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Landing Distance

Scheduled Pinned Locked Moved FS Traffic
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  • C Offline
    C Offline
    CJAY
    wrote on last edited by
    #1

    I have noticed that all AI traffic arrivals, tested on two airports, have extremely long approach glide paths. They touchdown almost halfway down the runway, missing the touchdown zone completely. This is strange as they seem to pitch up just as they are about to cross the threshold to level off the their glide.
    Is anyone else experiencing this?

    JF JohnJ 1 Reply Last reply
    0
    • C CJAY

      I have noticed that all AI traffic arrivals, tested on two airports, have extremely long approach glide paths. They touchdown almost halfway down the runway, missing the touchdown zone completely. This is strange as they seem to pitch up just as they are about to cross the threshold to level off the their glide.
      Is anyone else experiencing this?

      JF JohnJ Offline
      JF JohnJ Offline
      JF John
      JF Staff
      wrote on last edited by
      #2

      @cjay Yes this behaviour was noticed and reported to Asobo during beta testing of SU12. Sadly this was not fixed before the update was released. unfortunately this is out of our control.

      John - Just Flight.

      S 1 Reply Last reply
      0
      • JF JohnJ JF John

        @cjay Yes this behaviour was noticed and reported to Asobo during beta testing of SU12. Sadly this was not fixed before the update was released. unfortunately this is out of our control.

        John - Just Flight.

        S Offline
        S Offline
        steve67
        wrote on last edited by
        #3

        @jf-john It looks like FSTL has fixed this. Can you too?
        Thanks, Steve

        GunStraussG 1 Reply Last reply
        0
        • S steve67

          @jf-john It looks like FSTL has fixed this. Can you too?
          Thanks, Steve

          GunStraussG Offline
          GunStraussG Offline
          GunStrauss
          wrote on last edited by
          #4

          @steve67 I belive FSTL works in a completely different way; not utilizing the built-in traffic system in MSFS.

          A 1 Reply Last reply
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          • GunStraussG GunStrauss

            @steve67 I belive FSTL works in a completely different way; not utilizing the built-in traffic system in MSFS.

            A Offline
            A Offline
            Art_P
            wrote on last edited by
            #5

            @gunstrauss
            Perhaps this needs to be posted to "Feature Requests"?

            GunStraussG 1 Reply Last reply
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            • A Art_P

              @gunstrauss
              Perhaps this needs to be posted to "Feature Requests"?

              GunStraussG Offline
              GunStraussG Offline
              GunStrauss
              wrote on last edited by
              #6

              @art_p I believe we'll be happy when the underlying causes of the issue has been solved by Asobo, rather than a potential expensive work-around by Just Flight.

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              • S Offline
                S Offline
                steve67
                wrote on last edited by
                #7

                Asobo fixed it in SU13! At least it works on my system, yes! 😀

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