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Landing Distance

Scheduled Pinned Locked Moved FS Traffic
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  • C Offline
    C Offline
    CJAY
    wrote on last edited by
    #1

    I have noticed that all AI traffic arrivals, tested on two airports, have extremely long approach glide paths. They touchdown almost halfway down the runway, missing the touchdown zone completely. This is strange as they seem to pitch up just as they are about to cross the threshold to level off the their glide.
    Is anyone else experiencing this?

    JF JohnJ 1 Reply Last reply
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  • JF JohnJ Offline
    JF JohnJ Offline
    JF John JF Staff
    replied to CJAY on last edited by
    #2

    @cjay Yes this behaviour was noticed and reported to Asobo during beta testing of SU12. Sadly this was not fixed before the update was released. unfortunately this is out of our control.

    John - Just Flight.

    S 1 Reply Last reply
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  • S Offline
    S Offline
    steve67
    replied to JF John on last edited by
    #3

    @jf-john It looks like FSTL has fixed this. Can you too?
    Thanks, Steve

    GunStraussG 1 Reply Last reply
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  • GunStraussG Offline
    GunStraussG Offline
    GunStrauss
    replied to steve67 on last edited by
    #4

    @steve67 I belive FSTL works in a completely different way; not utilizing the built-in traffic system in MSFS.

    A 1 Reply Last reply
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  • A Offline
    A Offline
    Art_P
    replied to GunStrauss on last edited by
    #5

    @gunstrauss
    Perhaps this needs to be posted to "Feature Requests"?

    GunStraussG 1 Reply Last reply
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  • GunStraussG Offline
    GunStraussG Offline
    GunStrauss
    replied to Art_P on last edited by
    #6

    @art_p I believe we'll be happy when the underlying causes of the issue has been solved by Asobo, rather than a potential expensive work-around by Just Flight.

    1 Reply Last reply
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  • S Offline
    S Offline
    steve67
    wrote on last edited by
    #7

    Asobo fixed it in SU13! At least it works on my system, yes! :grinning_face:

    1 Reply Last reply
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