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Bonanza - issues configuring Mag, prop de-ice and pitot heat for logitech switch panel w/spad.next

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  • T Offline
    T Offline
    tttocs
    wrote on last edited by tttocs
    #1

    As noted in the title, I'm trying to get these 3 things working on my switch panel. I have the mag/starter switch "working" in the sense that I can start the engine and turning the mag switch to off kills it, but I get no RPM drop between L/R/Both. I'm using:

    Off: Send MAGNETO_OFF-Event
    set LVAR:BKSQ_IGNITIONPOSITION_1 to 0
    Right: Send MAGNETO-RIGHT-Event
    set LVAR:BKSQ_IGNITIONPOSITION_1 to 1
    Left: Send MAGNETO-LEFT-Event
    set LVAR:BKSQ_IGNITIONPOSITION to 2
    Both: Send MAGNETO-BOTH-Event
    set LVAR:BKSQ_IGNITIONPOSITION to 3
    Start: Send MAGNETO-START-Event
    set LVAR:BKSQ_IGNITIONPOSITION to 5

    Curious that using the position value of 4 didn't work to start but 5 did. Also curious that the VC switch rotates to the indicated position and the mags work, but there's no distinction between L, R and Both in terms of performance.

    Any clue what I'm doing wrong here?

    On de-ice and pitot heat, nothing I've done seems to work. Everything else appears to be functioning properly.

    Scott

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  • T Offline
    T Offline
    tttocs
    wrote on last edited by
    #2

    <sigh> Nevermind on the mag switch. Everything's working fine now. I forget that sometimes when you've played with a bunch of different things you can get the plane in a weird state. Re-loaded the plane and I'm now getting the RPM drops I'd expect.

    Still wondering why position 5 and not 4, and still clueless on the prop de-ice and pitot heat though.

    Scott

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  • Black SquareB Offline
    Black SquareB Offline
    Black Square Black Square Developer
    wrote on last edited by
    #3

    I'm glad you got the magnetos working as expected. Position 4 is the momentary position used when holding the switch with your mouse, while position 5 will hold the switch indefinitely, which is useful for external hardware.

    The pitot heat and prop heat should work with the native events:
    K:PITOT_HEAT_TOGGLE
    KTOGGLE_PROPELLER_DEICE

    Let me know if you have any more questions! Always happy to help.

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  • T Offline
    T Offline
    tttocs
    wrote on last edited by
    #4

    Thanks much for the additional information. The position 4 vs 5 thing now makes sense.

    On the pitot heat, turns out I had a conflict with a switch on my Bravo throttle quadrant which was enabled in-sim. I thought I had cleared all of this, but I'd left this one enabled. Once I cleared that out, the toggle event worked perfectly. That left the prop deice. The toggle clearly enabled the circuit as I could see the prop amps jump up when I threw the switch, however the VC switch was still not moving. Here's what finally worked:
    Switched ON: Send TOGGLE_PROPELLER_DEICE-Event
    Switched ON: Set B:DEICE_Propeller_1 to 1
    Switched OFF: Send TOGGLE_PROPELLER_DEICE-Event
    Switched OFF: Set B:DEICE_Propeller_1 to 0

    Using SPAD's event monitor, I see that B:DEICE_Pitot_1 is automatically set when I send the pitot TOGGLE event, whereas with the prop deice I had to set B:DEICE_Propeller_1 from SPAD or it didn't get set and the VC switch didn't move.

    Again, thanks for your help. Hope some of my flailing around is useful to someone else as well.

    Scott

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  • T Offline
    T Offline
    tttocs
    wrote on last edited by
    #5

    Sorry, I mis-spoke. I didn't end up using the pitot heat toggle, I used pitot heat on and off events. That probably accounts for the difference.

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