Landing Distance
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I have noticed that all AI traffic arrivals, tested on two airports, have extremely long approach glide paths. They touchdown almost halfway down the runway, missing the touchdown zone completely. This is strange as they seem to pitch up just as they are about to cross the threshold to level off the their glide.
Is anyone else experiencing this? -
I have noticed that all AI traffic arrivals, tested on two airports, have extremely long approach glide paths. They touchdown almost halfway down the runway, missing the touchdown zone completely. This is strange as they seem to pitch up just as they are about to cross the threshold to level off the their glide.
Is anyone else experiencing this? -
@cjay Yes this behaviour was noticed and reported to Asobo during beta testing of SU12. Sadly this was not fixed before the update was released. unfortunately this is out of our control.
John - Just Flight.
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@steve67 I belive FSTL works in a completely different way; not utilizing the built-in traffic system in MSFS.
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@steve67 I belive FSTL works in a completely different way; not utilizing the built-in traffic system in MSFS.
@gunstrauss
Perhaps this needs to be posted to "Feature Requests"? -
@gunstrauss
Perhaps this needs to be posted to "Feature Requests"?@art_p I believe we'll be happy when the underlying causes of the issue has been solved by Asobo, rather than a potential expensive work-around by Just Flight.