Request for Improvement Aimed at Strengthening the Glass Effect on Instruments and the Reflection of the Glass Effect’s Reflections
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@Black-Square As I’ve mentioned several times before, this is a truly outstanding aircraft that the flight simulation community has been eagerly waiting for, and it is genuinely a premium-quality model.
The update released today is also excellent and further enhances both the flight experience and the aircraft itself. The panel looks fantastic, and the new panel textures are beautifully done.
However, I must strongly emphasize the lack of glass effect, reflections, and light interaction on the instruments. This is a critical issue that should not be delayed — it requires immediate attention from the developer, and a proper solution needs to be implemented.
In its current state, this cannot remain as it is. It cannot be ignored, and it is not realistic to wait for Asobo to address it at some undefined point in the distant future — in practice, that means never.
In my personal opinion, the highly respected developer of the Caravan is absolutely capable of finding a solution to introduce proper reflective and glass effects on the instruments.
I strongly urge that this be treated as a top priority and addressed in the next update — or, if possible, through a dedicated hotfix.
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Not for me... maybe I just need to increase graphics settings? It looks like there's no glass at all on my gauges (I checked on the Baron and on the Caravan). By contrast, on the A2A Aerostar 600, there is very nice glass. I am using the latest update for the Caravan.
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@Black-Square As I’ve mentioned several times before, this is a truly outstanding aircraft that the flight simulation community has been eagerly waiting for, and it is genuinely a premium-quality model.
The update released today is also excellent and further enhances both the flight experience and the aircraft itself. The panel looks fantastic, and the new panel textures are beautifully done.
However, I must strongly emphasize the lack of glass effect, reflections, and light interaction on the instruments. This is a critical issue that should not be delayed — it requires immediate attention from the developer, and a proper solution needs to be implemented.
In its current state, this cannot remain as it is. It cannot be ignored, and it is not realistic to wait for Asobo to address it at some undefined point in the distant future — in practice, that means never.
In my personal opinion, the highly respected developer of the Caravan is absolutely capable of finding a solution to introduce proper reflective and glass effects on the instruments.
I strongly urge that this be treated as a top priority and addressed in the next update — or, if possible, through a dedicated hotfix.
@batkizoltan In my opinion, your attitude needs an urgent fix by the developer...
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flying in VR in the update, there are no glass reflections at all. It's a bit of a bummer, comparing to competitors like A2A who not only have working glass in front of the instruments when looking at it from all angles, but also give it some depth, by adding a little grime and dust to the edges of the glass. I don't need that, but it's nice. But what I would like to see is at least some glass effect when sitting in front of the panel.
Blacksquare already acknowledged that this is a problem in MSFS 2024. So there is no need in discussing if there is a problem or not. It is already acknowledged in a different thread.
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I know this might not be 100% true to live but we have to make some sacrifices for usability. In real live I can use my hand to quickly cast some shadow on one of the instruments in case the reflection is to strong.
We do not have this option in the sim.
This said I like the current way it is. -
I conducted two tests regarding the glass effect on the cockpit instruments.
The first test was performed on the Piper aircraft (Carenado Piper). In this case, I examined the glass effect, reflections, and overall reflectivity of the instruments. As shown in the video, regardless of the viewing angle, the glass effect remains consistently visible on the instrument panel. It appears properly implemented and visually convincing, independent of camera angle or movement.In the second test, I examined the instrument glass effect on the Black Square Caravan Professional. Here, it is clear that there is effectively no visible glass effect on the instruments, even when viewed up close, as demonstrated in the video. However, an interesting behavior can be observed: when rotating the camera to extreme side angles and scanning across the panel, a brief glass reflection appears at certain angles. This effect disappears immediately as soon as the camera is moved.It is also important to note that these extreme side viewing angles are not representative of normal cockpit usage, as instruments are never observed from such positions in practice.
Black Square Caravan Professional glass effest
In conclusion, I would like to highlight that the Carenado Piper aircraft serves as a working example where the glass effect is consistently present and properly implemented. This clearly demonstrates that the feature is achievable. Therefore, I would kindly ask the developer of the Caravan Professional to address this issue and improve the glass effect so that it becomes consistently visible and visually convincing on the instruments.
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@Black-Square As I’ve mentioned several times before, this is a truly outstanding aircraft that the flight simulation community has been eagerly waiting for, and it is genuinely a premium-quality model.
The update released today is also excellent and further enhances both the flight experience and the aircraft itself. The panel looks fantastic, and the new panel textures are beautifully done.
However, I must strongly emphasize the lack of glass effect, reflections, and light interaction on the instruments. This is a critical issue that should not be delayed — it requires immediate attention from the developer, and a proper solution needs to be implemented.
In its current state, this cannot remain as it is. It cannot be ignored, and it is not realistic to wait for Asobo to address it at some undefined point in the distant future — in practice, that means never.
In my personal opinion, the highly respected developer of the Caravan is absolutely capable of finding a solution to introduce proper reflective and glass effects on the instruments.
I strongly urge that this be treated as a top priority and addressed in the next update — or, if possible, through a dedicated hotfix.
@batkizoltan I understand you want this, but I don't think you understand how disrespectful it is to "request immediately the dev to fix it". He knows. You'd know if you read the forums. It's one person. This is a cosmetic finesse that cannot take top priority. It's due to MSFS24's glass material handling, he needs to figure it out, give him time.
Also the glass reflection is there, it's just a bit weak.

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@batkizoltan I understand you want this, but I don't think you understand how disrespectful it is to "request immediately the dev to fix it". He knows. You'd know if you read the forums. It's one person. This is a cosmetic finesse that cannot take top priority. It's due to MSFS24's glass material handling, he needs to figure it out, give him time.
Also the glass reflection is there, it's just a bit weak.

@Galf I’m sorry, but what I ask from the developer is my own business. I don’t think it’s your place to get involved or to form an opinion about my comments or requests. I don’t interfere with your posts either, so please don’t interfere with mine.
Even if you send me images showing some level of glass effect from extreme side angles, I’m already aware of that. But let’s be realistic—no one looks at instruments from such angles anyway. And if you actually took the time to watch the comparison videos I made, you would clearly understand what I’m talking about.
Also, I would like to point out that I’m not the only one who has an issue with this. The lack of a proper glass effect on the instruments has already been mentioned across multiple community platforms—from official MSFS forums to Just F. forums, as well as Reddit and Facebook. So this is clearly not an isolated concern, but a broader and important issue. It would be highly appreciated if the developer could address this in the near future.
This problem has already come up with the Bonanza and Baron models as well, and it wasn’t resolved back then either. Now the Caravan has been released while this issue was already known. In my humble opinion, this is something that definitely should be addressed—and frankly, it should have been addressed earlier.
That said, I have nothing but respect for the developer and the entire development team. They have done an outstanding job overall, and I’m truly grateful for all the work, improvements, and updates. Many thanks and sincere appreciation for everything you’ve done. -
"I can't see reflections in glass that has been treated with anti-reflective coatings, this is unrealistic and I demand you fix it immediately."
Nobody I know with a PPL thinks the Carenado depictions are correct. Sure, in the sim you can now tell there's glass there looking head on. IRL, head-on reflections and glare would make the instruments nigh useless.
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@Galf I’m sorry, but what I ask from the developer is my own business. I don’t think it’s your place to get involved or to form an opinion about my comments or requests. I don’t interfere with your posts either, so please don’t interfere with mine.
Even if you send me images showing some level of glass effect from extreme side angles, I’m already aware of that. But let’s be realistic—no one looks at instruments from such angles anyway. And if you actually took the time to watch the comparison videos I made, you would clearly understand what I’m talking about.
Also, I would like to point out that I’m not the only one who has an issue with this. The lack of a proper glass effect on the instruments has already been mentioned across multiple community platforms—from official MSFS forums to Just F. forums, as well as Reddit and Facebook. So this is clearly not an isolated concern, but a broader and important issue. It would be highly appreciated if the developer could address this in the near future.
This problem has already come up with the Bonanza and Baron models as well, and it wasn’t resolved back then either. Now the Caravan has been released while this issue was already known. In my humble opinion, this is something that definitely should be addressed—and frankly, it should have been addressed earlier.
That said, I have nothing but respect for the developer and the entire development team. They have done an outstanding job overall, and I’m truly grateful for all the work, improvements, and updates. Many thanks and sincere appreciation for everything you’ve done.@batkizoltan It's not your business the moment you aggressively pester the one man dev team here pretending that YOUR issue is the top issue for everyone.
You need to change how you ask things if you want to be taken seriously. -
@batkizoltan It's not your business the moment you aggressively pester the one man dev team here pretending that YOUR issue is the top issue for everyone.
You need to change how you ask things if you want to be taken seriously.@Galf I think what I said wasn’t clear enough, or maybe your abilities are lacking, so I’ll say it again. And once again, I respectfully ask you not to interfere in the communication between me and the developer. This has nothing to do with you. You focus on your own business, and I’ll focus on mine. If you don’t like something, that’s your problem, but do not interfere in the communication, interaction, or conversation between two people. I’ll say it again, now for the umpteenth time, for those with weaker comprehension: do not interfere!
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@Galf I think what I said wasn’t clear enough, or maybe your abilities are lacking, so I’ll say it again. And once again, I respectfully ask you not to interfere in the communication between me and the developer. This has nothing to do with you. You focus on your own business, and I’ll focus on mine. If you don’t like something, that’s your problem, but do not interfere in the communication, interaction, or conversation between two people. I’ll say it again, now for the umpteenth time, for those with weaker comprehension: do not interfere!
@batkizoltan this is a public forum, you need to take your attitude somewhere else.

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@Galf I think what I said wasn’t clear enough, or maybe your abilities are lacking, so I’ll say it again. And once again, I respectfully ask you not to interfere in the communication between me and the developer. This has nothing to do with you. You focus on your own business, and I’ll focus on mine. If you don’t like something, that’s your problem, but do not interfere in the communication, interaction, or conversation between two people. I’ll say it again, now for the umpteenth time, for those with weaker comprehension: do not interfere!
@batkizoltan I think we all have good reading comprehension, but apparently it pales in comparison to your ego. Who exactly are you, again?
While we are making requests, I am once again asking Just Flight to please reinstate the downvote on these forums.
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I have attached an image, a real photo of a Cessna Caravan instrument panel. On the panel, the glass effect is clearly visible, and this is exactly the effect I find missing from the aircraft as implemented in the simulator. I trust that the developer will take steps to ensure this is achieved and to address this shortcoming. That’s all. There’s nothing to overcomplicate, nothing to overanalyze, and nothing to be confused about. It’s a very simple matter, as the photo clearly shows.

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Yes, except this was done to death when Aerosoft released their Twin Otter for 2020. Those are photographic artifacts, you do not see those in real life because the glass is treated to prevent that very thing.
I would find you the topic, but when AS sold the Twin Otter to Microsoft for 2024, they appear to have taken their old forums down.
Next best thing: https://forums.flightsimulator.com/t/aerosoft-twin-otter-baby/395128/1388
Talking about it in the Twin Otter MSFS forum thread, though the links to the AS forum no longer work.

