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  6. Love the sound, but need headphones shortcut!

Love the sound, but need headphones shortcut!

Scheduled Pinned Locked Moved Piston & Turbine Dukes
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  • Black SquareB Online
    Black SquareB Online
    Black Square
    Black Square Developer
    wrote on last edited by
    #10

    I have already implemented headphone cables and clickspot in all of my standalone aircraft, and you are able to adjust the amount of active noise cancellation by scrolling your mouse wheel on the clickspot (there is also a variable for cockpit builders). I apologize that it has taken this long for an update to the Dukes, but I thought MSFS 2024 compatibility would be a relatively easy task to be done soon after it was released. Alas, the goalpost is still receding with SU2, but I promise that I will have something for you soon.

    C 1 Reply Last reply
    5
    • Black SquareB Black Square

      I have already implemented headphone cables and clickspot in all of my standalone aircraft, and you are able to adjust the amount of active noise cancellation by scrolling your mouse wheel on the clickspot (there is also a variable for cockpit builders). I apologize that it has taken this long for an update to the Dukes, but I thought MSFS 2024 compatibility would be a relatively easy task to be done soon after it was released. Alas, the goalpost is still receding with SU2, but I promise that I will have something for you soon.

      C Offline
      C Offline
      Cristi
      wrote on last edited by
      #11

      @Black-Square this implementation will be available in the next update or it's currently present?

      1 Reply Last reply
      0
      • Black SquareB Online
        Black SquareB Online
        Black Square
        Black Square Developer
        wrote on last edited by
        #12

        The next update, along with MSFS 2024 compatibility.

        1 Reply Last reply
        1
        • M Offline
          M Offline
          Mustang
          wrote on last edited by Mustang
          #13

          I recently turned on the headphones simulation in 2020 through the menus, but I actually didn't like it (certainly in comparison with the Comanche's custom implementation). So while I am excited for the next Duke update, I'm cautiously interested to see whether the variable noise cancellation (great idea!) works quite as well or if I'll prefer it switched off.

          I think I have become accustomed to the volume of the Duke in cruise now. It's when switching to the external view for screenshots that my ear drums are assaulted! 😃 I know it's realistic, but it would nice if the internal/external volume could be better balanced for my own sake, and that of anyone in earshot! Not sure if it could be handled via the tablet, or if it's baked into the simulation (perhaps a .cfg file edit). Maybe another idea for the list.

          I know the 2020 Duke update won't launch before the 2024 update is ready, as that might cause chaos and frustration, but at this point I'm cursing 2024 for dragging general progress down for 2020 products 😉

          1 Reply Last reply
          3
          • B Offline
            B Offline
            bobsk8
            wrote on last edited by bobsk8
            #14

            Can't wait for this update. Flying the Turbine Duke in MS 2020 and the engines are so loud... Been a year since this was first discussed.

            1 Reply Last reply
            0
            • D Offline
              D Offline
              Dingle
              wrote on last edited by
              #15

              @Black-Square Did you find a solution to tune it with legacy mode, or will it be lock mode exclusive?

              1 Reply Last reply
              0
              • J Offline
                J Offline
                jmarkows
                wrote on last edited by
                #16

                Don't see why it would be lock mode exclusive, it works just fine in Legacy mode on the Starship now.

                1 Reply Last reply
                0
                • D Offline
                  D Offline
                  Dingle
                  wrote on last edited by
                  #17

                  @jmarkows oh, I thought it's just on and off now. I still thought you cannot tune the level of ANS.

                  1 Reply Last reply
                  0
                  • J Offline
                    J Offline
                    jmarkows
                    wrote on last edited by jmarkows
                    #18

                    In Legacy mode the click spots are on the left and right of the headphone jack to adjust the noise cancelation instead of scrolling in the middle, but it works.

                    1 Reply Last reply
                    0
                    • D Offline
                      D Offline
                      Dingle
                      wrote on last edited by
                      #19

                      Nice, I didn't know that. Sweet. Thanks

                      1 Reply Last reply
                      0
                      • B Offline
                        B Offline
                        bobsk8
                        wrote on last edited by
                        #20

                        I found that if you adjust the engine sound in MSFS to around 20% with the Turbine Duke, the engine sound in the cockpit is good and you even hear the turbine sound.

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                        0
                        • F Offline
                          F Offline
                          fabristunt
                          wrote last edited by
                          #21

                          Any updates on this? I'd love to be able to have the headphone simulations on the Duke and TBM.

                          1 Reply Last reply
                          0
                          • Black SquareB Online
                            Black SquareB Online
                            Black Square
                            Black Square Developer
                            wrote last edited by
                            #22

                            It will be in the next Duke update, which should be this week. I've added all the code to the TBM for a future time when I have the resources to build a custom sound package.

                            OrlaamO J 2 Replies Last reply
                            3
                            • Black SquareB Black Square

                              It will be in the next Duke update, which should be this week. I've added all the code to the TBM for a future time when I have the resources to build a custom sound package.

                              OrlaamO Offline
                              OrlaamO Offline
                              Orlaam
                              wrote last edited by
                              #23

                              @Black-Square Question. Will you need to update the Duke flight model for 2024? The reason I ask is because it feels a little off in 2024, and I have two add-ons from 2020 that no longer feel good in 2024 (Avro RJ and iniBuilds A300). It makes me wonder if the changes in 2024 to how the flight model responds requires updating. It's a more stable, less prone to crosswind FDE. The Duke in 2024 feels a little more twitchy now. So I was thinking it might need a little tweaking is all 🙂

                              Black SquareB 1 Reply Last reply
                              0
                              • OrlaamO Orlaam

                                @Black-Square Question. Will you need to update the Duke flight model for 2024? The reason I ask is because it feels a little off in 2024, and I have two add-ons from 2020 that no longer feel good in 2024 (Avro RJ and iniBuilds A300). It makes me wonder if the changes in 2024 to how the flight model responds requires updating. It's a more stable, less prone to crosswind FDE. The Duke in 2024 feels a little more twitchy now. So I was thinking it might need a little tweaking is all 🙂

                                Black SquareB Online
                                Black SquareB Online
                                Black Square
                                Black Square Developer
                                wrote last edited by
                                #24

                                @Orlaam I agree that all aircraft I have experienced feel noticeably worse in 2024. I find them much less satisfying to fly in my pursuits as a real pilot. I have been hesitant to make adjustments, because there were no advertised differences to existing flight models in 2024, and I think the difference might lie only in control input responsiveness. I have decreased the sensitivities of my controls substantially compared to 2020, and that has helped. Although I don't like making changes at the last moment, I may find the safest variable to tweak on my 2024 updates in an attempt to alleviate this.

                                OrlaamO 1 Reply Last reply
                                0
                                • Black SquareB Black Square

                                  It will be in the next Duke update, which should be this week. I've added all the code to the TBM for a future time when I have the resources to build a custom sound package.

                                  J Offline
                                  J Offline
                                  jmarkows
                                  wrote last edited by
                                  #25

                                  @Black-Square I thought the TBM sound package was in work?

                                  Lovely to have the Duke update soon, though!

                                  1 Reply Last reply
                                  0
                                  • Black SquareB Black Square

                                    @Orlaam I agree that all aircraft I have experienced feel noticeably worse in 2024. I find them much less satisfying to fly in my pursuits as a real pilot. I have been hesitant to make adjustments, because there were no advertised differences to existing flight models in 2024, and I think the difference might lie only in control input responsiveness. I have decreased the sensitivities of my controls substantially compared to 2020, and that has helped. Although I don't like making changes at the last moment, I may find the safest variable to tweak on my 2024 updates in an attempt to alleviate this.

                                    OrlaamO Offline
                                    OrlaamO Offline
                                    Orlaam
                                    wrote last edited by
                                    #26

                                    @Black-Square said in Love the sound, but need headphones shortcut!:

                                    @Orlaam I agree that all aircraft I have experienced feel noticeably worse in 2024. I find them much less satisfying to fly in my pursuits as a real pilot. I have been hesitant to make adjustments, because there were no advertised differences to existing flight models in 2024, and I think the difference might lie only in control input responsiveness. I have decreased the sensitivities of my controls substantially compared to 2020, and that has helped. Although I don't like making changes at the last moment, I may find the safest variable to tweak on my 2024 updates in an attempt to alleviate this.

                                    I actually think the 2024 flight model is more enjoyable than 2020 overall. I am not a real pilot, but when I watch videos of landings, the 7-10 knot winds aren't blowing planes all over the place and pushing them off the runway, which is how I feel 2020 and previous versions of MSFS do. The iFly 737 MAX is great in both 2020 and 2024, but when you touchdown in 2024, the MAX doesn't try and run off the runway. The controller input for crosswind input is less extreme, thus to me it's better. The Starship handles great in both sims as well. The differences between aircraft can be very vast though, and I assume it's how they tweaked the FDE. It seems one can overcome the minutia of oddities in MSFS if done right. The Starship certainly seems to overcome some problems MSFS inherently has, albeit accounting for the drag of the props or canard wing.

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