Can you feather props with a hardware axis or button ?
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I recently discovered that there no longer appears to be a native feather command in MSFS, unlike previous simulators. Feathering is accomplished by setting the propeller axis into the negative numbers. This means that you could be able to create a button that does this by sending -15 (or -25, I forget the limit) to >K:AXIS_PROPELLER1_SET, or writing the same value to A:GENERAL ENG PROPELLER LEVER POSITION:1
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OK, I'm writing -25 to K:AXIS_PROPELLER1_SET and the lever is moving in the cockpit but there doesn't appear to be any difference in the instruments between that setting and the Prop Lever at 0.
However If I pull the cockpit lever back to feathered with the mouse I see the RPM drop further from the position when the lever at zero and the engine stalls at if it's at low MP.
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@Black-Square I'm using Axis and Ohs in the Turbine Duke. The axis is defined from -16383 to 16383 as the full range of the axis. The axis that is being set is AXIS_PROPELLER1_SET (and PROPELLER2).
If I change it to just be the positive values, I only get the propeller lever moving through the top half of the range. If I add additional values on the negative side (tried -20000),I get no visible movement through the bottom part of the range until it his -16383 and then it starts moving from the lower non-feathered position.
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@Genista I have these commands mapped to my Bravo from a long time. Not sure which aircraft I set them up for, but I assume they can work - if configured appropriately on the aircraft. Not on the Dukes though... and I would rather not use external software if I can help it. MSFS is simply missing the 'repeat' command on button assignments, which existing in FSX. That would have been enough.
If the Duke could be set up to use these commands it would be appreciated! Maybe something for Nick to look into. Though I realise an axis is best so that the levers can run through the full range. Maybe the tablet could offer a solution between an 'axis' reverse and a 'button' reverse, so the user can choose whichever solution is most suitable.
For the rare occasion I might need it, I'll have to make do with the mouse for now...