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Cowl flaps and potenciometers

Scheduled Pinned Locked Moved Piston & Turbine Dukes
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  • Rolo BachR Offline
    Rolo BachR Offline
    Rolo Bach
    wrote on last edited by
    #8

    Hello Nick, I just try the new code, also don't work. To me were more important the potentiometers, and this was solved. The cowl flaps are secondary. Anyway, on the checklist > preflight > before start: it say "open the cowl flaps". Thus, is supposed they were closed.
    I appreciate so much your effort to solve my request. I think I don't deserve you waste more time on it, is not so important.
    I've done a simplified checklist to me and share it at flightsim.to
    Also I bought the X-touch mini exclusively for the Duke. Yes, I became a fan of your planes.
    Kind regards.

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  • Black SquareB Offline
    Black SquareB Offline
    Black Square Black Square Developer
    wrote on last edited by
    #9

    Very strange. Sorry I didn't try these solutions before I sent them to you. I often do if it is a more difficult problem, but there is a calculus to guessing when it's necessary to wait for the simulator to load, rebuild the aircraft, run the simulation, etc... I'll give you one more possible solution, though it's a little more tedious. If you open all of the *.flt files in the "bksq-aircraft-grandduke" and "bksq-aircraft-stockduke" folders, you will find two lines (one for each engine) that read, "CowlFlapPct=100". Hopefully setting them all to zero will do the trick. As for checklists and real world operation, Outermarker is exactly correct that it's just a matter of operator preference and circumstance, mainly whether your plane is hangared or not. The checklist item is only there to ensure that you have them open for ground operations and run-up. I'm so glad you're enjoying the aircraft, btw. I design them to be flown with the same care as you would a real aircraft, and wanting to have everything "just so" in your cockpit is part of that.

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  • Rolo BachR Offline
    Rolo BachR Offline
    Rolo Bach
    wrote on last edited by Rolo Bach
    #10

    Many thanks, will try. I agree with the philosophy you designed the aircraft, I enjoy it so much. Kind regards.

    Add: I tryed but don't work. Disregard it, to me is not so important (only is due to the X-Touch start setting).

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  • RallerR Offline
    RallerR Offline
    Raller
    wrote on last edited by Raller
    #11

    @Rolo-Bach The issue with the CowlFlaps has left me no peace, as I would also like the flaps to be closed when loading in CaD state. So I went through the code.

    Please undo all other attempts with CowlFlaps and just change the following two values ​​in line 685.
    It works as intended for me. (Information without guarantee)
    .
    Screenshot1.jpg

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  • Rolo BachR Offline
    Rolo BachR Offline
    Rolo Bach
    wrote on last edited by Rolo Bach
    #12

    @Raller Many thanks, will try and tell you the result.

    2 hours later: Works fine !!! Finally the aircraft loaded with the cowl flaps closed. Thank you so much.

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  • Black SquareB Offline
    Black SquareB Offline
    Black Square Black Square Developer
    wrote on last edited by
    #13

    Oh no! I'm sorry I missed that. I was overwriting the very changes that I had you make previously. I had checked to see if I used the events anywhere else, but I neglected to check for the alternative method. Thanks for pointing it out, and I'm glad it's working for you.

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  • Rolo BachR Offline
    Rolo BachR Offline
    Rolo Bach
    wrote on last edited by
    #14

    @Black-Square Don't matter Nick, with the thousands of code lines you've done it is absolutely normal to forget some. This is the advantage of the forum; everybody can contribute to solve the questions. Anyway, each day I enjoy more the Duke. Many thanks for your work. Of course, also many thanks to Raller.

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  • hangar_101H Offline
    hangar_101H Offline
    hangar_101
    replied to Rolo Bach on last edited by hangar_101
    #15

    Thank you all for the good instructions, I used the same approach and also changed the initial position for the fuel selectors.

    lines #598 & #599 - new values
    (>K:FUEL_SELECTOR_OFF)
    (>K:FUEL_SELECTOR_2_OFF)

    Hangar 101

    Zwoop68Z 1 Reply Last reply
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  • RallerR Offline
    RallerR Offline
    Raller
    wrote on last edited by Raller
    #16

    Thanks for the tip. Very useful too. I wouldn't have changed the code where you described it, but it works like this too.

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  • hangar_101H hangar_101 referenced this topic on
  • Zwoop68Z Offline
    Zwoop68Z Offline
    Zwoop68
    replied to hangar_101 on last edited by Zwoop68
    #17

    @hangar_101 Bit off topic, but this seems to work also on a TBM.
    File is ...bksq-aircraft-tbm850/SimObjects/Airplanes/bksq-aircraft-tbm850/model/AnalogTBM.xml and line number 613:

    TBM_FuelLever.png

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