog, and propagating those changes to the 2020, 2024, and both Marketplace versions can quickly add up to a multi-hour affair. Unfortunately, everyone is vying for the same 16hrs/day from my one-man-team across some 10 aircraft and 6 more in development. Sorry for the long explanation. I just like to explain when I see frustration at the many tiny features I haven't had the time to implement yet.

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                • C Offline
                  C Offline
                  CoolGunS
                  wrote last edited by
                  #8

                  You want some help? LOL I get it... I have to support 30 airports in both versions on Flightsim.To and the process is similar.

                  But seriously, this one is not a show stopper.

                  BTW I just dropped my wallet on your Starship and am currently VERY busy trying to absorb the 195 page manual 😉

                  Your products are impressive and a lot of fun, so thanks on behalf of the entire community.

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